OgreCave

Computer-based paper magazine on computer-based paper games

July 25th, 2005: Mike Sugarbaker says...
Computer-based paper magazine on computer-based paper games

On one level it’s a shame about Escapist magazine’s relentless insistence on the forms and tropes of paper magazines in a digital medium… but on the other, at least they do it well. And check out this talk with Greg Gorden, designer of the original James Bond 007 and, yes, Torg RPGs, on how that early work informs his work in mobile games today. (Oh, and Allen Varney’s the interviewer!)

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