Archive for April, 2009

GAMA Trade Show ’09 interviews, and the Gaming News Update

Wednesday, April 29th, 2009

We’ve had some delays here at OgreCave, largely due to a problem with the podcasts (and with finding enough time to fix it). However, it looks like our audio software glitch is identified and quarantined, so let’s move ahead with presenting not just some episodes, but a whole new podcast! OgreCave now presents the OgreCave Gaming News Update, a short (around 5 minutes) twice monthly podcast which gets straight to the news. Some of you will recognize the GNU as an evolution of how the OgreCave Audio Report starts, or from our initial experimental run on War Pig Radio. Well, now it’s official – get your dose of quick gaming news in podcast form right here. (Yes, we’ll have more Audio Report episodes up soon as well – more file rescuing is underway.)

You’ll find our initial run of shows listed as well, but right now I’ll just highlight the recordings from the GAMA Trade Show 2009 we finally managed to wrest from the jaws of malfunction. We’ve got five interviews from this year’s show, on a variety of subjects:

Have a listen, let us know what you think, and check back for more Gaming News Updates in the weeks and months ahead. We’ll keep you as informed as we can!

GAMA Trade Show ’09, Hasbro down

Monday, April 20th, 2009

While this year’s GAMA Trade Show may have been down in attendance by 18%, that’s still ahead of the prevailing trends – it was just announced that Hasbro’s 1st quarter profits are down 47%. The economy’s down, for certain – according to one casino dealer a friend spoke with, his casino had laid off one-quarter of all its dealers. Even when the weekend rolled around, Las Vegas restaurants and stores remained uncrowded (walking the strip, which is free, remained popular). So one can hardly blame the game industry for struggling a bit as well.

I’ve got a few recordings to finish formatting, and some other goodies from the show. I’ll have those up as soon as I can.

Prepping for GTS 2009

Tuesday, April 14th, 2009

As it turns out, I’ll be at the 2009 GAMA Trade Show starting tomorrow, so you can expect some news to show up here over the next few days. As I’ve been getting things together for my trip, I’ve also been perusing the show schedule, and was reminded that some notable companies won’t be there this year. It remains to be seen if an Age of Conan: The Boardgame video really does the same job for Fantasy Flight Games as an actual presence at the show.

Dave Arneson passes away at 61

Wednesday, April 8th, 2009

Though some sites posted news of this prematurely, it is now confirmed: Dave Arneson, co-creator of Dungeons & Dragons, passed away today after a long battle with cancer. Arneson was the creator of Blackmoor, a game of medieval miniatures exploring creature-filled dungeons, which had profound influence on the original D&D game, and later became a D&D setting. Ever since a series of lawsuits he filed against Gary Gygax and TSR back in the early ’80s, Arneson was given royalties and proper credit as a “co-creator” of D&D.

I met Dave Arneson when he was part of a panel on game design at DragonCon in 2000, while he was working at Full Sail University as a professor of computer game design. Dave was a fun guy with a big heart. Our thoughts are with his family.

Thanks for everything, Dave.

Wizards pulls PDFs, sues eight for copyright infringement

Tuesday, April 7th, 2009

It was an eventful Monday for Wizards of the Coast. First, the company discontinued all sales of its products in PDF form, through sites such as DriveThruRPG and Paizo.com. The same day that WotC took its digital product marbles and went home, the company filed suit against eight defendants, in the United States, Poland and the Philippines, for copyright infringement of the Player’s Handbook 2 (released last month). According to the lawsuit, the defendants allegedly engaged in the illegal distribution of electronic copies of the PHB2 through file sharing websites.
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The snuggly warmth of your own Tauntaun carcass

Friday, April 3rd, 2009

As usual, April Fool’s Day spawned a number of hoax announcements, including one about this Star Wars sleeping bag. Note the intestine pattern on the interior, to maximize the realism of being stuffed inside a freshly gutted tauntaun. Also note the “glowing lightsaber zipper pull” that opens the carcass, which itself looks like flattened roadkill. Apparently there’s been so much interest in the Tauntaun Sleeping Bag hoax item that ThinkGeek is going to try to get the license to actually make them. And yes, if they’re ever successfully brought to market, the sleeping bags will smell better on the outside – largely because some kid’s on the inside.

Catalyst drops ‘Classic’ from Battletech for 25th Anniversary

Thursday, April 2nd, 2009

Just to make sure no one gets confused, Catalyst Game Labs, which has steadily worked on the ShadowRun and Classic BattleTech game lines for the last few years, is dropping the “Classic” designation and just going with BattleTech, as it should be. This is part of Catalyst’s celebration of the 25th anniversary of BattleTech, and will also include BattleTech: 25 Years of Art and Fiction, a coffee table style full-color book retrospective, with plenty of new fiction to accompany the collected art prints. Catalyst will also be launching its line of BattleTech novels, which will bring back many fan favorite authors. Since the bid to purchase game properties from Topps, which shut down WizKids late last year, has stalled out, it seems that Catalyst is focusing all its efforts on publishing some great products. See the full release below for details.
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GAMA Trade Show 2009 looming ever closer

Thursday, April 2nd, 2009

As most of you know, the GAMA (Game Manufacturers Association) Trade Show in Las Vegas is just around the corner. During April 14- 17, game manufacturers, retailers, distributors, suppliers and independent professionals, all related to the non-electronic gaming industry will meet up in Sin City to discuss and promote new games and new game-related products. Hopefully, there will be some time left for slot machines and other gambling activities at some point throughout the four day schedule. (I certainly try to get a little “play time” in each time I attend.)

OgreCave’s still trying to sort out what sort of coverage we’ll have at the show – hopefully, at least one of our co-conspirators will end up in Vegas, feeding us news from the show floor as usual. In the meantime, feel free to look back at our coverage from last year (or listen to the corresponding Audio Report episode) and mentally check off each product announcement that became reality.