Archive for June, 2001

Rob Kuntz to Write Myths & Legends for Troll Lord

Thursday, June 28th, 2001

Troll Lord Games has announced an agreement with D&D co-founder Rob Kuntz to publish a series of hardcover D20 sourcebooks. Called Myths & Legends, the series will present detailed information on a specific culture’s mythos in each book. The first sourcebook will be Codex Germania: Northern Gods, Heroes, and Monsters, a 200+ page book detailing the Norse Mythos. When the book arrives this December, Rune players may want to take a look.

Bovine Record Sheets at Wingnut

Thursday, June 28th, 2001

Battle Cattle players, take note: Wingnut Games has posted freely downloadable Bovine Record Sheets for your cow combatants. So, to borrow a line from Battlebots, “It’s robotic cow fightin’ time.”

Feng Shui to Join the D20 Fold

Wednesday, June 27th, 2001

This October, Atlas Games has a surprise in store for Feng Shui fans. Burning Shaolin, an adventure being written by Robin Laws, will include D20 stats alongside the usual Secret War details. Yep, you’ll be able to play the module with either a 6th-8th level D20 group, or beginning Feng Shui characters. New D20 rules for “Faceless Horde” combat and wuxia maneuvers will bring Kung Fu style to the table. Burning Shaolin marks the beginning of the Coriolis line, a series of dual-system RPG products. Could an Ars Magica/D20 adventure be next? Ah, I do so love to see the peaceful blending of RPG systems. There’s no need to fight when we can make games for two systems at once. We are the world…we are the gamers… :-)

Nightmares & Dreams Walk the Earth
Mystic Eye’s hardcover creature book, Nightmares & Dreams(which we’ve been hearing about for months), is finally in stores. Don your best armor and go subdue one for yourself.

Free Fast-Play Adventure for Star Wars

Wednesday, June 27th, 2001

Wizards has posted a new fast-play adventure to compliment the Star Wars: Invasion of Theed Adventure Game. The free .pdf module, Smugglers of Naboo, just goes to show how wonderful the internet can be. When even an introductory RPG gets online freebies, it warms my dice-filled heart.

Here Sabertooth Kitty-Kitty…Here Sabertooth…

Wednesday, June 27th, 2001

Sabertooth Games, the folks behind the impending Warhammer CCG, have launched their new website. Head over there for a look at the cards, event listings, and to generally drool over things.

Mage Knight Continues to Bring the Heavy Artillery

Wednesday, June 27th, 2001

Following on the heels of the Great Fire Dragon figure, WizKids announced the August release of the Venomous Shadow Dragon. Why does your army need one? Well…

According to Kevin Barrett, Lead Game Designer for WizKids, The Venomous Shadow Dragon will not be like its fiery cousin. It still has a scaleable point cost, but the Shadow Dragon caters to other capacities and brings a new special ability to the table.

Like the first dragon figure, the Venomous Shadow Dragon will be on a six inch base with four combat dials, one for each facing. The figure will go for $24.95.

New D20 Publisher Premieres with a Vengeance

Tuesday, June 26th, 2001

Those who attend this year’s Origins are sure to see many new publishers entering the field of battle. One such company will be Vengeance Games, producers of supplements like the Friday Night Six Pack. The Six Pack will contain six pregenerated characters, fully illustrated and at three different experience levels. Look for Vengeance to be lurking at the Agents of Gaming booth.

Necromancer’s Plans for GenCon

Tuesday, June 26th, 2001

Two major Necromancer Games releases will hit gamers at GenCon 2001. Firstly, the next section of the legendary dungeon is presented in Rapan Athuk: The Middle Levels (they’ve already posted a preview of the cover art). Secondly, the first Necromancer module from D&D co-founder Rob Kuntz, Prisoners of the Maze will kick off the Maze of Zayene series. Reportedly, Rob will be at the Necromancer booth to sign copies of his module, so avoid the lines and get there early.

Roleplaying Tips Weekly #80

Monday, June 25th, 2001

Another episode of the heart-wrenching drama, Roleplaying Tips Weekly, has unfolded for your viewing pleasure. Go there now and see if Keith will come out of his coma, if Teri’s baby can be saved from the kidnappers, and the tips for creating NPC voices.

Coming Soon: Mini Mage Knight Babies

Monday, June 25th, 2001

Those who follow Mage Knight found out last week that WizKids will be retiring the Rebellion line of Mage Knight figures, and this past week’s shipment will be the last. So, for the rest of you, if your local game store seems crowded and insane on Monday, that’s why. This development makes me wonder if WizKids has learned anything at all from history, but maybe they’ve actually learned better than I have. Whether they survive when MK players get tired of getting milked and move on to the next game, only time will tell.

