Archive for June, 2002

Ogres are Coming to Dinner

Sunday, June 23rd, 2002

Ogres are Coming to Dinner
Call me old fashioned, but I always thought Ogres were for killing, not hiring. Games Workshop has released a new free PDF scenario called Ogres for Hire for their Warhammer Skirmish system.
You are preparing for your third battle with your enemy in as many days. So far there has been no clear winner from the clashes. You receive a scout’s report that a band of Ogres has been sighted in the area. These brutes-for-hire could be just what you need to turn the tide of battle in your favor.  You send your most trusted lieutenant to make a deal. Hopefully your opponent will not learn of this or beat you to it.

Monte Cook and his new

Friday, June 21st, 2002

Monte Cook and his new PDF
Malhavoc Press has released two new books. The Banewarrens on PDF and a new print title The Book of Eldritch Might II: Songs and Souls of Power. Not surprisingly both were written by D20 guru Monte Cook. The Book of Eldritch Might II is a 64 page supplement full of new spells and feats and all manner of magic fun, while The Banewarrens is described like this: The banes — the worst, most nightmarish evils imaginable. Long ago, a powerful saint gathered together objects of evil power and buried them away so no one could ever use them.

Transhuman Space: Personnel Files Entering

Friday, June 21st, 2002

Transhuman Space: Personnel Files Entering Playtesting
The newest Transhuman Space supplement from Steve Jackson Games has entered playtesting at Pyramid Online. If you are subscriber you can help mold Transhuman history.

Journalists Converge on Invisible City

Wednesday, June 19th, 2002

It’s the middle of a new month, so Invisible City Productions has once again released a free game. This time it’s Scoop!, a board game in which two to six players compete to be the first to sell three high-quality stories to the editor of the Action City Times. Solitaire rules are also included for the benefit of the lonely. As always, you can’t beat the price.

Attack of the Clones TCG Chat

Wednesday, June 19th, 2002

This Friday June 21st, Chris Galvin and Kierin Chase, the developers of the extensive organized play (OP) program for the Star Wars trading card game (TCG), will be available at Wizards.com to discuss the new Jedi Nights organized play program events that will be available to players. The chat will take place from 5-6 p.m. PST at http://www.wizards.com/chat

Hammer & Helm Preview At Green Ronin

Tuesday, June 18th, 2002

Green Ronin has just posted a four-page PDF preview for Hammer & Helm. Lurking within, you’ll find eight feats, the Ironbound prestige class, and three priestly domains: Fortitude, Stonehearth, and Sword. There’s some cool artwork as well. Fetch your ale, get your beard combed, and go have a look.

Borrow The Car Winner Posted

Monday, June 17th, 2002

Delayed by my previous computer’s rattling death, resultant email recovery problems, and some OgreCave staff changes, we now have the winner of our “Borrow the Car” Car Wars contest posted for all to see. Naturally, we had so many great entries that we’ve posted quite a few of them for you to peruse. And by way of apology to Steve Jackson Games, the company behind the game we know and love, for the delay, OgreCave will provide the prizes itself. And now, enjoy the rambling pleading of young people attempting to get the car for a night of cruising and duelling.

OGL Interlock Becomes OGL Interlink

Monday, June 17th, 2002

Even though Green Ronin and Paradigm Concepts have already announced their intertwined product lines under the OGL Interlock banner, they’ve now changed the title of the arrangement to OGL Interlink. “To avoid confusion with aspiring d20 publisher Interlock Games.” Sounds fair, and I’m all for having less confusion. The plans Green Ronin and Paradigm have for the OGL Interlink crossover products remain otherwise unchanged.

Gobs Of Green Ronin Galleries

Monday, June 17th, 2002

Okay, crappy title, but it’s Monday. Give me a break.

Green Ronin Publishing has added a few art galleries to their D20 product listings. First to be added are the Hammer & Helm gallery, showcasing the dwarves in the first of GR’s Races of Renown series. The book itself will be along next month. We also get a look at the Book of the Righteous gallery, previewing the style of the 320-page hardcover religions supplement coming this August. Head on over and click away.

Rappan Athuk 3 Review Posted

Monday, June 17th, 2002

His latest expedition has taken Joe into the depths of Rappan Athuk 3: The Lower Levels by Necromancer Games. He seems to have enjoyed the ordeal, too. Go have a look and see why.

Dungeons of Torgar Unchained

Saturday, June 15th, 2002

Project Aon has been working really efficiently lately. With record speed, they’ve released the free online edition of The Dungeons of Torgar, the tenth Lone Wolf gamebook. As with the last release, both online-playable and downloadable PDF editions are available, and all of the original illustrations are included.

Transamerica Makes It To, Er, America In July

Friday, June 14th, 2002

Surprising no one, Rio Grande announced in its newsletter that it’d be picking up this reported frontrunner for this year’s Spiel des Jahres and printing it in English, for a July release. I want to make a July 4th joke here but I can’t quite make it work. In any case I’m excited to try this one.

Frag Fun At Origins

Friday, June 14th, 2002

Phil Reed of Steve Jackson Games dropped us a note to let us know he’d be running Frag 3d games at Origins. He also sent along links to his Frag 3d Terrain Guidelines and Frag 3d Building pages. “I hope to see some people at Origins bring their own terrain so that we can greatly expand our available options,” Phil said in his email. “There’s currently enough terrain for a 4′ x 5′ game board (24 x 30 squares . . . a bit bigger than the 2d Frag maps).” The shots of a game in progress look outstanding, so more terrain would likely make for an incredible game session.

Explaining Anime

Friday, June 14th, 2002

When I stopped by the office yesterday, I got a nifty bonus. David from Chaosium gave me a peek at a near-final draft of the creatures chapter from Secrets of Japan, the upcoming sourcebook for Call of Cthulhu. The chapter contained some excellent artwork of rather disturbing creatures, including a samurai-like beast that… well, I wouldn’t want to make that sanity check. A brief section at the end of the chapter mentions the influence various Great Old Ones have had on Japan’s development. It was here that the book mentions Cthulhu’s dreams may have influenced the anime industry, causing “tentacle horror” anime to be created. Gotta love a sourcebook that can explain that. Watch for Secrets of Japan to arrive this fall. [EDIT: While it took a bit longer to arrive, OgreCave reviewed Secrets of Japan when we finally got our hands on it. Click here to see what we thought of it.]

Artful Ass Kicking

Friday, June 14th, 2002

Politically Incorrect Games has announced its cooperation with Mystic Ages Online to present us gamers with an “art rich” version of Eldritch Ass Kicking. The enhanced version will be released during GenCon, and will be available as a free upgrade to customers who already own the game. The current version sounds pretty good already: a 24-page PDF of wizard-on-wizard combat, with demon binding, spellcasting, and “rules for Official Ass Kicking” for a mere $5. I’ve always wanted to make my ass kickings “official.” Sign me up.