Archive for May, 2001

Bringing Back the Classics

Thursday, May 17th, 2001

Rob Kuntz, the third founder of the original Dungeons & Dragons, will be lending his support to Necromancer Games’ slogan, “Third Edition Look, First Edition Feel,” with several D20 adventures. Starting with reworked versions of Kuntz’s Maze of Zayene series (which will be extended with a brand new fifth adventure, Hidden Realms of Zayene), the products will continue with the never-published City of Brass epic adventure series, and an updated version of Garden of the Plantmaster. If the City of Brass sounds familiar, pull out your 1st Edition Dungeon Master’s Guide. That’s it on the back cover.

Gaming in Ernest
The subdivision of Cheapass Games, James Ernest Games, has a website now. Head on over to take a closer look at Brawl, Falling, and other soon-to-be favorites.

AEG Gets L5R Licence

Thursday, May 17th, 2001

Months after Wizards of the Coast decided to stop publishing Legend of the Five Rings game products, Alderac Entertainment Group has gained the licence to publish the L5R CCG. AEG is the perfect company to take over L5R, as they were the ones who created it in 1995. John Zinser, President of AEG, said “This deal with Wizards of the Coast is the culmination of several months of work… and means that L5R collectible card game fans will see new product as early as July.” The licence gives AEG the rights to the non-electronic games, meaning the CCG, RPG and miniatures game. This is a triumph for fans of L5R, and us Cave Dwellers are happy to see things worked out.

Free Freya Download

Wednesday, May 16th, 2001

The guys at Necromancer Games just added another free supplement to their product support page. This time, Crucible of Freya, Necromancer’s first D&D 3 product to be sold in stores, receives the extra attention. The download includes 23 pages of ideas, maps, and encounters to expand the adventure, and has some great new artwork. As always, you’ll need the Product Update Password from your copy of Crucible to get the download.

New Game Appears at Invisible City

Wednesday, May 16th, 2001

Invisible City Productions, the diversified organization which has been bringing a new free game to the Internet every month for quite some time now, has done it again. This month’s offering is Lilypad, a two-player Checkers variant in which two fairies race across a pond filled with frogs and turtles. Check it out, and while you’re there, be sure to investigate the site’s numerous other offerings.

Roleplaying Tips Weekly #74

Tuesday, May 15th, 2001

Another week has come, heralding another issue of Roleplaying Tips. This week’s theme? “7 More Ways You Can Make Travel Interesting Or Important.” Have a look, you aspiring travel agent, you.

More on New Rein-Hagen Project

Tuesday, May 15th, 2001

White Wolf co-founder Mark Rein-Hagen’s new company Atomoton updated their site recently with some visuals of the “InterACTION” figures that integrate with the card play in their upcoming game Z-G. The report that ICV2 posted a few days ago is sketchy about gameplay, but hopefully it’s a little more involved than it sounds, and the figures aren’t actually just glorified life counters. Okay, wait – clicking through the Flash on Atomoton’s site sort of implies there’s a positional aspect to the figures as well. The figures look great in any case, and this one will definitely be interesting…

(Can I just say how much I like ICV2? Great-looking, one-stop geek shopping! Woohoo!)

Armada Gets Closer

Tuesday, May 15th, 2001

FFG has expanded their page for the upcoming Twilight Imperium-inspired disk game Armada, with lots of Flash, story material and a PDF of the complete rules. We haven’t inspected it in detail, but if you want to see where disk games are going as badly as we do, you should.

Don’t Forget Your Towel

Monday, May 14th, 2001

Though not directly gaming related, I thought you’d want to know that the great Douglas Adams, author of The Hitchhiker’s Guide to the Galaxy, has passed away. He died of a heart attack last Friday. You can read more about his passing here. Farewell, Doug. You were one hoopy frood, who really knew where his towel was.