Who Is That Woman And Why Is She Bending Over Like That?
*ahem* As we reported last week, the cover art for Battle Cattle: The Card Game has been released to the world at large. My question is this: what’s that woman doing, exactly?

D&D Killed Professor Plum in the Library with the Dicebag

Friday, June 22nd, 2001

Lidda, Regdar, Mialee and Tordek are among the characters replacing Mr. Green and Ms. Peacock in the upcoming Dungeons & Dragons Clue. The Archmage has been murdered, and the doors to the castle won’t let the characters leave until they determine which one of them did the foul deed. Rooms will include the Dungeon, the Armory, and the “Trap-Filled Room” (every archmage needs one of those), while weapons are things like the Vorpal Sword, Mace of Disruption, and Scroll of Fireball. If the Fireball was the weapon, I’d start with the spell-casters, personally. USAopoly, the company behind the new game, will launch the product at this year’s GenCon by running several live action sessions of D&D Clue. Ooh! Ooh! I get to be Nebin!

Great Fire Dragon Enters Mage Knight

Friday, June 22nd, 2001

The massive Red Dragon Mage Knight figure (well, massive compared to other Mage Knight figures) is available starting today. There’s a good picture of the beast on the Mage Knight website. If you like what you see, you may want to grab one quickly — even at $24.95, the Wizkids Online Store is sure to run out soon, and eBay is no way to build your army.

First Rune Adventure Supplement Announced

Thursday, June 21st, 2001

When it Runes, it pours. Earlier today, the day after lauching our Rune RPG feature, Alex from Atlas Games let us know their plans for the first Rune adventure supplement. This August, Crouching Wizard, Smashing Hammer by Chris Aylott will reach aspiring Vikings everywhere. Here’s the details:

When the evil Red Wizard loosens his dark magicks on your village’s feasting day, your Horde is honor bound to pursue him to the ends of Midgard — all the way to Gruignir Mountain, home of a fearsome giant hungry for man flesh. Soon you will storm the Red Wizard’s keep, and he will learn how sharp your axes are!

The adventure will make use of the advanced game’s Plot Encounter rules to challenge players with interlinked adventure sections. Ice Wights, “animated corpses of Viking warriors who died lost in the cold,” will also make their debut. Gamers will get a first look at concept art from the new Halls of Valhalla expansion to the Rune computer game from Human Head Studios.

SnarfQuest Card Game Preview

Wednesday, June 20th, 2001

Considering all the Elmore-related promotions they’ve been running lately, is it at all surprising that Games Unplugged has a preview of next month’s SnarfQuest Card Game? Everything from individual card previews to a .pdf of the rules are available from Agents of Gaming’s new game. Larry Elmore himself will be in attendance at Origins 2001 to help AOG promote the game. Grab an autographed copy if you happen by the AOG booth.

Rune RPG Feature Launches on OgreCave

Wednesday, June 20th, 2001

Cover of Rune RPG We told you a surprise was coming. We just didn’t tell you it involved battling Loki’s minions to stave off the end of the world. That’s right, it’s our Rune RPG feature, the first of our special editorial features. We’ve got two contrasting viewpoints on Atlas Games’ new Rune RPG, including a playtest review by yours truly. There’s also a quick treatise on Viking leisure activities from our intrepid reporter, Tiffany. Finally, the feature concludes with a FREE downloadable board game, once played by the Vikings themselves (though they didn’t download it), which Demian put together. That’s right, the whole crew worked on this one, so do yourself a favor and take a look!

Battle Cattle Card Game Heading to Market

Monday, June 18th, 2001

Aldo at Wingnut Games tells us that Battle Cattle: The Card Game is on its way to the printers, and should be reaching stores in September from Steve Jackson Games. For now, you can check out the boxshot and begin selecting opponents to gore. Heck, just challenge anyone that gets in your whey. (ahem)

June’s Focus on Freeport

Monday, June 18th, 2001

This month’s update to all things Freeport has surfaced over at Green Ronin. It includes a new beast, the plague wraith, as well as a related adventure hook, new disease, and a new spell. All this, and Legions of Hell is being printed this week? (**holds hands together with fingertips touching**) Ex-cellent.

Roleplaying Tips Weekly #79

Monday, June 18th, 2001

If this week’s topic, Using Limericks To Spice Things Up, makes you hesitate like I did, you owe it to yourself to go take a look. Just don’t end any lines with “City of Brass,” or you could be going down that slippery slope to words that rhyme with Nantucket.

