News flash: computers are bad GMs

April 16th, 2004: Mike Sugarbaker says...
News flash: computers are bad GMs

Enjoy this excessively vitriolic, unclear and unsound article alleging that paper roleplaying rules systems are a poor foundation for computer RPGs. He might be right, but he reasons like a rabid Shar Pei with one leg staked to the ground. The thought of even beginning to take this essay apart just kind of exhausts me right now, so you guys go ahead.


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