Archive for November, 2001

Hucksters Cut Into Deadlands D20

Thursday, November 15th, 2001

Pinnacle announced that The Way of the Huckster has released for Deadlands D20. The book brings new feats, prestige classes, skills, and other tasty morsels to the game, thanks to author Fred Jandt.

Ain’t Got Money For Leads? No Problem…
Dragon Scale Counters has made its presence known to the world, and has begun selling plastic counters with images of various D20 monsters printed on them. They already have a decent selection, if you’re into that sort of thing.

Purple Alert. Purple Alert. Not As Serious As A Red Alert…
Deep 7 has ventured into the depths of British sci-fi comedies, and emerged with the licence to produce a Red Dwarf RPG. The hardcover rulebook “will premiere … with supplements added to cover the complete eight series, culminating with a deluxe edition to support the Red Dwarf feature film.” The game won’t be out until December 2002, but when it arrives, I expect to see gamers everywhere doing their best Cat imitations: “This is mine, and that is mine, and all this is mine.” I’m surprised it took so long for someone to get around to this, since I know a few fanatical BBC enthusiasts who will be clamoring to join my gaming group next winter. Be you later.

The End Is Near

Thursday, November 15th, 2001

Tyranny Games has announced the March 2002 release date of The End, Deluxe Edition. The post-apocalyptic RPG is based on the Book of Revelations, and the original version received critical acclaim. Preview art, fiction and other preview material will be posted on Tyranny’s webstie in the months to come. In the meantime, have a look at the tentative product release schedule, and plan your monetary expendatures accordingly:

  • Salvation’s Tears adventure – March 2002
  • The Boston Massacre adventure – March 2002
  • Cry Havoc, Washington D.C. After The End sourcebook – August 2002
  • The Dark Arts, Magic in the New World sourcebook – October 2002
  • The Digger’s Guide, Scavenging the Scraps sourcebook – December 2002

Roleplaying Tips Weekly #98
The latest issue of Roleplaying Tips Weekly is filled with tips from readers. Specifically, the new tips include musings on world building, high level campaigns, and more.

Gallowglass Games Becomes Glastyn Games
Due to weird legal stuff, Galloglass Games has now become Glastyn Games, with a new domain, new email, and all that stuff. You have been warned.

Rogues Get Full Treatment

Tuesday, November 13th, 2001

This coming February, Mongoose Publishing will continue their Collector’s Series D20 supplements with The Quintessential Rogue. Written by Mike Mearls, the 128-page book will be “crammed with new options, new rules, and exciting new twists to existing game mechanics.” So, I’m thinking this could be Third Edition’s Complete Book of Thieves, aren’t you? Except, wouldn’t that be WotC’s Song and Silence? Guess we’ll see which one’s more useful.

Spaceship Zero Art Stolen

Monday, November 12th, 2001

Looks like foul thievery has delayed the release of Green Ronin‘s Spaceship Zero RPG. Go read the sordid tale of the sketchbook theft if you’re curious.

The Mists Seep Slowly
While we’re on the subject of product delays, The Kargatane has announced some minor delays of Ravenloft products. Secrets of the Dread Realms is now due to release on December 17, as is Denizens of Darkness.

Metabarons GM Screen Ships

Friday, November 9th, 2001

West End Games has shipped the Gamemaster Screen for their Metabarons game. Not only does the screen provide GMs with something to hide behind that has useful charts on it, but it includes an 80-page companion book. Now, I’ll be honest: I haven’t played this game, nor have I read it. But I bought it. Why? Because the book is gorgeous, dammit. And that’s why I’ll buy the screen, too. I’m sure I’ll get around to playing it one of these days, but until then, I’ve got the eye candy.

Demons From Mongoose

Thursday, November 8th, 2001

More specifically, that’d be Mongoosia, the little known plane of Hell. 🙂

Today’s installment of our week-long look at Mongoose Publishing products brings us Matthew’s Demonology review, so make sure your pentagrams are inscribed properly. We’ve got one more Mongoose tidbit for you tomorrow, so check back early, check back often.

Free Carcassonne Tiles and Other Rio Grande News

Thursday, November 8th, 2001

Once again, Rio Grande Games has provided a newsletter on their web page. Most of the games described in it have already been mentioned in past newsletters, though Industrial Waste and Top Secret Spies didn’t ring any bells for me (nor were they described in any way — though they’ll be out in December). More tangible, and possibly more exciting, is the release of a free expansion set for Carcassonne, called The River. The set will consist of twelve free tiles to add to the game, and if past freebies like the silver Ricochet Robot are any indication, you should be able to grab it from Funagain Games for just the price of postage.

Lord of the Rings CCG Released

Wednesday, November 7th, 2001

Decipher announced yesterday that the Lord of the Rings CGG is available. Go on, go get it. I’ll wait.

Adios A-Mi-Go Says Hello Again
Pinnacle‘s long out of print Dime Novel for Deadlands, the cult classic Adios, A-Mi-Go is available once again in PDF form. The Deadlands/Call of Cthulhu adventure includes conversion rules for the two systems, giving Marshals the opportunity to make the Weird West a far more frightening place.

On the horizon, Pinnacle has individual Deadlands minis, The Way of the Huckster for Deadlands D20, the printed version of Epitaph 3, and two Weird Wars supplements, Dead from Above and Hell in the Hedgerows. All should be available in the next couple of months.

