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Category: Roleplaying Games

Hogshead Publishing calls it quits

November 26, 2002 Allan Sugarbaker Industry, Interviews, Roleplaying Games

For today’s big news, Hogshead Publishing has just announced that as of November 30th, the company will be leaving the adventure-gaming industry. As the press release stated, the company hasn’t gone broke or anything. Instead, the shutdown is because “we are bored, creatively frustrated, and increasingly despondent about the future

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Gold Rush at Origins. Get your mining gear

November 25, 2002 Allan Sugarbaker Conventions, Roleplaying Games

Gold Rush Games is looking to tempt you into running its games at Origins 2003. If you run 16 hours of registered GRG gaming at Origins, including Sengoku, Usagi Yojimbo, San Angelo: City of Heroes, Action! System or anything else, you’ll get a bonus thank you. Not only will you

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Wingnut forums launched

November 25, 2002 Allan Sugarbaker Board Games, Card Games, Industry, Miniatures Games, Roleplaying Games

Wingnut Games has launched new forums to discuss their games, see previews of upcoming products, and generally run amuck. Get over there and start harassing Aldo. He likes it.

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Things Just Get Eldritchier

November 22, 2002 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games

Not only has Book of Eldritch Might III: The Nexus just been released to an excellent response, but Monte Cook’s Malhavoc Press has also completed a free patch upgrade for the original Book of Eldritch Might. What does the patch include? Well, according to the Malhavoc website, you can expect:

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Dystopia is better than Datopia

November 21, 2002 Allan Sugarbaker Roleplaying Games

Politically Incorrect Games wants to remind us all to give thanks this Thanksgiving, by pointing out how lucky we are not to live in the setting of Dystopia: America 2155AD. Our world is a cake walk compared to the corporate-controlled, brutal world the 39-page PDF game presents. To make us

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Controversy at Roleplaying Tips Weekly

November 21, 2002 Allan Sugarbaker Roleplaying Games

This week’s new issue of Roleplaying Tips Weekly explores the social side of gaming with hints about “Political Incorrectness In RPGs.” Will your Jewish friend mind the Fourth Reik plotline you have planned? How comfortable are your players with contraversial subjects? Did they flock to WotC’s Book of Vile Darkness,

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Unusual Treasures limited run announced

November 21, 2002 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games

Phil Reed has gathered his three d20 PDFs together into a single print version called The Book of Unusual Treasures. Only 100 copies of the book are being made, combining and expanding the information from 101 Spellbooks, 101 Mundane Treasures, and 101 Arcane Spell Components. The book is 100+ pages,

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Gun-Toting made easy by Green Ronin

November 20, 2002 Allan Sugarbaker D20, Roleplaying Games

Green Ronin has just posted an 8-page PDF preview of next month’s Ultramodern Firearms d20. Leading the way in the wave of d20 Modern supplemental products, the 160-page hardcover book reprints and updates the original Ultramodern Firearms by Charles Ryan (who worked on the Wheel of Time RPG and d20

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Another Helping of Beasts

November 20, 2002 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games

Because you can never have enough creatures to harass your players with, another d20 company has formed to bring you even more. DreamReality Press is seeking playtesters for its upcoming product Encyclopedia of Monsters Vol.1. Those who are interested can download the NDA and playtest guidelines from the company’s website,

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New Review: BESM Fantasy Bestiary

November 20, 2002 Allan Sugarbaker Reviews, Roleplaying Games

Cedric has pawed through the new BESM Fantasy Bestiary from . This latest Tri-Stat supplement offers creatures galore, but on the whole, how did Cedric rate it? Find out inside.

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Deep7 Provides New Excuse to Yell “Arrrrrr!”

November 18, 2002 Demian Katz Roleplaying Games

Ever since I ran a few weeks’ worth of Deep7‘s Bloode Island 1PG, certain members of my gaming group have been asking “when’s the Bloode Island XPG coming out?” with some regularity. At last, I can stop their inquiries by loudly proclaiming that it’s here at last! The new release

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Green Ronin bringing Bloody Bastards, and more

November 7, 2002 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games

Green Ronin Publishing has posted some details of a few upcoming d20 releases, including the second RPG product to have “bastards” in the title in the past year or so (bonus points if you remembered the other one). The products GR announced were: Pocket Magica (February ’03 release) Mutants &

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Way of the Witch ships tomorrow

November 7, 2002 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games

Our buddy Michael Eckert, President of Citizen Games, has just informed us that Way of the Witch will ship out tomorrow to stores everywhere. This d20 sourcebook is one I’ve been looking forward to. Written by popular industry authors Jean Rabe, Janet Pack, Christina Stiles, and Megan Robertson, Way of

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Mega Mongoose

November 6, 2002 Allan Sugarbaker D20, Dungeons & Dragons, Interviews, Roleplaying Games

The guys at Mongoose Publishing have unleashed yet another website update with some interesting tidbits. The details of several new supplements are up, including these tasty morsels: Quintessential Druid (November release) Slaine RPG: Teeth of the Moon Sow (November release) Ultimate Feats (November release) Judge Dredd RPG: Brit-Cit (November release)

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Old Tunnels & Trolls Adventure Returns from Beyond

October 8, 2002 Greg Kessler Gamebooks, Roleplaying Games

Flying Buffalo Games keeps chugging on, and this week the company re-released a Solo Adventure for their long surviving game, Tunnels and Trolls. The reprinted adventure is called When the Cat’s Away by Catherine DeMott. The book also includes New Sorcerer Solitaire by James Walker, and the Solo For The

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