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	<title>Comments on: World of Warcraft Minis Game, because Blizzard can&#8217;t allow a licensed-product gap with Halo</title>
	<atom:link href="http://ogrecave.com/2008/02/07/world-of-warcraft-minis-game-because-blizzard-cant-allow-a-licensed-product-gap-with-halo/feed/" rel="self" type="application/rss+xml" />
	<link>http://ogrecave.com/2008/02/07/world-of-warcraft-minis-game-because-blizzard-cant-allow-a-licensed-product-gap-with-halo/</link>
	<description>Unplugged gaming news and views</description>
	<pubDate>Tue, 07 Oct 2008 08:56:57 +0000</pubDate>
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		<title>By: Chris</title>
		<link>http://ogrecave.com/2008/02/07/world-of-warcraft-minis-game-because-blizzard-cant-allow-a-licensed-product-gap-with-halo/#comment-3497</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sat, 09 Feb 2008 06:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2008/02/07/world-of-warcraft-minis-game-because-blizzard-cant-allow-a-licensed-product-gap-with-halo/#comment-3497</guid>
		<description>This should be severely interesting. McVey essentially helped cement the GW painting style for years. He, along with Ali McVey created the painting style, and a whole paint line for Privateer Press...and now he helped craft the look of the WoW minis line. That's dang cool. Am I sad they are collectable. HELL YES. Will I carry it. Yes. Do I think this has a shot? Maybe. Which is about as generous as I have been to a collectable since maybe the WoW CCG. I may break packs and carry singles on this one. Who wouldn't wanna use some of these as your player character model?

Possibly some good times, with the ugly cloud of blind packed collectables. For Minis gamers comments, have a glance at TGN    http://www.tabletopgamingnews.com/2008/02/07/12450


Huzzah!</description>
		<content:encoded><![CDATA[<p>This should be severely interesting. McVey essentially helped cement the GW painting style for years. He, along with Ali McVey created the painting style, and a whole paint line for Privateer Press&#8230;and now he helped craft the look of the WoW minis line. That&#8217;s dang cool. Am I sad they are collectable. HELL YES. Will I carry it. Yes. Do I think this has a shot? Maybe. Which is about as generous as I have been to a collectable since maybe the WoW CCG. I may break packs and carry singles on this one. Who wouldn&#8217;t wanna use some of these as your player character model?</p>
<p>Possibly some good times, with the ugly cloud of blind packed collectables. For Minis gamers comments, have a glance at TGN    <a href="http://www.tabletopgamingnews.com/2008/02/07/12450" rel="nofollow">http://www.tabletopgamingnews.com/2008/02/07/12450</a></p>
<p>Huzzah!</p>
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		<title>By: James S.</title>
		<link>http://ogrecave.com/2008/02/07/world-of-warcraft-minis-game-because-blizzard-cant-allow-a-licensed-product-gap-with-halo/#comment-3491</link>
		<dc:creator>James S.</dc:creator>
		<pubDate>Fri, 08 Feb 2008 15:22:42 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2008/02/07/world-of-warcraft-minis-game-because-blizzard-cant-allow-a-licensed-product-gap-with-halo/#comment-3491</guid>
		<description>On the plus side, maybe these figs will work with the FFG WoW Adventure Game that is also scheduled for release this year.</description>
		<content:encoded><![CDATA[<p>On the plus side, maybe these figs will work with the FFG WoW Adventure Game that is also scheduled for release this year.</p>
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		<title>By: Allan Sugarbaker</title>
		<link>http://ogrecave.com/2008/02/07/world-of-warcraft-minis-game-because-blizzard-cant-allow-a-licensed-product-gap-with-halo/#comment-3488</link>
		<dc:creator>Allan Sugarbaker</dc:creator>
		<pubDate>Fri, 08 Feb 2008 06:44:12 +0000</pubDate>
		<guid isPermaLink="false">http://ogrecave.com/2008/02/07/world-of-warcraft-minis-game-because-blizzard-cant-allow-a-licensed-product-gap-with-halo/#comment-3488</guid>
		<description>Mike McVey has also worked at Wizards of the Coast and Games Workshop, if I remember correctly, as well as a brief stint at Mongoose. I'm wondering what the scale will be. From the look of the example figs, I'm guessing 30 mm, maybe larger.</description>
		<content:encoded><![CDATA[<p>Mike McVey has also worked at Wizards of the Coast and Games Workshop, if I remember correctly, as well as a brief stint at Mongoose. I&#8217;m wondering what the scale will be. From the look of the example figs, I&#8217;m guessing 30 mm, maybe larger.</p>
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