Archive for March, 2004

More Sucking from Alien Menace

Monday, March 8th, 2004

Alien Menace, the company known for producing cheap, humorous games and for giving a wider aucience to Mythrole Games‘ titles, has announced plans for a revised, expanded edition of Sucking Vacuum, the company’s Origins Award nominated board game. Called Ultimate Sucking Vacuum, the revised game will be a boxed product, done in full-color, with dice and everything needed for 3-6 players to begin fleeing the International Space Station right away. The Ultimate edition will also include tournament rules and an “Alien Incursion” variant, which is something I wanted back when I played the original version. Though the press release fails to mention a release date, my sources say Ultimate Sucking Vacuum will arrive in June for $19.95. [EDIT: The catalog I just picked up at GTS ’04 says the game has a March release date, so we won’t have to wait nearly as long. – Allan]
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Archfiends miniatures gallery up at Wizards

Friday, March 5th, 2004

Though the images have been floating around the web for a couple of weeks already, Wizards of the Coast has put up an official figure gallery for the entire Archfiends Expansion of D&D Miniatures. They’ve also done a close-up preview of some figs from all four alignment factions, most recently from Chaotic Good. Take a close look at that guy in the gallery’s seventh row down, on the left, the Moon Elf Fighter (Uncommon), another CG guy worth checking out.
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Atlas directs you to Northern Crown

Friday, March 5th, 2004

Over at the Atlas Games Dispatch page, Northern Crown: New World Adventures is mentioned. Just as Nyambe took d20 to Africa, Northern Crown will take d20 to colonial North America. An entire campaign setting, Northern Crown is still in early development, but will certainly contain witches, wendigo, and other weirdness to keep the colonies a’jumpin’. This may end up with some similarities to Deadlands, though more details have yet to be announced.

OgreCave announces new feed flavors, for your convenience/sanity

Wednesday, March 3rd, 2004

If you’re tired of seeing non-roleplaying news on OgreCave – or, conversely, of seeing any roleplaying news at all – we have good news for you. We’ve created two new XML feeds for consumption in your feed aggregator of choice (we recommend BlogLines) – one for roleplaying-related posts only and one for posts about everything else.

We can’t promise that everything will always be tagged with all its categories immediately – speed sometimes trumps when it comes to big news – but we’ve been relatively thorough of late. So you can relax and consume the goodness that is the OC, without poisoning your mindspace with your non-interests. Share and enjoy!

Risk Godstorm arrives in July

Tuesday, March 2nd, 2004

Ever since seeing the game in a case at Gen Con SoCal, I’ve been curious about WotC’s impending board game release, Risk: Godstorm. Today’s press release (below) adds fuel to my curiosity. Players seem to take on the role of one of four ancient civilizations, and start conquering the world using tools such as miracle cards, faith tokens, and temples. As the name Godstorm implies, the gods of ancient myth get involved this go round (gods of magic, death, sky, and war are mentioned), though it’s still unclear if each player uses each god once, or some other arrangement takes place. Apparently Atlantis exists as a temporary resource for the players, then sinks like a stone at some point during gameplay. All in all, I might be more enthused by this Risk version than I was by the original. We’ll see how it looks in a few months.
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Duel Masters Playtest Report

Monday, March 1st, 2004

It’s high time I wrote about the that WotC was kind enough to send us; it’s a good game. I’d be very heartened about its advent if I didn’t know that 80% of the kids who buy it are going to make up their own rules or fail to play at all. But it is indeed what it was advertised as – a stripped-down Magic that works like a well-oiled one-stroke motor – and it’s a reminder of how strong a game Magic is, even (maybe especially) before you pile on ten years of exceptions.
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WizKids wants your opinion

Monday, March 1st, 2004

WizKids has a customer survey they want you and all your buddies to fill out. To compensate you for your time in answering the questions, you’ll be entered in a drawing that could result in a HeroClix Galactus figure, a MechWarrior: Dark Ages DropShip, all four of the Mage Knight Avatars of the Four Horsemen, or a full factory set of Topps BaseBall 2004 cards. Spend a few minutes telling them what you want, and you might win it.

Great Old Ones bring new meaning to "death race"

Monday, March 1st, 2004

According to Yog-Sothoth, Fantasy Flight isn’t the only company planning a Cthulhu card game this summer. Atlas Games has announced plans to release Cthulhu 500, which is just what it sounds like: a Cthulhu racing game. The game will be released as a two-deck package for $19.95, and should be ready in time for Gen Con Indy ’04 this August. Jump over to for more details and a first look at some artwork from the game.

OgreCave review: Slayer’s Guide to Elementals

Monday, March 1st, 2004

To start the week off right, Joe’s provided us with his thoughts on The Slayer’s Guide to Elementals by Mongoose Publishing. Did he give a yea or a nay to this d20 book of combative natural resources? Find out for yourself.