August, 2006
We’ve got a new review to squeeze in between all the Gen Con reports. Today Brian gives us his take on Grand Tribunal, the Ars Magica themed boardgame from Atlas Games. If you couldn’t make it to the Best Four Days in Gaming… well, console yourself by reading some of our reviews. EDIT: It has come to OgreCave’s attention that our Æther Source Book review may have contained errors. We have removed the review, and hope to take another stab at it when Æther Gaming Systems completes the revised edition. Our apologies.
Another game is preparing to enter the collectible card game market: Tenacious Games’ The Spoils. The game setting strikes me as a blend of steampunk and fantasy, with some sci-fi anime influences as well. The early art from beta samples we’ve received are high quality, and occasional hardcore combat scenes pop up now and then to get players’ blood flowing (watch for the Hidden Sniper card, for one). Tenacious Games is holding an Open Beta tournament (at Gen Con Indy right now, of course), with all sorts of prizes offered up in events all the way through October 29th, including a $10,000 tournament in New York. The Spoils has its true launch in November, but these tournaments will surely hold importance for the game’s chances. Without enough pre-existing buzz, most retailers will be hesitant to risk stocking another collectible product.
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Stage one of WizKids’ regrouping after its recent layoffs and product cancellations appears to be bringing in new talent. In a press release today (see below), WizKids announced that Mike Elliott, formerly of Wizards of the Coast, has been brought aboard as the new Senior Designer of R&D. Elliott, who has worked on games like Magic: The Gathering, Pokemon and Duelmasters, will focus on “developing new game lines as well assist in fine-tuning our existing games.”
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WizKids has announced a partnership with MMO-sters Worlds Apart (now apparently known as Sony Online Entertainment Denver) to release an online version of the Pirates of the (Insert Thing That’s Not The Carribbean) CMG in the fall. Coincidentally, the fall is also around when the bulk of retailers will be able to order any new Pirates packs. So… yeah. On the one hand, this is a game that it totally makes sense to play online and I am psyched to try it. On the other, I wonder if it doesn’t take a property the size of Magic to really make a straight online conversion of a CCG sustain itself.
Twice today I’ve played very, very enjoyable subsets (meaning demo games calibrated to different levels of complexity) of John Harper’s combatty RPG Agon. This is the last kind of RPG I thought I would be having a blast playing at the show. Don’t get me wrong, it’s certainly an indie game that challenges assumptions, but it’s also a crunchy game focused on Greek heroes fighting monsters. The book is gorgeous - look for the big helmet! - and no bigger than it needs to be. Even better is the character sheet, which literally puts absolutely every option a player will ever need to consider right there in front of you, in an incredibly elegant and learnable structure. No tedious poring over the rule catalogs! Death to roleplaying as shopping, just cut to the chase! Piles of awesome. And even if your character dies there’s still character advancement.
Random starting notes:
More soon, naturally.
The Diana Jones Award has gone to Irish gamer charity auctions. I am posting from my phone, which sucks. More later.
[EDIT: Official press release below]
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So, to recap: the Electronic Entertainment Exposition, another one of those trade shows that can’t seem to remember they’re trade shows and not cons, recently got smacked down by all of its largest exhibitors. As a result, it is ceasing to exist in recognizable form. Along comes Gen Con, which will expand its Indy operations in ‘07 and move the ‘07 So Cal show to Los Angeles from Anaheim. So, look for next year’s Indy show to have a lot more digital action, and for next year’s So Cal to resemble the inside of a pinball machine. Provided that video game manufacturers give Gen Con their business, that is. Have a great time at the con tomorrow, everyone! Try not to panic! (Press release after the jump.)
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Plenty of gamers are excited that the new RuneQuest arrives in stores (and at Gen Con) this week, and Mongoose Publishing is making sure players hit the ground running. Aside from the main rulebook being a mere $24.95, multiple support products are in the wings (three supplements in August alone), and the latest issue of the company’s free PDF magazine Signs & Portents contains a free RQ scenario. The Second Age of Glorantha (the “Imperial Age”) looks to be well underway.
Mongoose’s plans aside, Glorantha fans will be interested to see how many of the projects Greg Stafford mentions in his recent RPG.net interview actually see the light of day. With Issaries described as “a holding company of sorts” and basically out of publishing, will Moon Design take HeroQuest in the right direction? We’ve been promised things before (QuestWorlds, anyone? And there was that miniatures boardgame on the Red Moon…).
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