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Friday, September 19, 2003

September 19th, 2003: Demian Katz says...
Creepy News from Rio Grande

Rio Grande Games is obviously preparing for Halloween, as their latest newsletter provides information on three new horror-themed games: Dracula, Vampire and Secret of the Tombs. Also forthcoming are Mü and More, a novel trick-taking game, Chicken Cha Cha Cha, a new children’s game, and a couple of additions to the Carcassonne line: Carcassone: The Castle and Carcassonne: King & Scout.

Wednesday, September 17, 2003

September 17th, 2003: Allan Sugarbaker says...
Daisho 1PG released by Deep7

Deep7 has put out another title in the 1PG line of RPGs. This time it’s Daisho, bringing historical samurai epic films to gaming groups everywhere. The 13-page PDF provides the basic rules, a character sheet, six scenarios, and optional rules, all with bookmarks and hyperlinks. Between Daisho and the new, expanded print version of Shriek/Blood Island, Deep7 is keeping its fans busy.

Monday, September 15, 2003

September 15th, 2003: Allan Sugarbaker says...
White Wolf still hounding Underworld

In case you missed it a few days back, White Wolf posted an update on their legal case against the makers of the movie Underworld (Sony Pictures, Screen Gems and Lakeshore Entertainment). While it looks as though the movie won’t be stopped from reaching theaters, the press release states that “If the injunction is granted, defendants [Sony, etc] risk their ability to proliferate the Underworld brand in video, licenses and merchandising.” So, if you think Sony’s going to lose the case, you may want to catch the movie in theaters before it disappears for good.

September 15th, 2003: Allan Sugarbaker says...
New review: Den (& Rival Den) of Thieves

Demian provides a look inside the two latest Rogue Publishing card games, Den of Thieves and Rival Den of Thieves. The backstabbing, fast-and-loose game and its sequel seem to have made a good impression on him.

September 15th, 2003: Mike Sugarbaker says...
D&D minis get a handbook after all

Back at Origins I was told that there would be no book for D&D Miniatures apart from the starter booklet and the D&D core books. I guess that’s no longer true if it ever was. The Miniatures Handbook will apparently be a collection of monsters, feats and spells that goes nicely with the initial set of minis, along with mass battle and skirmish rules. But will kids be able to buy the minis Entry Pack and the Miniatures Handbook and believe that what they own is D&D? And would they really be wrong?

Sunday, September 14, 2003

September 14th, 2003: Mike Sugarbaker says...
WotC’s spin control on D20 STL changes

WotC’s RPG category manager talks to ICv2 about the decency clause. He claims that Anthony Valterra was actually in on the beginnings of the decision, that the Book of Vile Darkness will remain in print, and that indie publishers have no more to fear from this version of the license than from previous versions.

Wednesday, September 10, 2003

September 10th, 2003: Mike Sugarbaker says...
German engineering finds allies in Washington

Via slashdot again, The Washington Post on the resurgence of what they call “specialty board-games.” If anyone finds a permanent link to this article that doesn’t ask you to name your first born, post it in comments, ‘kay? (Some of the comments at the slashdot posting are interesting too.)

September 10th, 2003: Mike Sugarbaker says...
Avalanche Press goes OGL, makes big deal of it

Avalanche Press is having a sale for a reason: they’ve decided to abandon use of the D20 logo. You know how CEOs always say when they get canned that they’re “pursuing other interests”? ” ‘The changes we are proposing are really things we have been discussing internally anyway,’ commented Mike Bennighof, Avalanche Press CEO.” To be fair, Avalanche has been moving towards complete campaign worlds for a while and it does make sense to make them complete games, but to leave out of your press release all mention of the potential conflict between cheesecake covers and a decency clause is a little disingenuous. So anyway, we have a first mover. I doubt, though, that AP is a strong candidate for poster child of the revolution - unless we want boobs on the poster. Complete press release below.
Read More…

Tuesday, September 9, 2003

September 9th, 2003: Allan Sugarbaker says...
OgreCave P3 contest winner

We’ve gathered up all the correct answers in our OgreCave P3 Contest, and have determined a winner. We’ll also tell you the answer to the simple question “What console system does Phil Reed use?” You could’ve learned it for yourself at Phil’s site, but you’d rather just see who won, right? No problem, have a look.

September 9th, 2003: Mike Sugarbaker says...
Virtual chits don’t blow away when someone opens the garage door

Via Slashdot Games, an intriguing editorial on the state of independent, digital wargaming. Produced by small development shops and sold almost exclusively online, these games are near-duplicates of old-school SPI hex-map cardboard-counter throwdowns, sometimes souped up with online play or even (gasp!) 3D graphics. Party like it’s 1977. (For those unfamiliar, here’s some opinionated history on the hobby that gave rise to D&D, and its major players.)

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