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Category: Uncategorized

WizKids Defends Convention Sales Of Unreleased Products

August 12, 2002 Mike Sugarbaker Uncategorized

Here’s ExecVP Martin Stever of WizKids, telling the world of gaming retailers why it’s actually okay that they sold DC HeroClix at the San Diego Comic Con and at Gen Con (along with MechWarrior: Dark Age packs, in the latter case, and Allan, you had better have gotten your hands

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Big Eyes, Brawl Louts

August 11, 2002 Mike Sugarbaker Uncategorized

(I’m not sorry.) Here’s an interesting project: fella on the Cheapasses mail list has not just converted a bunch of characters from the real-time card game over to characters, but he’s working on modifying the BESM rules until they play like BRAWL. More roleplaying, less time! Faster, ! Kill, kill!

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Schedule Changes at Steve Jackson Games

August 11, 2002 Greg Kessler Uncategorized

SJGames has announced on their web site that there have been some minor changes in their release schedule. All Car Wars material scheduled for release (except those already at the printer) will be pushed back so Mr. Jackson can concentrate on finishing up the new Vehicle Design System. No new

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Eden Finds Paradise At GenCon

August 10, 2002 Allan Sugarbaker Uncategorized

The premiere of Eden Studios‘ Buffy: The Vampire-Slayer RPG is going great guns: of the 14,000 print run, half were sold on preorder, outdoing Decipher‘s Lord of the Rings RPG. The stock here at GenCon may not last through Sunday, so if you’re here or plan to be, get yours

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ENnies Award Winners Announced

August 10, 2002 Allan Sugarbaker Uncategorized

On a stage near the donut vendor and the miniatures gaming room (pointing out again how inadequate this convention center has become for GenCon’s purposes), the first annual EN World d20 System Awards (or “ENnies”) were doled out before a crowd of industry members and gamers. Not too surprisingly, WotC

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What Makes a Monster Tick?

August 10, 2002 Greg Kessler Uncategorized

Wizards of the Coast has posted a new interview with the designers of Monster Manual II.  Jeff Grubb, Rich Redman, Ed Bonny, Steve Winter, and Skip Williams sit down with the hard hitting interviewers of Wizards.com.  This super team discusses how they chose monsters and made them even better at

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Indy HeroClix: “Fun As Well As Financially Feasible”!

August 9, 2002 Mike Sugarbaker Uncategorized

Yeah, Jordan, we’ll just be the judge of that latter part, OK? But I think he’s actually talking about the impressive feat of licensing that WizKids pulled off to make this HeroClix expansion of characters from CrossGen Comics, Dark Horse, Top Cow and others, right down to some creators who

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New Jovian Source Book Back from the Printers

August 9, 2002 Greg Kessler Uncategorized

Dream Pod 9, makers of Heavy Gear and Jovian Chronicles, has announced that their new Jovian Chronicles book, Mars Planetbook, has arrived from the printers and we should be seeing it in stores soon.  If you haven’t checked out Jovian Chronicles yet, it’s worth your time.  Besides being a really

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Diana Jones Award Announced

August 8, 2002 Mike Sugarbaker Uncategorized

And the winner is… Sorcerer! Ron Edwards’ freeware-gone-print RPG of deals with various devils was judged by a panel of 17 semi-secret industry leaders to be this year’s most significant development-and-or-developer in hobby gaming. Also announced at last night’s awards party, a bit late due to the recipient’s absence at

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PDF Preview of Silver Age Sentinels

August 8, 2002 Greg Kessler Uncategorized

have posted some new pdf previews of Silver Age Sentinels material.  On their site you can download fast play rules, character sheets, sample characters and more.  Go check out the newest from the home of Big Eyes Small Mouth. End of Summer Violence (for those of us that couldn’t afford

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Everything Delayed Until End Of August

August 7, 2002 Mike Sugarbaker Uncategorized

On top of WizKids’ postponement of the MechWarrior release, Wizards announced yesterday that the announcement of the selections for the next round of the Fantasy Setting Search has been delayed again, until the end of the month. It’s the same drill – lots of submissions, want to give everyone a

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Murder and Archaeology: The Perfect Mix

August 7, 2002 Demian Katz Uncategorized

Rogue Publishing has just released a new downloadable FUDGE adventure. This time around, it’s Dead Sea Murder, a Middle-Eastern mystery adventure for the “pulp archaeology” Terra Incognita setting. The $4 PDF file is 47 pages long, containing complete adventure details (including variants for different types of campaign) and the essentials

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Traveller News from Steve Jackson

August 6, 2002 Greg Kessler Uncategorized

Traveller News from Steve Jackson Steve Jackson Games announced today that they have signed an agreement with Marc Miller (the creator of Traveller) to continue to publish Traveller for another three years. In addition, SJ Games is preparing to delve into a previously uncharted time period in the Traveller universe.

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Fighting Fantasy Going Strong

August 6, 2002 Demian Katz Uncategorized

According to , sales of the re-released Fighting Fantasy gamebooks have been good enough to convince the publisher to pull forward some release dates. As a result, we’ll be getting House of Hell in addition to City of Thieves and Crypt of the Sorcerer before the year is out. Of

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Monsternomicon At GenCon, Plus WarMachine Preview Figs

August 5, 2002 Allan Sugarbaker Uncategorized

This is a d20 System alert: Privateer Press has announced that The Monsternomicon will be in attendance at GenCon. The 200+ page book will add significant details from the Iron Kingdoms, including more than 80 creatures, each with a minimum of two pages devoted to it. A few new races,

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