Archive for September, 2010

Days of Wonder to Release Two More Small World Expansions

Wednesday, September 29th, 2010

Days of Wonder has announced two more expansions for its award-winning game Small World. The first, Be Not Afraid… includes all you need to play five new Races including Barbarians, Homunculi, Pixies, Pygmies, and greedy little Leprechauns. It also comes with five new Special Powers: Barricade, Catapult, Corrupt, Imperial and Mercenary. The product will feature a new storage tray solution that fits the tokens of all existing Small World expansions in a single, easy to sort, easy to access, container. The suggested retail price of the product is $20.00.

The other expansion for Small World that’s shipping soon is Necromancer Island. The dreadful Necromancer captures the souls of all Race tokens lost to conquests, using them to spawn Ghosts who invade surrounding regions. To win, the Necromancer must bring all of his Ghosts into play before the game’s end. The remaining players must not only contain him, but also continue to conquer lands and earn victory coins in an effort to defeat each other and claim victory. Visitors to the Days of Wonder booth at both Essen Spiel in October; or BoardGameGeek.CON in November will also be able to pick up a copy of Necromancer Island. In addition a free copy of Necromancer Island will automatically be added to any pre-orders for the Be Not Afraid… expansion in the Days of Wonder webstore.

AEG Running Contest for Fans of L5R Roleplaying Game

Wednesday, September 29th, 2010

AEG is running a new contest for avid writers and fans of the Legend of the Five Rings RPG who want to be published authors. In the summer of 2011, AEG will release The Imperial Histories, a sourcebook for the L5R RPG 4th Edition. This sourcebook will present individual chapters covering ten separate eras in Rokugan’s history, with all the information a GM would need to run a campaign in that era and all the mechanics a player would need to play in it.

During the month of October, the L5R RPG 4th Edition Design Team will be accepting proposals for a fan-created era or setting to be depicted within The Imperial Histories. This chapter will include fiction, a timeline, prominent heroes, and mechanics, just like all the other chapters.

For complete details on the contest visit the L5R website. The fourth edition of the Legend of the Five Rings Roleplaying Game was released in June of 2010.

OgreCave review – Thunderstone: Wrath of the Elements

Monday, September 27th, 2010

Thunderstone: Wrath of the ElementsLee recently put the latest expansion to AEG’s Thunderstone through its paces, so today we have his review of Thunderstone: Wrath of the Elements. This new expansion adds depth to the deck-building card game, including some tough monsters to defeat, multiple types of traps – and it even helps owners of the main set by providing a better storage solution! Read Lee’s review to learn what else the set contains so you can better survive the aforementioned wrath.

Voting begins in Windhammer Prize gamebook competition

Thursday, September 16th, 2010

The third year of the Windhammer Prize competition is now underway. Five short gamebooks are available for free download, and you can vote to determine which author wins the cash prize! If you’re a fan of solo adventures, take the time to check it out here. If you’re really ambitious, perhaps you’ll be inspired to start planning an entry for next year’s competition!

OgreCave review – LEGO’s Wild Wool

Wednesday, September 15th, 2010

Wild WoolDemian couldn’t resist picking up one of the recent LEGO games, and now you can benefit by reading his review of Wild Wool. Aimed toward younger players, this sheep shearing game takes full advantage of the LEGO medium – nothing says “customizable” more than LEGO sets – but is that enough to make the game worthwhile? Check out Demian’s review to find out.

The mere mortal’s guide to learning Universalis

Monday, September 13th, 2010

Universalis is renowned as a breakthrough and a touchstone for modern story gamers. A generic, GMless game that still injects urgency and flavor into the proceedings, without a lot of rule-handling time, is something a lot of groups have been waiting for. Unfortunately, when some of those groups get their hands on it, they find that the rulebook is written in a style that isn’t quite congenial to them. The pure-reference style works for some, but when a book is ordered by concept, rather than by what you’re likely to need in a first game, that first game becomes difficult to start.

This post is an attempt at a guide to finding the quick-start manual hidden within the Revised Edition of Universalis. It’s not as chopped-and-screwed as it could be, but I think it offers a good balance between clarity and awareness of options. It’s a mere seven steps:
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Once more, with feeling – D&D Heroscape

Tuesday, September 7th, 2010

My garage clean-out has kept me away from the site for too long today – so many treasures to sort – and now I hear a link was fouled up in the previous post. So, let’s try this again: Lee’s review of D&D Heroscape is indeed available. Please have a read if you’re so inclined.

OgreCave review – D&D Heroscape

Tuesday, September 7th, 2010

D&D HeroscapeLee is back with another in-depth addition to our review catalog – this time, he’s brought us his thoughts on Dungeons & Dragons Heroscape: Battle for the Underdark. This new main set for the Heroscape line drapes the game’s quick skirmish combat system in a D&D theme. As you’d imagine, there are drow elves and other critters to face off against, but what else can you expect from this set? Lee has the answers.

[EDIT: broken link fixed. Thanks, everyone. - A]

Back to the Future is – um, back

Friday, September 3rd, 2010

Looney Labs has just alerted us that Back to the Future: The Card Game goes on sale today. This could be seen as a time paradox until you realize the 25th Anniversary edition of the Back to the Future trilogy is being released on on Blu-ray & DVD this October from Universal Studios. In case you haven’t heard, this is the excellent Chrononauts card game infused with Marty McFly and his cohorts. Check it out, and see if you like it as much as the original.

Founder of Avalon Hill Dies

Friday, September 3rd, 2010

Charles Roberts, the founder of the Avalon Hill gaming company, died on Aug. 20 at the age of 80 from complications of emphysema and pneumonia . Roberts was a Baltimore native, so the Baltimore Sun has a full story on his life and his passing.