August, 2008
No, I’m not joking: Fantasy Flight Games has arranged to purchase BattleLore from Days of Wonder, including all copyrights and existing backstock, to become the game’s new publisher. BattleLore fans shouldn’t worry, as the transfer of ownership includes the recently announced Troll Map expansion, and BattleLore creator Richard Borg has agreed to continue developing support products. Probably a good fit at FFG, which obviously still didn’t think it had enough to do. (Full press release below)
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A few links from Saturday’s shows.
…has been said better by Herculean RPG player and critic John Kim.
Edit: we should throw in a mention of this mildly amusing backpedal from the McCain campaign… which gets a little more amusing when you read that it predates the second anti-D&D slam. “Okay, nobody’s looking anymore… try it now!” Maybe someone should tell them that lots of D&D players are still who they were at the very beginning: Midwestern male armchair generals who distrust hippies.
Today Wizards of the Coast announced it would be restructuring, in order to “focus on key growth strategies for core brands.” (see release below) As you’d expect, this means layoffs, though an exact number or any actual names hasn’t been revealed (ICv2 has heard the total is less than 5% of employees). I wonder how many of the layoffs are Gleemax related – it’d be a shame not to use that labor to get D&D Insider up to speed more quickly. As always, if anyone knows more, give us a holler.
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I’ve got a few minutes to peruse a few internet rumblings from this weekend’s big Indianapolis show, so I’ll point out a few things that caught my attention:
We’ll point out more bits as they become fully realized, or interesting, or as time allows. All of the above.
Earlier this evening at Gen Con Indy, the winners of the Gen Con EN World RPG Awards 2008 were announced to all in attendance at the Indianapolis Westin Grand Ballroom (see full list below). Highlights include Paizo Publishing’s win for Fan Choice Best Publisher (Paizo generally dominated the categories, along with White Wolf and Green Ronin). Star Wars RPG: Saga Edition took Best Rules over second place Trail of Cthulhu, as well as Best Game, though it was edged out by Changeling: The Lost for Product of the Year. Lifetime Achievement Awards were also awarded, to Dave Arneson, Gary Gygax, and Erick Wujcik. OgreCave extends a hearty congratulations to all of this year’s winners.
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The good news is, someone is actually bothering to report live from the show… where “live” is defined as “ways other than writing rambling daily reports that don’t go up until the next day.” The not-bad-but-maybe-weird news is that the reporting is being done in a podcast – a short one, but still, no random access and no Google juice – and while Tevis and Macklin are two of the best, they barely have time to get the thing up there, let alone do any show notes.
We’re here to help:
This would all be more helpful if game companies had the wherewithal to update their web sites and attend Gen Con at the same time. They still don’t. In the meantime, This Just In From Gen Con is doing a bang-up job.
MAKE THEM FIGHT FOR IT
Read all about it at Baur’s LJ. Diana Jones Award info here.
One of the big complaints about the Game System License for D&D 4 has been the clause that says they can change it without notification; well, apparently they have every intention of at least getting word to people who read the web, and here’s us doing our part. Changes to the GSL, as yet unspecified but relating to third-party publisher feedback and fan-site policy, will be announced in the “very near future,” which presumably means a Gen Con announcement event (and its attendant website meltdown). One wonders if the fan-site-related aspects were necessitated by the suspension of development work on Gleemax, which was vaguely posited at one point as the intended home for fan-contributed material. (Like they could ever stuff that genie back in the bottle.)
While the SciFi Channel heads into the Battlestar Galactica home stretch, and plans for a Cylon-heavy prequel, Fantasy Flight has fired up the engines on a related project: the Battlestar Galactica boardgame website. According to the site, the game will put each player in the role of a character from the television series, each with his/her own skills and disadvantages. Loyalty cards will be dealt to secretly determine which character is actually a Cylon, both at the beginning of the game and at a “Sleeper phase” partway through. The Human characters work together to escape toward Earth, while the Cylon characters secretly work against the other players. At this point, it doesn’t look like FFG has designed the game to be ultra-expandable, but I wouldn’t put it past them. The boardgame is currently scheduled for an October ’08 release.
While I was off in the wilds of Minnesota last week, Tycho over at Penny Arcade made this post pseudo-announcing PAX East Coast 2010. As many gamers know, PAX – or Penny Arcade Expo – is the game con that mixes tabletop names like Fantasy Flight and Wizards of the Coast with computer and console folks like Blizzard, Bungie, Valve, and the like. With the exponential growth the show’s experienced in the past few years, a second show seems logical, and by working with Reed Exhibitions, the guys who put on the New York City Comic Con, this may work out nicely. No specific date has been set, though more details could come at PAX ’08 later this month. The East Coast show could potentially provide an easier show venue for tabletop game companies if PAX East’s date ends up being farther away from Gen Con.
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