OgreCave

Chaosium, RPGnet exchange threats

April 1st, 2004: Allan Sugarbaker says...
Chaosium, RPGnet exchange threats

In the aftermath of the GAMA Trade Show, a feud has erupted between Chaosium, the company behind Call of Cthulhu, and one of the biggest roleplaying websites, RPGnet. Each has sent out a press release about the incident, below. All I have to say is, I’ll win.

RPG.NET Poisons Chaosium Staffer!

Dateline March 31, 2004
Leng Embassy Colorado

After two weeks of secrecy, Chaosium officials today confirmed that Allan Sugarbaker of RPG.net recently tried to kill Dustin Wright of Chaosium while both were attending the Game Manufacturers Association Trade show in Las Vegas Nevada on March 18th.

While violence between the Chaosium & RPG.net isn’t itself uncommon, this occasion marks the first time RPG.NET resorted to a chemical and biological attack.

Though shaken, Dustin Wright survived the unprovoked assault and has promised revenge.

“Now that I have fully recovered from this vile deed, my response will be as swift as it is justified. See to your protection spells Allan, for my diplomats are coming for you. Release the Gugs!”

Dustin Wright
Chaosium Inc.
Leng Embassy Staff.

xxxxx

RPGnet Administrator disputes Chaosium accusations

Dateline April 1, 2004
Berkeley, California

In response to the recent announcement by Chaosium, Allan Sugarbaker, of RPGnet and OgreCave.com, claimed ignorance of any wrongdoings at the Game Manufacturers Association Trade show in Las Vegas, Nevada two weeks ago. According to Sugarbaker, his alleged poisoning attempt upon Chaosium staffer Dustin Wright was nothing more than a friendly gesture gone wrong.

“How was I supposed to know sour apple Altoids were toxic to Cthulhu cultists?” said Sugarbaker, perplexed by Chaosium’s accusations. “Had I known Dustin would react so badly to them… well, I would’ve offered him several at once, really. When RPGnet’s office was just on the other side of the wall from Chaosium, those guys always found it funny to leave surprises for me. I still have nightmares about that tentacled thing they put in the file cabinet.”

Angered by the threat of retaliation, Sugarbaker made it clear Chaosium was to stay clear of him.

“As for your Gugs, Dustin,” quipped Sugarbaker, “Bring ’em by the OgreCave, and see how us cave dwellers deal with intruders. I’ve got an uprooted tree with your name on it, right here.”

Allan Sugarbaker
Administrator, RPGnet
Editor/Founder, OgreCave.com

10 Comments »

10 comments

  1. Dai Oni says:

    Two gamers fighting? That’s about as weird as watching two Richard Simmons bitch-slapping each other. 😉

  2. Clement says:

    Ths news saddens and worries me, filling me with doubt for the future. How long must this profitless and bloody feud continue? Haven’t you realised yet!? There are no winners here.

    Did we learn nothing from the costly toll the White Wolf/SJ Games wars of the ’90s took?

  3. Protostar says:

    Hmmm. Steffan O’Sullivan’s penetration of SJ Games and take over of Orbital Mind Control Lasers has managed to turn both organizations into mortal foes.

    And with RPG.net and Chaosium sapping each other’s strength, Crunch Frog Games lies vulnerable, berefit it’s two main (but warring) allies.

    Soon. Soon! SOON! I tell you! ‘The Foundation’ will be re-released for FUDGE SUPERS! MWHA hah hah ha ha!

  4. Starhawk says:

    Ia! Ia fthagn!

  5. Jackob says:

    That announcement couldn’t’ve come at a better date.

  6. Allan Sugarbaker says:

    Date? Huh? I’ve got no idea what you mean… 😉

  7. charley says:

    uh….allan?

    that tentacled thing? that was my lunch….

    what, you don’t like calamari?

  8. Allan Sugarbaker says:

    I like calamari just fine. But when it’s in the kitchen, not filed under “C”.

  9. Dai Oni says:

    Will you hurry up and beat each other to a pulp? I like punch out the winner. *cracks knuckles and neck spine* Hehehe. 😉

  10. Puma says:

    Oh, you mean the sex between the WW and SJGames staffers?
    “April 1, 2004 03:35 PM: Clement says…
    Ths news saddens and worries me, filling me with doubt for the future. How long must this profitless and bloody feud continue? Haven’t you realised yet!? There are no winners here. Did we learn nothing from the costly toll the White Wolf/SJ Games wars of the ’90s took?

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