At long last, I’ve completed my review of Z-G, the CCG/action figure combat game from Mark Rein*Hagen and his new friends at Atomoton. This game hasn’t gotten the kind of press it merits, and I suspect it’s the fact of its apparent aim at a kids’ market (that it isn’t really suitable for) that has kept it out of gamers’ minds. I address that and other points in my characteristically long-winded writeup. Hope you enjoy, and as always, let us know what you think.