Mongoose Week Continues. Snakes Beware

Wednesday, November 7th, 2001

As promised, we’ve got two more Mongoose Publishing product reviews for you today. This time, we’re all over the Slayer’s Guide to Centaurs with a pair of reviews. Whether you agree with Matthew’s review or with Joe’s review, be sure to come back tomorrow for more Mongoose goodness.

Mongoose has also revamped their website, and added info on several of their upcoming products. Downloadable Record Sheets for Gladiator and Seas of Blood are available, along with printable deck plans for some ships. The Slayer’s Guide to Amazons will arrive in December, followed by Ships of the Goblinoids. January 2002 will bring us The Quintessential Fighter, a 128 page book that “may also look somewhat familiar to those of you who have been playing this game for some years.” More details are on the updated website.

Online Game In The Cards For Magic

Tuesday, November 6th, 2001

Just when you thought you’d gotten over your EverCrack – er, EverQuest addiction, along comes yet another attempt to bring Magic: The Gathering to your computer. That’s right, Wizards of the Coast has announced plans for Magic: The Gathering Online. Planned to begin dominating the world in Spring 2002, M:TG Online will “simultaneously begin hosting official Magic Online leagues and tournaments.” The faithful recreation of the world’s most popular CCG will have variable difficulty levels, the ability to trade digital cards, “fully integrated, enforceable rules” (which makes me wonder if you’ll be able to turn them off or ignore a rule you disagree with in casual play), and will support head-to-head play, team play, multiplayer games and drafting. Beta tests will begin soon, so watch for the ensuing gamer hysteria. “Will Shivan Dragons be in the card selection? ‘Cuz if not, I’m not playing.”

These Are Your Brains On Zombies
Eden Studios has announced that The Book of All Flesh Anthology is shipping to distributors this week, and should reach your local gaming store next week. This first venture by Eden into fiction publishing has a good assortment of talent contributing to the grim terror of it all:

The Book of All Flesh Anthology presents twenty-five original tales of zombie horror, including works from such renowned chroniclers of fantastic terror as C. Dean Anderson, Robert Vardeman, Ed Greenwood, Scott Edelman, Robin Laws, and Matt Forbeck.

Yep, I’ll be picking this one up for sure.

More Mongooses… Mongoosi… Mongeese?

Tuesday, November 6th, 2001

No, you aren’t seeing double, we really do have two different reviews of Mongoose Publishing‘s The Slayer’s Guide to Gnolls for your reading enjoyment, the first from Matthew and the second from Joe. This continues our week-long look at all things Mongoose (well, nearly all things, at least). Watch for two more reviews tomorrow to keep the hits rolling.

Release The Mongoose!

Monday, November 5th, 2001

You’ve seen ’em on the store shelves, and you may even own them already. It’s hard not to notice the D20 products Mongoose Publishing‘s been churning out. But have you heard what OgreCave thinks of ’em? Well, prepare to get an earfull with our week-long look at Mongoose’s books. We’ll start you off with Matthew’s look at The Slayer’s Guide to Hobgoblins. Check back each day this week for our indepth look at the rest of the Slayer’s Guide line and perhaps a couple other selections.

Dark By Nature

Monday, November 5th, 2001

Troll Lord Games will be publishing another adventure by famed Greyhawk co-creator Rob Kuntz. Dark Druids was originally designed in 1976, and will by reworked by Kuntz for its early 2002 release. Kuntz will also work with Troll Lord to pen the Codex Germania, due out later in the year.

Roleplaying Tips Weekly #97
This week’s installment of Roleplaying Tips (which draws ever closer to issue #100) presents some tips for planning and running a campaign. Whether you’re running a short series of games, or the never-ending quest, these tidbits can be mighty useful.

Quick, buy Bionicles! Offensiveness equals

Monday, November 5th, 2001

A Look At Samurai And Nexus

Friday, November 2nd, 2001

I’ve looked over the latest releases from , and I like what I see so far. The three new Button Men: Samurai add three guys and three gals to the fray, with stylish artwork by Ric Frane. The pack to watch for is Sadakuro/Okaru: the ninja Sadkuro has focus dice for four out of five dice, and the beautiful archer Okaru has flavor text that says she’s “a world champion on the mechanical bull.” Oh-kay. Bet that tattoo she’s got was rather painful, considering its placement. I’m glad to see Cheapass continuing to support the game with the Samurai release.

The other Cheapass release is Nexus, the first title in the Hip Pocket Game product line. The cards strike me as rather similar to those from Cheapass’ Clever Pipe Game, having “rods” running off in various directions, but with different sized/valued “nodes” to place markers on, thereby keeping others from scoring them. The goal is to complete closed sections of the Nexus while having the most points claimed in that section, thereby gaining points. Not as easy as it might sound, Nexus looks like it will have strong replay value.

Mind Over Malhavoc
Malhavoc Press has announced plans to publish If Thoughts Could Kill, a D20 adventure by Bruce R. Cordell that expands the psionics rules. Cordell, who also wrote the Psionics Handbook, will present players with two new monsters (including the psionic lich), a prestige class, a player character race, nearly twenty new feats, additional powers, items, and other goodies. As with the rest of Malhavoc’s products, If Thoughts Could Kill will release in a $5 PDF initially (on December 1), to be followed up later by a print version from Sword & Sorcery.