From the “whittling away at RPGers’ mule-like resistance to online play” desk

December 7th, 2004: Mike Sugarbaker says...
From the “whittling away at RPGers’ mule-like resistance to online play” desk

So, another tool for tabletop roleplaying via the Internet. This one looks fairly comprehensive and really gorgeous – I like the attention to details like GM control of screen tinting for ambience (sweeeet), and support for pressure-sensitive tablets, which a GM with a real yen for paper’s flexibility will want to invest in.

Whiiiiich brings up that, like GRiP before it, Fantasy Grounds is a monetary investment. Gamers have thus far seemed unwilling to spend twenty to forty bucks on anything that’s pure infrastructure and no content… at least, not if they can’t fondle it. There’s also the lack of a Mac version, which gamers always make disproportionate noise about (the tendency of Mac users to be disproportionately noisy being multiplied in this case by the larger-than-normal percentage of Mac users among gamers).

I don’t think we’re quite at the tipping point yet where doing tabletop-style RPGs online just seems like the obvious thing to do, but I think it’s coming. Maybe by the time it does, we’ll have free tools that cut the mustard. What do you think?

(P.S. First guy who starts a Mac-vs.-PC flame war in the comments gets some alone time in our holding cell with Bjorn the half-minotaur)


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