We are not kidding. Wizards has the press release up. Doesn’t this seem like it could become a bit dodgy? “Here, we’re gonna move the preeminent game convention from its 30-year home to a whole new location, aaaaaaaaaand hereyouhandleeverythingokaycool.” But I can’t imagine Adkison would go into this blind, and
Month: March 2002
Zombies!!! Returns From Grave, Clutching Clichéd Headline
Todd Breitenstein, veteran of Journeyman Press, has formed Twilight Creations to bring Zombies back to the people. When Darkness Comes takes the variable-board mechanic of Zombies and adds RPG-like character creation. Art is from the original Zombies artists. The base set (yes, there will be expansions) allegedly hits on June
Sovereign Press To Publish Dragonlance D20
It was announced this morning at GAMA – original Dragonlance co-author Margaret Weis’ company, Sovereign Press, will be doing Dragonlance for D&D3. It’s unclear whether this will be a D20 book requiring the Player’s Handbook and published by Sovereign, or some kind of licensed deal with full rules and the
Nominations for 2002 Origins Awards
The official site is going to be under construction until last week, so, um, until then, you can get the list of nominees .
GOO Starts Creator-Owned Imprint
Buried under the hailstorm of GAMA stuff on GamingReport yesterday (quick recap: WotC may put restrictions on “trade dress” for certain types of D20 products, the new Star Wars CCG has D20s in it, it’ll have basic common cards for the big characters and then rarer cards you stack up
Cell Entertainment Plots To Escape Sweden
Normally I wouldn’t report on news like this, but it’s been such a pain in the ass to get my hands on what I see as really exciting product that I was very happy to see this on GamingReport this morning: Cell Entertainment, manufacturers of great minis games like Lab
Godlike: Not D20, But An Incredible Simulation!
So it turns out there’s something kind of interesting in the appendices of the Godlike book. (To say nothing, for the moment, of the harrowing hazards in the Talent section, the phenomenal detail of the Background section that takes up the middle 151 pages of a 351-page hardcover, and the
Privateer Posts Monsternomicon Preview
With the characteristic style of the Iron Kingdoms setting, the Monsternomicon ain’t just another book full of monsters. There’s apparently a prestige class for moster-hunter, or monster-researcher or something, and a bunch of other stuff. Privateer Press slapped up a PDF preview just before running off to GAMA, which Allan
Invisible City Goes Commercial
Invisible City Productions, the company known mainly for free monthly games, has announced that their March game will be delayed due to work promoting a forthcoming line of commercial releases. These will include a high-quality version of their popular Run, Hamster, Run along with several completely new designs including Psycho
Monte Cook On WotC Layoffs
We appreciate your trying to make us feel better, Monte. We’re gonna worry anyway if it’s okay with you. (The latest Line of Sight fleshes out the picture of the recent layoffs a bit more. 50 people, about 10% of total WotC staff, there’s no more Director of Miniatures position
Decipher Rides Frodo To Tenuous Lead
According to the April 2002 issue of the trade magazine Comics & Games Retailer, Decipher’s Lord of the Rings CCG was the top-selling CCG in the month of January, displacing Magic: The Gathering for only the second time in history. Decipher also reportedly beat WotC’s overall share of the CCG
Word From SJG On Frag Deadlands
Here’s the World War I flying ace with a response to our playtest report from none other than designer Phil Reed: “Yep, the rules aren’t quite right. We’re working on errata so that: When you roll 1s, you still roll for damage against the target. You then roll for damage
FRAG Deadlands Playtest Report
You know how people die really fast in Frag? They die reeeallllyyyy slllloooowww in Frag Deadlands. All weapons have a lot more luck in them, partially through the classic Deadlands mechanic of the “pull” (take the top card of the deck and check either the value or suit of the
Fast, Heavily-Armed 1PG Spotted
Deep7 has just released another entry in their long line of 1PGs. The game is called Full Clip, and the subject this time around is the fast-paced world of Hong Kong action cinema. As usual, each game session should play out in about two hours, and five complete and ready-to-play
Godlike Sighted At Wizard’s Attic
The much anticipated, slightly overdue release of the Godlike RPG is now at hand. Saw ’em with my own eyes, I did. A whole truckload of the books, in box after glorious box, arrived at Wizard’s Attic, 5,500 copies in all. As I left there at about 1:30 yesterday afternoon,