Archive for November, 2004

Grimm leaves D20 System, ventures into scary forest instead

Thursday, November 11th, 2004

Fantasy Flight’s acclaimed mini-d20 setting Grimm from last year is getting the standalone treatment next month (supposedly next month, at least), with its own system and a greatly expanded page count. Grimm was one of the better-realized entries in the ooohh-childhood-is-scary RPG boomlet we had a while back, so it’s good to see this; nonetheless, I have my fingers crossed that the system gets stripped down substantially. I can’t think of many settings better suited to role-playing’s insurgent development ethos of making rules for, and out of, storytelling… rather than just injecting numbers and dice into the middle of story, like cream filling in a Twinkie.

Oh, hey: this year's GAMES 100 is out

Thursday, November 11th, 2004

Sid Sackson’s is the Game of the Year (but, curiously, not Best Word Game) according to GAMES Magazine. Also notable is Memoir ’44 in the Historical Simulation category I didn’t know they had, and a tie for Best Abstract Strategy Game. Our men at Funagain have the whole, absurdly long list.

Beat cheeks, Stimpy! It’s M:tG Unhinged!

Thursday, November 11th, 2004

Yes, the only Magic expansion I ever bought more than five boosters from is getting its sequel, and it streets next week. Here is a preview of the chaos that results from an average card, and here’s that logo to look for again. Since the only Magic play I’m interested in is casual play, and since Pack Wars only goes so far, Magic is pretty feast-and-famine for me… with Unhinged, I get to feast again. ON HUMAN BLOOD – *ahem* sorry.

Next MLB SportsClix set bred for speed

Wednesday, November 10th, 2004

The next set for MLB SportsClix has been announced, and Wiz Kids appears to be retooling the game a bit (see the press release below). Maybe if it weren’t as slow as real baseball games, and a single package contained enough pieces to actually play, gamers would play it more. I guess we’ll find out.

If Cthulhu were on Park Place, would he pay rent?

Saturday, November 6th, 2004

The website doesn’t reveal much, but the idea’s intriguing: Necronomonopoly. Yep, it appears to be a twist on the family game of real estate hoarding, with the goal of grabbing land being overshadowed by the goal of staying sane. For $10, you can download the satirical horror boardgame and get a look at components the website doesn’t show… like the game board, or a sample card, or something. C’mon, give us a taste. [EDIT: Oops. The tastes are there, I just missed ’em.]

HeroClix: Still licensable

Friday, November 5th, 2004

NCsoft is using the power of HeroClix to make its City of Heroes Collectors DVD Edition even more attractive to gamers. An exclusive Statesman HeroClix figure is part of the package, which also includes a fold-out Paragon City map, a novel excerpt, a unique in-game item, and trailers of the upcoming City of Villains expansion. All announced on the day The Incredibles comes out. Hey, a superheroes fan is a superheroes fan, I guess.

Agyris: because no one should have to settle for a full-color book

Thursday, November 4th, 2004

I’ve held the belief for a while now that the future of tabletop roleplaying – and really, its whole future – lies not just in online distribution, but in distribution for free in open formats. I have a lot of reasons for believing this, but what I didn’t have until now was much in the way of evidence that I’m right. So here’s Agyris, an alternative-fantasy setting presented as a website. I think the latter part is important; people making PDFs still have books on the brain, as if being on paper is more real somehow. But printouts never really look all that good, color on the screen looks great and is dirt cheap, and making people load a PDF is just that much more friction to put between readers and your content. These folks do great design, have great art, and have big ambitions – I only caught them because they sent a press release about their new Flash cartoon. (And they have even bigger furniture: check out this completely insane multi-headed workstation they call the “Ultimate Game Table.”) Your hobby might look an awful lot like this in five years, so have a peek now.

Aethereal FORGE Powers up

Wednesday, November 3rd, 2004

The folks at aethereal FORGE have released the Power Grrrl Worldbook, which seems like the perfect game to simulate my daughter’s current fave show, Totally Spies. Besides, any game with “Grrrl” in it has got to be worth a look.

OgreCave reviews: Basic Game and Ultimate Brick

Tuesday, November 2nd, 2004

We’ve got two new reviews for you today, on entirely different product types. Justin brings us a look at The Ultimate Brick, the recent release from Hero Games. Also, Demian looks at the latest attempt at a D&D Basic Game from WotC. Read on, and see what they thought.

Episode III poster sighted, trailer looms closer

Monday, November 1st, 2004

For those who haven’t lost faith in George Lucas and the Star Wars prequel movies yet, there’s news that broke just before the weekend while I was buried in a deadline. The Episode III teaser poster is available, to view or purchase, and it tries real hard to be ominous. I’ll reserve judgement until The Incredibles comes out this weekend, which will supposedly have the Episode III preview trailer attached. But after the lame execution on the “love story” plotline in Episode II, I’m not getting my hopes up. “Ooo, Anakin. When you slaughtered those sandpeople and whined about Obi Wan, you got me so hot…”