Lore Gaming’s New Look is Nearly Here

Saturday, May 12th, 2001

Lore Gaming, the future publisher of the Lore line of thematically-related role-playing games, has been rebuilding its website for quite some time now, but the redesigned pages are nearly done. By late afternoon tomorrow, the site should have a new look and contain lots of information on several forthcoming releases: Lore: Uprising (a science-fantasy game), Lore: Origins (a pure-fantasy prequel to Lore: Uprising) and Lore: Hunters (a modern-day horror RPG). Just remember that if you follow any of the links in this article before Sunday afternoon, it’s entirely possible that they won’t be completely done yet!

Mythrole: Merchants Ready for Business
Mythrole Games, the publisher of several downloadable, printable board games (including Night of the Ill-Tempered Squirrel and Rally), has just released a new product — Mythrole: Merchants. This fantasy board game allows between two and six players to take on the roles of merchants and strategically trade goods with each other, using either friendly or brutally competitive tactics. The game costs $7.00 to download and requires that you print and assemble your own set. If you want to know what you’re getting into before actually doing all that work, a free instruction manual is available.

Gen Con, Jedi Style

Friday, May 11th, 2001

Wizards has posted a teaser page for this year’s GenCon to lure you in with all the Star Wars events they have scheduled. If you desperately want to meet Billy Dee Williams, or just want to get in on some lightsaber swinging action, head over to the site. While you’re there, be sure to download a copy of the short Star Wars adventure, The Storm’s Edge, created as a supplement to Secrets of Tatooine.

Traveller Journeys to D20

Friday, May 11th, 2001

QuikLink Interactive and Far Future Enterprises announced their plans to publish D20 Traveller, bringing the veteran sci-fi setting to today’s most popular system. So what’s left? Once the World of Darkness and GURPS cross over, we’ll be able to translate almost any character from one system to another. Nevermind why, just be glad you can. 🙂

Corsair to Publish Campaign Magazine

Friday, May 11th, 2001

In August, Corsair Publishing, LLC will publish the first issue of Campaign Magazine, a D20 System publication. Each issue will contain two adventures and two articles centered on the issue’s theme. The rest of the magazine will be packed with reviews and news about everything D20. Seems like a project that’s long overdue. We’ll be watching for it.

Dream Creature Freed at Mystic Eye
Over at Mystic Eye, another creature from the upcoming Nightmares & Dreams creature book has broken loose and landed on their website. What’s the beast in question? We’ll let this intriguing quote answer that question: “the magical properties of a Dream Dragon’s scales make them bond well with standard paint.” Curiouser and curiouser…

New Artwork. They Ain’t Lion

Friday, May 11th, 2001

Misguided Games has the first bit of new artwork from the Children of the Sun RPG. The set of sketches shows the Avendera, a leonine race that looks like a cool choice to play.

Fairy Meatier

Thursday, May 10th, 2001

Does an order of broiled fae medallions in honey sauce sound… weird? Well, Kenzer & Company’s game of cannibalistic fairy combat, Fairy Meat, is in the news again. The Miniatures Page has images of the greens for the new miniatures. More greens of Gremlin and Gnome figures are expected in the weeks to come. Fairy Meat was my Weird Game Award winner at last year’s Dragon*Con, so I highly recommend you check it out.

Remember, Kids: Think Big

Wednesday, May 9th, 2001

” ‘I think this product will stop men thinking of women as the weaker sex.’ said Louis Porter, Jr., President & CEO of Louis Porter, Jr. Design.” Hey, that’s nothing – we’re working on a D20 adventure that’s going to cure lupus. [insert knee-slap here] But seriously, folks: this sounds like a great product and a great idea. Given all the talk that online forums have seen for the past several years about the way women in role-playing (characters as well as players) get short shrift, it’s surprising that commercial products didn’t recognise the market faster. More evidence of how the gaming industry fails to listen to its consumers, or just more evidence of sexism? Or do I just need to get back on the meds? Get all the details at LPJ Design (but what’s up with those release dates?).