What can you tell us about Lucha Libre Hero?
Well, it's a "genre book" for adventuring in the world of lucha libre
movies, which if you're not familiar with them are movies starring
masked Mexican wrestlers battling monsters, aliens, mad scientists,
spies or gangsters (and usually all of the above.) The Golden Age of
lucha movies was about 1955-1975, and the greatest heroes of the period
were El Santo, Blue Demon and Mil Mascaras. The cinematic adventures of
those three and countless others are among the craziest, most
psychotronic action movies ever put to celluloid. Jason [Walters] and I are huge
fans, and we want to share this crazy universe with anybody who thinks
it might be appealing. I quote from the book's intro:
"... We hope you're the kind of person for whom the idea of
driving around the desert in a tricked out Karmann Ghia convertible with
a lovely lady by your side, defending the good people of Mexico by
drop-kicking mummies and applying Atomic Neckbreakers to the various
werewolf henchmen of mad scientists while electric guitar power chords
and Latin rhythms echo across the sun-bleached hills, hits you right in
the limbic system and sends chills down your spinal column. If not, then
maybe this book isn't for you."
As the "finishing move" for
Hero System: 5th Edition, what does Lucha Libre bring to the
Well, it's complete in one book, so the fact that Hero's moving to Sixth
Edition doesn't really affect it. Lucha Hero includes in it all the
rules from Sidekick, Hero's "EZ-Play" version, that you need to play in
this genre. Chair shots, vampire wrestling, pocket flamethrowers, it's
Anyone who has dropped by a
Hero Games convention party lately has seen a few Lucha movies. Is this
book a labor of love for you? (costumed man-love, but love
Jason and I have been threatening people with this book for *years* now,
and it's great to see it finally come to print. Several people, Hero
fans or otherwise, have been outraged by its pending existence for some
time, which I've never really understood. But hey, what's the point of
owning a game company if you can't do a completely outrageous book for
love now and again? For what it's worth, it's generated an awful lot of
pre-release noise both good and bad, more than any other Hero book I
personally can remember.
What do you hope Hero System fans will take away from Lucha Libre Hero?
Well, Lucha movies are a very acquisitive genre. Whatever else was
popular in the movies in Mexico at the time, a lucha movie got made
including it. Universal monster movies, James Bond-style spy movies,
flying saucer alien invasion movies, you name it. So Lucha fully
embraces the Hero cross-genre love. No story can not be improved by
adding masked Mexican wrestlers to it. It's a proven scientific fact,
and I'll body slam anyone who says otherwise.
Naturally, there's been playtesting - so, who's your masked wrestling alter ego? Or do you run a whole horde of them?
I've actually played a luchador called El Espectro for many years in
various campaigns, and of course he's in the book - in fact, he's on the
cover! Jason has also - his favorite is Caveman Cortez, who is a noir
detective luchador who's pretty much permanently stuck in 1936 no matter
what year it actually is outside.
Is there a chance we'll see a few Luchadores in Champions Online? As consultants on Cryptic Studios' new game, surely you and Steve [Long] could have spotted some masked wrestlers.
Heh. Well, not to give away any secrets, but hidden away in several
zones of the game are secret arenas for PVP conflict, and it's rumored
there's a couple of luchadores who might be involved in that in some
way. But you didn't hear that from me.
For more on Hero Games, especially Hero System: Sixth Edition and Champions Online, have a listen to OgreCave's interview with Darren Watts at the GAMA Trade Show 2009. Also hear Darren talk about the release of Champions: Sixth Edition in this News Update podcast from DunDraCon 34.