At Gen Con 2016, the winner of this year’s Diana Jones Award for excellence in gaming has been announced as prolific and impressive game designer Eric M. Lang. Lang is known as the man behind Chaos in the Old World, the Living Card Game versions of A Game of Thrones and Star Wars, and more recently for the elegant Ragnarok-themed board game Blood Rage. Other nominees this year were ConTessa, an organization; Fall of Magic, a story-game by Ross Cowman, published by Heart of the Deernicorn; Larpwriter Summer School; and Pandemic Legacy published by Z-man Games. OgreCave congratulates all the nominees, and Eric Lang for his award this year.
Diana Jones Award press release follows:
THE WINNER OF THE 2016 DIANA JONES AWARD IS ERIC M. LANG
To say that Eric Lang is a prolific game designer is the punchline of a joke hilarious in its understatement. This year’s Gen Con, for example, sees the release of no fewer than four new Lang designs or co-designs: Bloodborne: The Card Game, The Others: 7 Sins, Arcane Academy (with Kevin Wilson), and HMS Dolores (with Bruno Faidutti).
A small sampling of Lang’s past designs include Blood Rage, Dice Masters (with Mike Elliott), 2010 Diana Jones nominee Chaos in the Old World, and Living Card Game designs for A Game of Thrones, Star Wars, and Warhammer 40,000.
And these games are not sausage, vomited from an assembly line and rushed to market carelessly undercooked. Rather, Lang’s games are perennial inhabitants of lists that laud both evergreen sales and – in the parlance of BoardGameGeek – “Hotness.”
The variety and quality of Lang’s co-designers speak to the joy of collaborating with him. It’s telling that those who’ve worked with him in the past would not hesitate to do so again, whatever the project. The top-shelf media properties that Lang has adapted for the tabletop demonstrate the trust that publishers put in Lang’s insight, skill, and ability to deliver.
Lang’s ludography is worthy of celebration on its own, but Eric’s sincere love for games, gamers, the gaming hobby, and the art of game design are exemplars not only for his immediate peers, but for those who strive in literally any field of endeavor. If you ran marathons, or raised children, or played heavy metal music with the same spirit that Eric brings to game design, you would exemplify the best spirit of those callings, and the world would be better for it.
It is the opinion of the Diana Jones Award Committee that Eric Lang exemplifies excellence in gaming. We are proud to award him our trophy for this year.
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