Today, a friend of the Cave, Aaron Teixeira, offers up his thoughts on the ongoing Dungeons & Dragons discussion: can the original roleplaying game be used as an inspired, artful storytelling device? Or is it merely a game of “killing things and taking their stuff”? Aaron’s been playing and running RPGs of all sorts for decades, and has decided to weigh in on the debate, in Dungeons & Dragons as Story. See what Aaron had to say, and add your thoughts to the conversation in the comments below.
Archive for October, 2015
Because we got some great footage at KublaCon 2015, we’re doing our best to ambush you with some of it (Flashback Friday, anyone?). We’ve included a general look at parts of the convention, but also managed to talk with Joseph Goodman of Goodman Games, as well as James Ernest of Cheapass Games. Some of what we discussed has hit game stores by now, but Joe and James both reveal some plans for the future. In particular, Joe describes new features of Dungeon Crawl Classics and his plans for Fritz Leiber’s Lankhmar setting, while James tells us about the Kill Doctor Lucky Kickstarter campaign (which just started and runs until November 13th – check it out).
We’ll have more vids posted soon, so if you have the chance, subscribe to our YouTube channel, and stay tuned!