September, 2005
As the game is on the verge of being available in stores (printed and shipping, reportedly), Margaret Weis.com has posted a Serenity RPG Q&A. I just saw my first TV commercial for the movie, opening on September 30, earlier today. Looks pretty damn good to me. Combine that with nearly 1,000 advance copies of the book already sold through Gen Con Indy and DragonCon, all signs point to the Serenity game hitting the ground running.
Avalon Hill has started turning the crank on their little board-game-marketing machine, giving us box and board-element pics plus some rules for Vegas Showdown. I visualize the board-game marketing machine as looking a bit like the dice tower from the old Parker Brothers game The Inventors, and as having cost $24.95 at Wal-Mart. Seriously, am I just tired of waiting for games, or is this marketing method of AH’s feeling dry and stale?
At GenCon, we taped, but didn’t post, a long coda to Peter Adkison’s con-focused press conference. It was by a representative of the Indianapolis Convention Center, announcing the big plans to start expanding the center, virtually right after GenCon closed up. Well, apparently they aren’t gonna be done by next year. Where might they head? If Indy’s too small, Chicago’s the only reasonable choice in the area, in which they’ve said they’ll stay. That might change up the dates. (That’s just speculation, you monkeys!) Interesting times. [UPDATE: Indy is the place in 2006; such is the official word in the comments.]
The world of Yrth is getting a makeover for GURPS Fourth Edition, and Steve Jackson Games is footing the bill. The sidebar of the GURPS Banestorm webpage links to new preview downloads, giving gamers an idea of what the updated setting will provide. Written by Phil Masters and Jonathan Woodward, the 240-page hardback draws upon material from GURPS Fantasy, GURPS Fantasy Adventures, and Third Edition, and includes a full color map. Currently at the printer, GURPS Banestorm should be available in stores real soon.
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