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	<title>Comments on: Audio Report - 2007 Ogre&#8217;s Choice Awards</title>
	<atom:link href="http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/feed/" rel="self" type="application/rss+xml" />
	<link>http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/</link>
	<description>Unplugged gaming news and views</description>
	<pubDate>Tue, 07 Oct 2008 14:43:49 +0000</pubDate>
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		<item>
		<title>By: acomplia</title>
		<link>http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-4622</link>
		<dc:creator>acomplia</dc:creator>
		<pubDate>Sat, 02 Aug 2008 10:55:28 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-4622</guid>
		<description>Hi webmaster!</description>
		<content:encoded><![CDATA[<p>Hi webmaster!</p>
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		<title>By: Daniel M. Perez (The Gamer Traveler Podcast)</title>
		<link>http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3079</link>
		<dc:creator>Daniel M. Perez (The Gamer Traveler Podcast)</dc:creator>
		<pubDate>Wed, 22 Aug 2007 14:08:43 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3079</guid>
		<description>Most Influential award to Gaming Podcasts - HELL YEAH!
We all felt the marked difference this year at Gen Con. For the most part, we were treated as legitimate part of the press, given the same amount of access and attention as a print magazine or other news source, and just plainly taken seriously. There is still ground to be covered; some publishers and other segments of the industry need to understand the power we wield and how we need to work together, but it is happening. We just gotta keep making awesome shows.</description>
		<content:encoded><![CDATA[<p>Most Influential award to Gaming Podcasts - HELL YEAH!<br />
We all felt the marked difference this year at Gen Con. For the most part, we were treated as legitimate part of the press, given the same amount of access and attention as a print magazine or other news source, and just plainly taken seriously. There is still ground to be covered; some publishers and other segments of the industry need to understand the power we wield and how we need to work together, but it is happening. We just gotta keep making awesome shows.</p>
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	<item>
		<title>By: Torquemada</title>
		<link>http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3072</link>
		<dc:creator>Torquemada</dc:creator>
		<pubDate>Tue, 21 Aug 2007 21:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3072</guid>
		<description>Hmmm,

Yeah, that's a poor excuse. Also, beside tiles, they could go with slightly smaller minis. A shame really, as I would be really interested in a Space Hulk reprint.

I'd also be interested in a Dragon Archive-like compilation of the early White Dwarf magazine, but that's even less likely.

I never get away with anything. :(</description>
		<content:encoded><![CDATA[<p>Hmmm,</p>
<p>Yeah, that&#8217;s a poor excuse. Also, beside tiles, they could go with slightly smaller minis. A shame really, as I would be really interested in a Space Hulk reprint.</p>
<p>I&#8217;d also be interested in a Dragon Archive-like compilation of the early White Dwarf magazine, but that&#8217;s even less likely.</p>
<p>I never get away with anything. <img src='http://ogrecave.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /></p>
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		<title>By: Chris</title>
		<link>http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3070</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Tue, 21 Aug 2007 19:42:10 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3070</guid>
		<description>I have been told by people at GW, a reprint of Space Hulk isn't coming entirely due to cost. They don't want to print it in high volume, because they don't have confidence they can sell copies in the 5 figures, and if they print it as a boutique run, they will have to charge oddles for it. 

My sneaking suspicion is that they also dont want to devalue the Terminator and Genestealer models...which by themselves retail for about $160-ish if you do 10 termies and 20 genestealers....

