Archive for April, 2002

Shaman’s Handbook preview

Thursday, April 11th, 2002

The Green Ronin machine keeps crankin’ out the d20 resources, and they’ve got a preview posted of their latest, the Shaman’s Handbook. This one’s been eagerly awaited for a while now, so go get yourself a taste of the Dreamer prestige class, plus a few shaman skills and feats, and stats for the Spirit Ogre Mage. Mmm… ogre mage…

First Hostile Climes Approaching

Thursday, April 11th, 2002

You remember Pinnacle‘s announcement of the Hostile Climes d20 series, right? Well known writers doing cool settings that can be used with nearly any campaign… this ringing a bell yet? The environment will play a major role in each book — ah, now you remember. Well, it’s here. The first book in the series is Depths of Despair by Matt Forbeck, which dives into “a city at the bottom of a mammoth whirlpool.” Lots of aquatic humanoids at war with each other, complimented by “rules for boats, underwater travel and combat, new skills, feats, classes, prestige classes, weapons, equipment, and monsters” (basically, everything d20 fanatics look for). The 128 -page setting goes for a mere $20. Buy me one. And yourself, if you like.

“Last Chance” Auction At Precedence

Thursday, April 11th, 2002

According to an email we received, “A number of items of memorablia (many belonging to various Precedence employees) have been listed […] for auction beginning today.” Clicking on the auction link at the top of Precedence’s site should get you there. Sure is sad to see the company go. Someone with deep pockets should buy them outright, whip their business model into shape and pick up where the company left off. Hey, it worked for TSR. 🙂

Invisible City Files Early

Thursday, April 11th, 2002

Several days in advance of their April 15th release date, Invisible City Productions have added a new freebie to their just-redesigned monthly games page. The new release, Ice Market, is a sci-fi themed real-time trading game in which players take on the roles of crystal-collecting alien dolphins. It’s an interesting-looking game, and it makes use of a wider array of components than usual; you’ll need a poker deck, a five-minute timer, paper and pencils, and one of Looney Labs’ Icehouse sets.

Also of interest to Invisible City fans is the introduction of a new discussion group at Delphi Forums.

Cthulhoid Fun In Your Mailbox!

Wednesday, April 10th, 2002

Not play-by-email, no. More like get-played-by-email. Delta Green creator John Tynes‘ “friend” Thomas Prendergast wants to send you some secret email communiques he’s obtained. Hit up his website for the details. (No, the upcoming Delta Green computer game isn’t going to be anything like Majestic. Thanks for asking, though.)

Warhammer 40K D20 Conversion Rules

Monday, April 8th, 2002

Poking through EN World‘s community news turns up something interesting every once in a while. If you have a copy of Inquisitor, which is already pretty darned close to a 40K role-playing game, and a copy of the Dragonstar Starfarer’s Handbook, this site will hook them (and you) up. From the front page: “Expect this page to last only a short while. I do not anticipate tolerance from GW on this matter.” Well, all right, then.

Triple Threat Of New Reviews Up

Monday, April 8th, 2002

To start the week off right, we’ve got three brand new reviews up for you. First, there’s Demian’s look at Arrowflight, the new fantasy RPG from Deep 7. Then, to continue the examination of Deep7 products, Matthew gives us a review covering two items, Dime Heroes and Jungle Adventures. Finally, Joe gives us the lowdown on the Palladium Fantasy supplement Eastern Territories. Read up, my friends.

Green Ronin Plot Invasion Of Retail Stores

Saturday, April 6th, 2002

Green Ronin‘s about to bust out all over store shelves near you: Shaman’s Handbook, Armies of the Abyss, and Freeport: City of Adventure (with the highly detailed map I keep mentioning) have all gone to distributors earlier this week. Meanwhile, the manuscript for Secret College of Necromancy is going into layout this very weekend, so it should be coming along soon. In case none of those are coming out fast enough for you, Green Ronin also posted a free web enhancement for Arcana: Societies of Magic which should hold you for a little while.

Gratuitous Trailing Vowels Dept.

Friday, April 5th, 2002

And then there’s KillaCampaigns, a web application for storing and sharing characters and other campaign data and handouts. I’m still trying to figure out precisely what’s going on in there, but it looks like it might be useful. But then, if my players have a harder time figuring it out than I do (which seems likely :-), that might indicate that it won’t see widespread use. We’ll see…

When Gygax Speaks, People Listen

Thursday, April 4th, 2002

Troll Lord Games announced The Hermit, a new D20 module by Gary Gygax. The world still has yet to see The Canting Crew, the previously announced rogueish sourcebook by Gygax. Does the old master still have it? The Hermit will apparently borrow a trick from Atlas’ Coriolis line, providing rules for two systems – D20 and Gygax’s own Lejendary Adventures.

Warchon Demo Available From Z-Man

Wednesday, April 3rd, 2002

With the Warchon PBG at the printers (no, that’s Playmark Book Game, not Peanut Butter and Gummi bears), Z-Man Games wanted to give the gaming community a pre-release taste of the upcoming game system. To that end, a PDF Warchon demo is available for all to peruse. With a little setup of the materials provided, you’ll be able to give the playmark system a test run. Get your bookmark warriors in formation and dogear your opponent into oblivion! (or something like that)

Delta Green D20
Apparently, John Tynes has posted on the WotC messageboards that the next printing of Delta Green will include D20 stats to be compatible with Call of Cthulhu D20. Naturally, the original CoC stats will also be included. No word on a release date yet, but we’ll keep you posted.

Citizen Games Hires Skarka As Mafia Guy

Wednesday, April 3rd, 2002

Citizen Games has just announced the addition of Gareth-Michael Skarka as their Mafia Line Developer. You know Gareth, right? He designed Underworld, the original Hong Kong Action Theatre! and has freelanced for several other systems. Well, now he’ll be guiding the Mafia Role Playing Game, which, as the press release stated, “will specifically be designed to work with the new D20 Modern system.” Few details have escaped WotC about D20 Modern thus far, but if Mafia and AEG’s Spycraft dovetail with it nicely, we could see a second wave of D20 mania soon. Watch for Mafia this Fall.

Ships And An Interrogation

Tuesday, April 2nd, 2002

We’ve been busy lurking in the background for a while, but we’re starting April’s barrage of new OgreCave tidbits with an interview and a review. First, Demian gets some answers out of Deep7 Publishing, the folks responsible for Arrowflight, the 1PG RPGs, and the upcoming Red Dwarf RPG. Then Matthew brings us his thoughts on Ships of War, the latest release from Mongoose Publishing. Additional tidbits will follow, so be alert, and check back at OgreCave regularly. Mind the pit traps, though.

Syzygy Reaches Invisible City

Monday, April 1st, 2002

The latest monthly free game from Invisible City Productions is up and ready to be played. Syzygy, “the game of lunar connections,” is a board game in which players travel around (or on) the moons of Jupiter, trying to position themselves so that they can gain energy from lunar confluences. The game can also be played alone, so if you’re starting to get tired of the same old solitaire variants, this may interest you.