For the Cave dwellers, the start of convention season is heralded by DunDraCon. Now that the annual gaming event and its impending awesomeness are nearly here, this seems like the time to premiere our DunDraCon promo video. Take it away, Sparky! (Be sure to subscribe on YouTube to see all of OgreCave’s video goodness.)
Posts Tagged ‘boardgame’
Earlier today, Gamewright officially announced the upcoming sequel to the hit cooperative boardgame Forbidden Island, entitled Forbidden Desert. As the press release (below) states, “In Forbidden Desert, players take on the roles of brave adventurers who must throw caution to the wind and survive both blistering heat and blustering sand in order to recover a legendary flying machine buried under an ancient desert city.” (Which, as you may have guessed, will be in four pieces, much like the four artifacts in Forbidden Island.) Designed once again by Pandemic creator Matt Leacock, the sequel game will release this spring, arriving first at the New York Toy Fair mid-February. Forbidden Desert will also imitate its predesessor with an attractive full-color tin while carrying a low price tag ($24.99).
If you missed it, our Gaming News Update podcast interview with designer Matt Leacock, from when Forbidden Island was released, is worth a listen for his insights on designing cooperative games.
Days of Wonder just announced Tales & Legends, the fourth expansion for their award-winning area control boardgame Small World. Tales & Legends will feature a deck of 54 large-format Event cards. In every round except the first, an event card will change the way that the game plays. This expansion was created by Laurent Verrier, Special Prize Winner of the 2009 Small World Design Contest. Small World was named Game of the Year by Games magazine in 2009 and had the highest first year sales of any Days of Wonder product since Ticket to Ride. Like the base game, Tales & Legends will be available in six languages: English, Spanish, French, German, Dutch, and Japanese. Tales & Legends is expected to hit hobby game stores in late June or early July with a suggested retail price of $15.00.
With the impending release of the Apple iPad we are bound to see new games intended specifically for that platform. One of the first hobby games getting ported over to the new touchscreen media device is Days of Wonder’s hit game Small World. Small World is a fantasy wargame that has won Games Magazine’s traditional game of the year award. We’ve also reviewed it on OgreCave.Com. The iPad release will cost $4.99 and will be available from Apple’s App Store. This version will only handle two players in a face-to-face, hot seat mode of play by sharing the device. Unfortunately it seems that there won’t be a five-player version over the wireless network in this release, but at least this is a start. Future expansions are planned for the product for separate purchase and download.