You know, there’s almost nothing I like better than mining resources on a strange planet. If StarCraft and its ilk weren’t so damn stressful, I’d be in there mining my little heart out. But, since turn-based games are more my speed, I’m glad to see these details on Nexus Ops.
Category: Board Games
Avalon Hill alludes slyly to more wargames in future
And lo, a cute reference to a Seekrit Projekt in this interview about RoboRally (PDF) has raised anew the spectre of “Avalon Hill” now standing for “WotC Board Games,” rather than the completely proud, never ever silly, always grognardy and entirely luck-free (yeah, right) legacy of the AH backlist. All
Spiel des Jahres nominees announced
In General and Children’s categories, along with recommended lists, per the usual. I could be wrong, but it looks like most of the short list is already in print in English.
Dark days ahead for Round Table
The next boardgame release from Days of Wonder will visit the court of King Arthur, in Shadows Over Camelot. From the preview info given thus far, it looks to be part Reiner Knizia’s Lord of the Rings (players cooperate against the game itself), part Talisman (there are seven choices of
Kevin Wilson’s gonna sing the Doom song now
The designer of Doom, WarCraft and the developer on the new Arkham Horror edition is interviewed, and gives what I think are heretofore-unreleased gameplay details about the latter. And it’s just generally a fun read for design heads such as myself.
Original Arkham Horror expansion rises again
A while back, our friends over at Yog-Sothoth.com scored a copy of the unpublished supplement to the rare and elusive Arkham Horror boardgame, and posted it for all to download and enjoy. Unfortunately, the site had to take the file down shortly thereafter until a day when the game’s ownership
Please don’t eat the settlements
Fun for the whole family that’s strategic, challenging, and delicious!
From the “slight change of pace” department…
Another free game of the month has arrived from Invisible City. Tumblewords is sort of like a hybrid of Connect Four and those word search puzzles often found in special large-print editions for the elderly. If you’ve got some spare Scrabble tiles lying around, this isn’t a bad way to
Sword and Skull Playtest Report, plus sort of some news
This interview with Sword & Skull designer Mike Elliott leads off with a note on one of those missing Wizards CCGs – a Xiaolin Showdown license – and goes on to explain some of the numerous ways in which S&S is like Monopoly but less sucky. I mean, how many
GOTHIKA: Invisible Expansion Set – no, I didn’t typo that
The adventure-gaming wing of Human Head Studios has announced (here’s a more permanent link, for those of you living in the future) a PDF-only expansion for its GOTHIKA board game line, called GOTHIKA: Invisible Man. Yup. The obvious jokes here would be funnier if WizKids hadn’t preempted them with the
FFG at GTS: perfecting the art of breeding larger and larger boxes
Fantasy Flight is showing boatloads of stuff, including an English edition of Reiner Knizia’s excellent abstract Einfach Genial (under the new title Ingenious), a World of WarCraft boardgame in a mammoth Twilight Imperium-sized box (multiple win conditions: sell gold on eBay without getting caught and banned by Blizzard, or actually
Rio Grande Sells Smallest Continent
It is once again Rio Grande Games newsletter time. Most of the featured games this issue were already shown last time around, but there is one new entry — Wolfgang Kramer and Michael Kiesling’s Australia, a board game giving players control of the continent’s destiny starting in the twenties, a
From the “abandonware isn’t just for PCs anymore” desk
So in 1981 or so, this company Dwarfstar Games came out with some 2-player hexes-and-counters wargames, along fantasy and sci-fi thematic lines, and allegedly made a big splash. Over the years, Dwarfstar went as wargaming companies were going in those days (hint: opposite of north), and after a while the
Invisible City Plays Hide and Seek
Invisible City has just announced their free game of the month for February. In Navigator, two to four players explore a map, trying to track down each other’s hideouts. On a related note, the Invisible City site has a new comment system in place, so it’s now possible to suggest
Tom Jolly’s Camelot rules up for Valentine’s Day
Just in time for the lovers out there (huh?), Wingnut Games has posted a PDF of the full rules to Tom Jolly’s Camelot. Fellow Cave Dweller Steve and I first experienced Tom’s Lightning system, which powers the Camelot boardgame, in an early form at GenCon SoCal ’03, and even then,