My playtest report just kept getting bigger, and bigger, and bigger, so I decided it was a review. Some aspects of play are sketched out only briefly, but I’ll be playing this one again (watch me pull a rabbit out of my hat – this time for sure!), so I’ll probably be able to fill more stuff in as I regale you with tales of my victories. So click the friggin’ link and get Ready To Serve, baby!
Archive for November, 2003
I love when I can use that joke. Anyway, Fantasy Flight seems to be okay at making solid, sustainable CCGs from somewhat nichey source material, so this new entry, a non-Mythos-compatible new design for a Call of Cthulhu CCG due in the spring, certainly has a shot. Nothing on FFG’s site actually mentions it yet, so I’ve put the whole release below. In a GR post, some amusing comments further reveal the conservatism of some Cthulhu fans – yes, as a matter of fact, they should fail in an original way, except given the amazing run FFG’s had lately, they likely won’t. But man, between this and that Cyberpunk game, it’s like 1996 all over again.
Another Rio Grande Games newsletter has been released. Pirate fans (whose numbers have increased lately due to a certain film) should be pleased by Corsari, a crew-building card game due out in December or January. Those waiting for the reissued Ricochet Robots (complete with new boards) will have to be patient, as its release (along with that of Attika, Samurai and Alexandros) has been slightly delayed due to printing problems. Still, the flow of English-friendly editions of German games remains strong.
Wizards of the Coast has announced plans for a new CCG based on one of parent company Hasbro’s biggest properties, G.I. Joe. The G.I. Joe brand turns forty next year, and what better way to celebrate the creation of the “action figure” than a collectible card game. The game will be based “on the rich mythology created for the 1980s G.I. Joe comics and cartoons.” Yep, by Fall 2004 you’ll be able to command Duke, Scarlett, and Snake Eyes as they battle Destro, Storm Shadow, and Cobra Commander. Expansion sets are scheduled to follow in 2005. This could either be seen as a damn good idea, or as WotC grasping at any idea for an uber-CCG to replace Pokémon. Better this than a Tonka CCG.
The latest of Invisible City‘s games of the month has arrived. In Quadruple Agent, a confused secret agent wanders around a board following instructions sent to him by multiple commanders (the players). The goal is to allocate resources and arrange orders in a manner that eventually leads the agent to your side of the board. Get out your cardstock and scissors and have some fun!
You know you believed that headline for a second. But the real story is that Fleer has allegedly contracted him to design a mass market American Idol card game. Thousands sing, millions kill, one dies! Or something like that. This is still in rumor territory and we’ll follow up. Update: Ernest has confirmed his involvement in a message to the Cheapasses mailing list. He added that Fleer has been good to work with and doesn’t seem likely to instigate a Looney Tunes-esque disaster.
This is not a joke. Stoner Fluxx is a new version of Fluxx with appropriately (or inappropriately) adjusted Keepers and Goals, as well as some special rules you can probably imagine. Looney Labs will be donating one dollar to organizations such as NORML and the Drug Policy Alliance for each copy of Stoner Fluxx sold. The Looneys originally conceived this product with the title NORML Fluxx… I wonder if they got negged on that. I also wonder if this isn’t gonna backfire on them in a big way – their core audience of young-ish casual players probably has high overlap with those who would favor legalization in this country, but do they set foot in game stores often enough, and will they want to buy the game anew? And what about the families and schoolteachers that love Fluxx so much? And who has the Cheetos?
Apparently GAMA wants to flesh out its library of old Origins convention materials, ‘cuz we just got word of a contest. Anyone who sends in photos from previous Origins conventions, or program book covers, or entire program books, will be eligible to win a trip for two to Origins. Or a sports bottle. See the press release below for details, and start scrounging through your garage for that old program you’ve got stashed away.
If you’re like me, you had no friggin’ clue about Decipher Online Gaming, but lo, you can play both the Lord of the Rings CCG and the original Star Trek: TNG CCG in a manner similar to that of Magic Online. Also, look at this weird thing Sega is doing in Japanese arcades. Hold actual cards in your hand, but play with them on a touchscreen monitor? Brilliant, or the worst of both worlds?