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Shadowrun Supplemental #13 Available

February 7, 2001 Allan Sugarbaker D20, Roleplaying Games

The latest issue of The Shadowrun Supplemental is available for download here.This issue was delayed slightly by the news that FASA is closing up shop, which prompted a last minute update. Freeport in Focus Again Green Ronin Publishing has posted a new episode of Focus on Freeport. A look at

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Troll Lord at Visioncon

February 7, 2001 Allan Sugarbaker D20, Dungeons & Dragons, Industry, Roleplaying Games

Troll Lord Games, a company that’s developing products for the D20 system, will be in full effect at Visioncon. Anyone near Springfield, MO, on Presidents’ Day weekend should be made aware of this. That is all.

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Lost Colony RPG Delayed

February 7, 2001 Allan Sugarbaker Roleplaying Games

Though the CCG has been out for a while now, the Lost Colony RPG is still a no-show. While I was working at Gamers.com, I inquired about setting up a preview feature for the game, and was asked to check back in a month or two. The latest update on

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The Politics Of Dancing – No, Actually The Economics of RPG Design

February 6, 2001 Mike Sugarbaker Game Design, Roleplaying Games

I’m not a big RPG guy, but that news about adding “mystical gateways” to the Forgotten Realms canon is interesting. Yes, it will unbalance campaigns that get crazy with them, but for some campaigns it may be the balance they want. But that’s not what I’m thinking about.

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De Planes! De Planes!

February 6, 2001 Allan Sugarbaker Dungeons & Dragons, Industry, Roleplaying Games

If you berks didn’t know the Planescape setting is alive and well, you obviously didn’t count on the fans. Since the Planescape line had ceased production, Mimir.net was the place citizens of Sigil frequented. Not for long, though, as Planewalker.com will be stepping in as the new official site of

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Oh look, a Magic Door

February 6, 2001 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games

Nearly every fantasy setting, from the Ultima series’ Britannia to the Wheel of Time, makes use of mystic portals. The principal characters need to see the key events that drive the plot, even if those events are thousands of miles apart. I’ve made use of various types of portals myself.

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For those who have lives

February 2, 2001 Mike Sugarbaker Game Design

For those who have lives and therefore don’t pay any attention to Slashdot, they had an intriguing discussion on zero-sum games today.

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Wingnut Games at Visioncon

February 2, 2001 Allan Sugarbaker Board Games, Industry

Aldo Ghiozzi, owner/founder of Wingnut Games, will be a special guest at Visioncon this President’s Day weekend. Wingnut is best known for wacky games like Battle Cattle (a personal favorite of mine). Aldo’s looking for Wingnut fans to run demo games at the con while he mans the booth, so

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Seriously this time: watch this space

February 1, 2001 Mike Sugarbaker OgreCave

Seriously this time: watch this space in the coming weeks. We’ve got some more free time now. where to buy levitra cheap

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Check one two, check one two

November 7, 2000 Mike Sugarbaker OgreCave

Check one two, check one two. This is misuba, the site’s technical commander. We’re almost ready to rock it. Stay with us.

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Test Post

September 29, 2000 Allan Sugarbaker OgreCave

And so, here is a test post. If you are looking at this page, you are naughty and should not be doing so yet. Send email using the link at left, and we’ll let you know when.

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