One month from tomorrow, on March 26, PAX East, the second location for the Penny Arcade Expo, will hit Boston, MA full force. The new show, a spinoff of the original PAX in Seattle (dubbed “PAX Prime” by many), had already sold out of full-show passes over three weeks ago, and with only a few hundred single day passes currently left for Friday and Sunday – well, if you were on the fence about going, you’d better commit or forget. This inaugural show’s official schedule just went up yesterday, adding to the considerable excitement that resulted two weeks ago when Wil Wheaton was announced as PAX East’s keynote speaker. If you can’t make it out to Boston, OgreCave will have a representative at the show in the form of Lee Valentine, frequent Cave dweller and one of our staff writers. Actually, he’ll be there whether you attend or not, so… yeah.
Archive for February, 2010
Winter is coming, and branding fail is already here
Tuesday, February 23rd, 2010Fantasy Flight president and founder Christian Petersen on the upcoming “Battles of Westeros: A BattleLore Game”: “We acquired BattleLore to be our core brand for medieval tactical warfare games (in the scale represented in the classic BattleLore game). The BattleLore name is not necessarily tied to Richard’s ‘Command and Colors’ system.”
Right, right, Christian, because you’re the one who gets to decide what names are tied to in people’s heads. Yyyyyeahnotreally. Any competent marketer will tell you that brands don’t move like that (and yes, for those of you who begin frothing and spitting as soon as the M word crosses your screens, BattleLore certainly is already a brand as well as the name of a game; Days of Wonder’s brilliant launch campaign saw to that). But once a brand is tied to something conceptually, if you try to change that link, you’re vulnerable to all sorts of emotional reactions from fans (should your brand be lucky enough to have fans), including one of the worst: betrayal. I hope FFG is ready to hear BattleLore fans complain bitterly about Westeros no matter how it differs, and to watch more hardcore gamers turn up their noses just because the name BattleLore is there.
Elsewhere in the linked mini-interview is an enlightening tidbit on why DoW sold BattleLore in the first place; look for it. As for Westeros, I’m interested to see it for what it is on its own terms, but… no release date.
Thunderstone Sells Out for Alderac
Wednesday, February 17th, 2010Thunderstone has had strong sales for Alderac Entertainment Group. AEG is currently sold out of the product. They are planning another print run equalling the size of the first one. They also intend to print the game in 5 other languages shortly (via partners). Thunderstone: Wrath of the Elements, the first expansion for the game, should have an estimated launch in the second quarter of 2010. Check out our recent review of Thunderstone.
OgreCave review – Thunderstone
Friday, February 12th, 2010Before I head off to DunDraCon for the weekend, I’ve posted Lee’s latest review. This time, Lee has provided us with his thoughts on Thunderstone by Alderac Entertainment Group. This new card game is a deck-construction title along the lines of Dominion, and hopes to tap into that game’s large fanbase. Have a look, or browse through our other reviews for more gaming recommendations.
Steve Jackson tops gaming geek list
Friday, February 5th, 2010Make no mistake – we applaud Steve Jackson‘s victorious rank of #1 on this list of 30 Great Gaming Geeks. But, wow, look at who Geekosystem placed him ahead of: Mike Krahulik and Jerry Holkins (the Penny Arcade guys) are at #12, Richard Garfield is way back at #16 – hell, he even beat Shigeru Miyamoto, creator of Mario, Donkey Kong, and many other iconic gaming characters. Even Evil Stevie himself is shocked by the outcome. Still, congrats, Mr Jackson, just the same.
Gamers Help Haiti raises $178,900
Friday, February 5th, 2010From the moment it started, it was clear the Gamers Help Haiti charity fundraiser at DriveThruRPG would pull in big numbers. Indeed, convenience and reward made for a very successful charity drive – to the tune of $178,900, far beyond similar game industry charity events. For you slackers that didn’t contribute yet, you can always go directly to Doctors Without Borders or the Red Cross and donate yourselves silly.
OgreCave – Year Ten: Let it begin, again
Tuesday, February 2nd, 2010On this day in 2001, OgreCave truly got rolling. The dot-com collapse suddenly gave me a lot of free time, and with my brother Mike as my partner, we invited several collaborators from my Gamers.com days (and earlier) to help with a new site. Others soon joined us, and with their dedicated help, the site has spent years surging from our cavernous corner of the net to club news, reviews, and interviews over the head to mount on the Cave’s walls. We’ve made our occasionally-insightful growls echo forth in podcast form, and traveled to numerous conventions and trade shows to hunt down fresh news.
This won’t be stopping anytime soon. In fact, we have big plans. We can’t reveal too much right now, but I want to assure everyone that we’re still on the prowl. In particular, the OgreCave Audio Report, which stalled out due to software problems, will be relaunching very soon. Other features will launch this year as well, hopefully within the next several weeks. We hope you’ll help spread the word when the time comes.
Meanwhile, if you’d like to join the Cave dwellers and help out around the site, drop me a line at sven (at) ogrecave (dot) com with the title “Joining the ranks”, and we’ll chat. As for the rest of you: stay tuned.
