Skip to content

OgreCave

Unplugged gaming news and views

  • About Us / Contact
  • Reviews
  • Interviews
  • InstaCave OgreGram
  • Desktop Site
  • OgreCave’s Linktree

Author: Mike Sugarbaker

RollerCoaster Tycoon Board Game Playtest Report

September 10, 2002 Mike Sugarbaker Board Games, Playtest Reports

It was like seeing God in the Toys R Us. I was just there to kill some time looking at Legos, and really, honestly did not expect to be looking in the games aisle. And there it was. The video game that devoured so very many neurons during the late

Continue reading

Almost Definitely Not Rumor: WotC Layoffs And Possible Relocation

September 5, 2002 Mike Sugarbaker Uncategorized

It’s , and they say they’ve got confirmation for all of it, despite not many things being attributed (there is this of the Star Wars RPG which confirms that there are layoffs going on, but doesn’t cover all the specifics). Wizards is laying off close to a hundred people, and

Continue reading

Cheapass Games Announces Layoffs

September 2, 2002 Mike Sugarbaker Uncategorized

has announced the layoffs of two employees in . Rumors of the company’s death are greatly unattributed to Samuel Clemens, however. The press release also details a revised release schedule for the rest of the year, with most of the major new action (including Fightball) still scheduled for this month.

Continue reading

Don’t Mess Around With Those Scrabble Players

August 29, 2002 Mike Sugarbaker Uncategorized

Seriously.

Continue reading

MechWarrior Dark Age Playtest Report

August 26, 2002 Mike Sugarbaker Miniatures Games, Playtest Reports

I now own one starter and two boosters of MechWarrior, and have a nice long 300-point game under my belt. With these new developments, I can say with definite confidence that MechWarrior has many more robots than Mage Knight does. Like, at least ten.

Continue reading

Steve Jackson Games Does Something Else Too

August 21, 2002 Mike Sugarbaker Uncategorized

And he isn’t talking about it, perhaps understandably. No, it’s nothing bad. It’s Frag PvP, another variant of the FPS board game, this time themed around the popular video-gaming comic strip by Scott Kurtz published in paper form by John K’s Dork Storm Press. It should be out by Christmas

Continue reading

WizKids To Fight Online Discounters

August 18, 2002 Mike Sugarbaker Uncategorized

This is interesting. WK is trying to advocate for an end to the kind of loss-leading online discounts that retail store owners hate so much, for the simple reason that “[i]t leaves money on the table.” WotC has never mounted a campaign like this, to my knowledge, even though this

Continue reading

Game Of Thrones CCG Playtest Report

August 16, 2002 Mike Sugarbaker Card Games, Playtest Reports

…but I’m not too preoccupied to go down to the store and play a test game between House Lassiter and House Baratheon.

Continue reading

I’m A Little Preoccupied

August 15, 2002 Mike Sugarbaker Uncategorized

Moonbase Commander. Moonbase Commander. Moonbase Commander. Moonbase Commander. Moonbase Commander. Moonbase Commander. Moonbase Commander. Moonbase Commander. Moonbase Commander.

Continue reading

Lord of the Rings: The Confrontation Playtest Report

August 14, 2002 Mike Sugarbaker Board Games, Playtest Reports

I got to play this two-player Knizia game (not to be confused with the Sauron expansion to the multiplayer LOTR game) once right after Origins, before it really hit stores, and then extensively last week. It is, right now, my favorite two-player strategy board game. It’s like Stratego for smart

Continue reading

WizKids Defends Convention Sales Of Unreleased Products

August 12, 2002 Mike Sugarbaker Uncategorized

Here’s ExecVP Martin Stever of WizKids, telling the world of gaming retailers why it’s actually okay that they sold DC HeroClix at the San Diego Comic Con and at Gen Con (along with MechWarrior: Dark Age packs, in the latter case, and Allan, you had better have gotten your hands

Continue reading

Big Eyes, Brawl Louts

August 11, 2002 Mike Sugarbaker Uncategorized

(I’m not sorry.) Here’s an interesting project: fella on the Cheapasses mail list has not just converted a bunch of characters from the real-time card game over to characters, but he’s working on modifying the BESM rules until they play like BRAWL. More roleplaying, less time! Faster, ! Kill, kill!

Continue reading

Indy HeroClix: “Fun As Well As Financially Feasible”!

August 9, 2002 Mike Sugarbaker Uncategorized

Yeah, Jordan, we’ll just be the judge of that latter part, OK? But I think he’s actually talking about the impressive feat of licensing that WizKids pulled off to make this HeroClix expansion of characters from CrossGen Comics, Dark Horse, Top Cow and others, right down to some creators who

Continue reading

Diana Jones Award Announced

August 8, 2002 Mike Sugarbaker Uncategorized

And the winner is… Sorcerer! Ron Edwards’ freeware-gone-print RPG of deals with various devils was judged by a panel of 17 semi-secret industry leaders to be this year’s most significant development-and-or-developer in hobby gaming. Also announced at last night’s awards party, a bit late due to the recipient’s absence at

Continue reading

Everything Delayed Until End Of August

August 7, 2002 Mike Sugarbaker Uncategorized

On top of WizKids’ postponement of the MechWarrior release, Wizards announced yesterday that the announcement of the selections for the next round of the Fantasy Setting Search has been delayed again, until the end of the month. It’s the same drill – lots of submissions, want to give everyone a

Continue reading

Posts navigation

«Previous Posts 1 … 46 47 48 49 50 … 62 Next Posts»
  • We're on Mastodon!
  • We're on Facebook!
  • We're on Instagram!
  • We're on YouTube!
WordPress Theme: Tortuga by ThemeZee.