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Category: Miniatures Games

Games Workshop does the ol’ bend-over-geeks

January 2, 2003 Mike Sugarbaker Miniatures Games 4 comments

Net retailer The War Store has the scoop on impending price increases from GW. A box of ten plastic marines will now run you three dollars a model. The quality’s high and everything, but really. GW fans always complain, but when will the rising price of core GW games affect

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Of MechWarrior previews and WizKids wild-ass guesses

January 2, 2003 Mike Sugarbaker Miniatures Games

First, I’m told that the kids like the Mad Cat. Second, rumor has it that WizKids will be announcing two major new combat-dial-based games at GAMA, not counting Crimson Skies. Speculation has ranged from the obvious (Shadowrun, maybe) through the sensible (something with spaceships, a Star Trek license?) to the

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Warmachine product line info

December 24, 2002 Allan Sugarbaker Miniatures Games

Privateer Press has announced the product line details for its greatly anticipated Warmachine miniatures combat game. This March, a year after our first glipse of the game at GTS ’02, the first in “an ongoing series of monthly product releases” will hit stores with all the brute force it can

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MW Dropship Confirmed At GAMA

December 20, 2002 Mike Sugarbaker Miniatures Games

OgreCave has received some email from a MechWarrior Battlemaster, telling us that store owners and managers who run MW events got a letter from WizKids recently, telling them they’ll have a chance to get a free Dropship if they attend a Q&A at GAMA. So presumably, the rest of us

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My Mechs, I likes ’em big

December 19, 2002 Mike Sugarbaker Miniatures Games

GamingReport has a few probable details about the upcoming “big figure” for MechWarrior, a dropship that’ll hold four full-size Mechs inside and have five combat dials of its own. MWRealms hasn’t picked up the story yet – maybe they don’t do rumors? – but they do have a story about

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Sabertooth coyly announces Warhammer Fantasy CCG for spring

December 9, 2002 Mike Sugarbaker Card Games, Miniatures Games

There’s this press release going, “We’re doing this amazing new fantasy thing and it needs playtesters” (the exact quote is below), but then on this company bio-kinda page they flat out say they’re making a Warhammer CCG to follow up the 40K one. Not sure whom they’re trying to tease,

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Shadow & Flame for LotR Battle Game

November 27, 2002 Allan Sugarbaker Miniatures Games

In other Games Workshop news, we’ve been given a first look at some of the miniatures from the first Lord of the Rings Strategy Battle Game supplement Shadow & Flame, due in stores June 2003. The picture shows Balin and his dwarf guard, painted in the always-excellent GW style.

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GW announces date for first West Coast Games Day

November 27, 2002 Mike Sugarbaker Conventions, Miniatures Games

This innocuous-looking page is the first public appearance of a firm date for, and open admission of, Games Day Los Angeles. It’s been rumored for a long, long time, but here’s the proof that Games Workshop will be covering both coasts as well as the Midwest with major events in

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New pix of MechWarrior expansion, due in February

November 27, 2002 Mike Sugarbaker Miniatures Games

The MW Fire For Effect expansion is getting ready to hit you where it hurts (yes, I mean your wallet. What did you think I meant?) in February. The boosters-only expansion introduces new rules and figures for Artillery, Mercenaries, and Transport Vehicles. All I want to know is, does anyone

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Wingnut forums launched

November 25, 2002 Allan Sugarbaker Board Games, Card Games, Industry, Miniatures Games, Roleplaying Games

Wingnut Games has launched new forums to discuss their games, see previews of upcoming products, and generally run amuck. Get over there and start harassing Aldo. He likes it.

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Battle Cattle goodies available soon

November 6, 2002 Allan Sugarbaker Board Games, Miniatures Games

Wingnut Games has informed us that Battle Cattle: Third Edition is at the printers and will arrive in retail stores everywhere in time for Christmas. OgreCave’s own Colin Adams did the cover art, so buy it many, many times. The game of cattle combat simply wouldn’t be complete without cow

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MechWarrior Dark Age Playtest Report

August 26, 2002 Mike Sugarbaker Miniatures Games, Playtest Reports

I now own one starter and two boosters of MechWarrior, and have a nice long 300-point game under my belt. With these new developments, I can say with definite confidence that MechWarrior has many more robots than Mage Knight does. Like, at least ten.

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Mean Streets Released

June 13, 2002 Allan Sugarbaker Board Games, Miniatures Games, Roleplaying Games

Deep7 has released its film noir RPG Mean Streets. The $7.95 game clocks in at 58 pages, all in PDF format of course. The game’s first supplement, Vendetta, is due for a drive-by late next month, and will focus on organized crime in America. A trio of Mean Streets freebies

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MK Dungeons Playtest Report

January 11, 2002 Mike Sugarbaker Miniatures Games

Didn’t expect this to happen so fast, but I got to play my first game down at Endgame today. (Actually, I’m still there, posting from the back room. Matt asked me to say “These postings brought to you by Endgame,” but I said no. Then he slipped me a twenty.)

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Details On New BattleTe… Uh, MechWarrior CMG

January 8, 2002 Mike Sugarbaker Miniatures Games

If you care about collectible miniatures, you were all over this a couple days ago, but if not, hey, we’re here for ya! WizKids has posted a lengthy, chatty article about the new collectible BattleTech, now actually titled MechWarrior: Dark Age, which contains more than a few things I didn’t

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