Then again, with all the awesome tiles out there now a days, who needs their version of it...</description>
		<content:encoded><![CDATA[<p>I have been told by people at GW, a reprint of Space Hulk isn&#8217;t coming entirely due to cost. They don&#8217;t want to print it in high volume, because they don&#8217;t have confidence they can sell copies in the 5 figures, and if they print it as a boutique run, they will have to charge oddles for it. </p>
<p>My sneaking suspicion is that they also dont want to devalue the Terminator and Genestealer models&#8230;which by themselves retail for about $160-ish if you do 10 termies and 20 genestealers&#8230;.</p>
<p>Then again, with all the awesome tiles out there now a days, who needs their version of it&#8230;</p>
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		<title>By: Rob Donoghue</title>
		<link>http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3069</link>
		<dc:creator>Rob Donoghue</dc:creator>
		<pubDate>Tue, 21 Aug 2007 18:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3069</guid>
		<description>Dizzam! Thank you guys so much!</description>
		<content:encoded><![CDATA[<p>Dizzam! Thank you guys so much!</p>
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		<title>By: Allan Sugarbaker</title>
		<link>http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3067</link>
		<dc:creator>Allan Sugarbaker</dc:creator>
		<pubDate>Tue, 21 Aug 2007 07:31:37 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3067</guid>
		<description>No one knows why GW doesn't reprint Space Hulk. Next to Talisman, it's one of the all-time most popular boardgame titles GW has produced. There was a PlayStation game adaptation - which faithfully made use of most of the original missions, but had awkward controls - and I believe there were plans for a cellular enabled version, but I don't know if that version ever made it to market.</description>
		<content:encoded><![CDATA[<p>No one knows why GW doesn&#8217;t reprint Space Hulk. Next to Talisman, it&#8217;s one of the all-time most popular boardgame titles GW has produced. There was a PlayStation game adaptation - which faithfully made use of most of the original missions, but had awkward controls - and I believe there were plans for a cellular enabled version, but I don&#8217;t know if that version ever made it to market.</p>
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	<item>
		<title>By: Del</title>
		<link>http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3066</link>
		<dc:creator>Del</dc:creator>
		<pubDate>Tue, 21 Aug 2007 03:49:52 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3066</guid>
		<description>Siege of the Citadel is am underrated classic, the processes of which are now imitated by a host of games.</description>
		<content:encoded><![CDATA[<p>Siege of the Citadel is am underrated classic, the processes of which are now imitated by a host of games.</p>
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	<item>
		<title>By: Torquemada</title>
		<link>http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3064</link>
		<dc:creator>Torquemada</dc:creator>
		<pubDate>Tue, 21 Aug 2007 00:32:52 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3064</guid>
		<description>Hey,

I love Siege of the Citadel, the greatest boardgame for killing stuff I've played... legend says Space Hulk is better, but I've never even seen it...

BTW, do you know why GW insists in reprinting Talisman but haven't got around to reprint Space Hulk?

Great show kids!</description>
		<content:encoded><![CDATA[<p>Hey,</p>
<p>I love Siege of the Citadel, the greatest boardgame for killing stuff I&#8217;ve played&#8230; legend says Space Hulk is better, but I&#8217;ve never even seen it&#8230;</p>
<p>BTW, do you know why GW insists in reprinting Talisman but haven&#8217;t got around to reprint Space Hulk?</p>
<p>Great show kids!</p>
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		<title>By: Mike DeSanto</title>
		<link>http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3062</link>
		<dc:creator>Mike DeSanto</dc:creator>
		<pubDate>Mon, 20 Aug 2007 15:51:11 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3062</guid>
		<description>I almost think "Star Wars Pocketmodel" should be in the card games category.  If you think about the layout, it looks a lot like "Yu Gi Oh".  You have your bases nearest you, then defending ships, then attacking ships.

I almost wish it was on cards.  We would get 10 or 15 units per pack instead of 2-4.

The models are awesome, though.</description>
		<content:encoded><![CDATA[<p>I almost think &#8220;Star Wars Pocketmodel&#8221; should be in the card games category.  If you think about the layout, it looks a lot like &#8220;Yu Gi Oh&#8221;.  You have your bases nearest you, then defending ships, then attacking ships.</p>
<p>I almost wish it was on cards.  We would get 10 or 15 units per pack instead of 2-4.</p>
<p>The models are awesome, though.</p>
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		<title>By: Allan Sugarbaker</title>
		<link>http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3060</link>
		<dc:creator>Allan Sugarbaker</dc:creator>
		<pubDate>Mon, 20 Aug 2007 06:57:40 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2007/08/17/audio-report-2007-ogres-choice-awards/#comment-3060</guid>
		<description>Agreed, the distinction between card game and boardgame is well and thoroughly blurred, especially by games with card-like tiles. We'll have to consider what defines each of these categories before next year, and see if any revisions are warranted.</description>
		<content:encoded><![CDATA[<p>Agreed, the distinction between card game and boardgame is well and thoroughly blurred, especially by games with card-like tiles. We&#8217;ll have to consider what defines each of these categories before next year, and see if any revisions are warranted.</p>
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