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Author: Allan Sugarbaker

Hasbro Tightens Belt… Again

February 9, 2001 Allan Sugarbaker OgreCave

Your favorite toy giant and mine, Hasbro, has announced additional layoffs of 100 more employees. This is in addition to the 750 employees they already laid off in December of last year. According to CEO Alan G. Hassenfeld, “We don’t

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Deciphering the Rings

February 9, 2001 Allan Sugarbaker OgreCave

The official announcement of Decipher’s plans for the Lord of the Rings CCG went up on their site today. Decipher has the rights to make a card game for each movie in New Line’s trilogy, and they plan to take

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From Reality Storms to Camel Racing

February 9, 2001 Allan Sugarbaker Board Games, Roleplaying Games

In the mid ’90s, Omni Gaming Products made a valiant effort to purchase the Torg licence from West End Games. Their ideas for Torg would have set the game back on course, repairing the ugliness that had accumulated in the

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Atlas Rides the Waves

February 8, 2001 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games

Expanding Atlas’ Penumbra D20 adventure series, The Tide of Years is a new, 48 page quest involving deep sea diving and a crystal that manipulates time itself. Written by Michelle A. Brown Nephew (wife of Atlas President John Nephew), the

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Shadowrun Supplemental #13 Available

February 7, 2001 Allan Sugarbaker D20, Roleplaying Games

The latest issue of The Shadowrun Supplemental is available for download here.This issue was delayed slightly by the news that FASA is closing up shop, which prompted a last minute update. Freeport in Focus Again Green Ronin Publishing has posted

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Troll Lord at Visioncon

February 7, 2001 Allan Sugarbaker D20, Dungeons & Dragons, Industry, Roleplaying Games

Troll Lord Games, a company that’s developing products for the D20 system, will be in full effect at Visioncon. Anyone near Springfield, MO, on Presidents’ Day weekend should be made aware of this. That is all.

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Lost Colony RPG Delayed

February 7, 2001 Allan Sugarbaker Roleplaying Games

Though the CCG has been out for a while now, the Lost Colony RPG is still a no-show. While I was working at Gamers.com, I inquired about setting up a preview feature for the game, and was asked to check

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De Planes! De Planes!

February 6, 2001 Allan Sugarbaker Dungeons & Dragons, Industry, Roleplaying Games

If you berks didn’t know the Planescape setting is alive and well, you obviously didn’t count on the fans. Since the Planescape line had ceased production, Mimir.net was the place citizens of Sigil frequented. Not for long, though, as Planewalker.com

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Oh look, a Magic Door

February 6, 2001 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games

Nearly every fantasy setting, from the Ultima series’ Britannia to the Wheel of Time, makes use of mystic portals. The principal characters need to see the key events that drive the plot, even if those events are thousands of miles

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Wingnut Games at Visioncon

February 2, 2001 Allan Sugarbaker Board Games, Industry

Aldo Ghiozzi, owner/founder of Wingnut Games, will be a special guest at Visioncon this President’s Day weekend. Wingnut is best known for wacky games like Battle Cattle (a personal favorite of mine). Aldo’s looking for Wingnut fans to run demo

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Test Post

September 29, 2000 Allan Sugarbaker OgreCave

And so, here is a test post. If you are looking at this page, you are naughty and should not be doing so yet. Send email using the link at left, and we’ll let you know when.

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