Dogma-riffic!

Tired of the way all computer games and video games are the same? So is Ernest Adams, a game developer who’s worked for Bullfrog among other high-profile PC game companies. He’s taken the Dogme 95 rules that made a splash last year in the film world, and applied them to

Priceless Relics

Relics & Rituals,the new D&D3/D20 book from Sword & Sorcery Studios, lists a ton of magic items and spells. However, Sword & Sorcery intentionally doesn’t give prices for any of them (too world-specific). Since having the price of an item helps the DM decide how much treasure to award, “Irishman”