A Glimpse of Nightmares & Dreams
Mystic Eye has posted two preview images from their Nightmares & Dreams creature compilation to stave off hungry gamers while the book is printing. Check out the ugly mugs on the Drejori and the Lumenage here.

Roboctopus Attacks Increase Nationwide

Sunday, June 17th, 2001

This month, Invisible City Productions has brought something completely different to light: rules for a free swimming pool game called Roboctopus! The game is essentially a Marco Polo variant, but it’s a Marco Polo variant involving a bloodthirsty, sonar-equipped, mechanical mollusk, so I say “go for it!” It’s not as mentally stimulating as your average RPG session, but it lets you hit people with a long piece of styrofoam. What more do you need?

Shriek: 2nd Edition to Ship July 1st

Saturday, June 16th, 2001

After weeks of building excitement (not to mention assembling a soundtrack), Deep7 has completed its Shriek: 2nd Edition CD-ROM. This disc contains an expanded version of the previously-online-only 1PG along with a musical soundtrack that would be appropriate for the slasher movies that inspired the game. The CD-ROM, which costs $6.95, will be released on July 1st and is currently available for pre-order. More expanded 1PGs will follow.

Ed of the Greenwood Speaks on the Realms

Thursday, June 14th, 2001

With the Third Edition Forgotten Realms in stores just over a week, Wizards presents us with a look back at previous incarnations of the Realms from Elminster himself, Ed Greenwood. It’s an interesting read, and gives a glimpse into what’s involved in presenting a massive campaign setting to the D&D public. There’s also a bonus web enhancement to download that details several deities which didn’t fit into the already-massive rulebook.

Game Horizons Extend Into D20

Thursday, June 14th, 2001

New D20 company Game Horizons has made plans to create a series of “Master Adventures” that are fully compatible with the Master Maze miniature sets from Dwarven Forge. If you’re not familiar with Dwarven Forge’s work, check out the gallery from the D&D 3 playtest I ran when I was at Those prepainted dungeon sections and medieval furnishings? That’s the stuff.

Deadlands Poised to Stampede, D20 Style

Wednesday, June 13th, 2001

The word from Pinnacle is that Deadlands D20 is at the printers (the final “Making of” article shows off the book’s cover art). While we wait anxiously for the ink to dry, the promo poster for Weird Wars has taken over the PEG site’s splash page. Anyone who orders $20 or more from PEG’s store gets a copy of the wicked nazi werewolf. In the meantime, it looks like Deadlands: Lost Colony has been pushed back again to a March 2002 release, pending a massive storyline event in Hell on Earth that sets things up. Let me guess — something really bad happens, right?

Cheapass News Feed

Wednesday, June 13th, 2001

They never rest over at Cheapass Games. Joyce Godecke has joined the Cheapass crew as their new Marketing Director. Joyce comes to the company by way of, and as such, has taken a step up in the world. The latest BRAWL expansion, Catfight, is available, as well as a limited edition deck based on a character from Z-Man Games’ Shadowfist. The character, Ting Ting, will “gauge interest in a full-fledged Shadowfist: BRAWL expansion.” Lastly, the announcement of U.S. Patent Number One (coming in August) went something like this:

Congratulations, you’ve invented a time machine. But you’re not the first person to think of it, and you won’t be the last. What really matters is who gets to the Patent Office first. And with a time machine, “first” means “first”!

If I Can’t Be A Beholder With A Flying Pirate Ship, I Ain’t Playin’

Tuesday, June 12th, 2001

Fantasy Flight Games is pleased to announce the imminent launch of Dragonstar, a new space-fantasy RPG setting for use with the d20 System. [...] Dragonstar is a universe of magic and machine, science and sorcery, a universe where dragons rule a galactic empire and humans, elves, dwarves, and the other major races struggle with an ancient and terrible legacy.” Okay, everyone, listen up: FFG got the dungeons-and-lasers magic ticket, a’ight? Anyone else who attempts a d20 game or campaign setting that blends fantasy and sci-fi gets mercilessly mocked. We’re going to be hardliners about this. No exceptions. ;-)

Actually, this looks like it’ll be decent; lead writer Matt Forbeck did good work on Brave New World, which had a premise similarly rife with cliche-hazard. Looks like some of the Blue Planet guys will be working on it as well, which stands to reason. Something to look forward to for October 15th, the release date for the first two hardcovers.