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Author: Mike Sugarbaker

So the Forge DID explain what they hell they were talking about!

November 29, 2005 Mike Sugarbaker Roleplaying Games 2 comments

It turns out that what I was looking for – a brief introduction to role-playing theory as it’s applied in what James Wallis’ Hogshead used to call “new-style” games – was right under my nose: Ron Edwards’ essay from 2001, “GNS and Other Matters of Role-playing Theory.” It’s clear, readable

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OgreCave, your source for celebrity news

November 29, 2005 Mike Sugarbaker Board Games

Via Boardgame News (which incidentally is the new home of the much-lauded gameblogger Rick Thornquist, ex-GameWire): “actress Daryl Hannah is looking to earn herself a name in a new role: Game designer. That’s because Hannah and her best friend, fellow actress Hilary Shepard, have taken their passion for board games

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Audio Report: oh, oh, oh, it’s magic

November 18, 2005 Mike Sugarbaker OgreCave 15 comments

Sorry for the delay. We may or may not have a show next week, but this one recorded last week has plenty to chew on, including the long-promised “Magic rant.” I don’t know why I keep saying “for the weekend of” at the top of the show because they’re never

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News from the (somewhat shrunken) floor of Gen Con SoCal

November 18, 2005 Mike Sugarbaker Conventions One comment

Real quick: apparently Privateer has the four core box sets from Hordes on sale at the show. Who knew? (Uh, fellas… that’s a nice surprise and everything, but given the projected shortages of Warmachine core sets through the holiday season, you might wanna get back to casting things people already

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More proof that D&D3 is too complex

November 15, 2005 Mike Sugarbaker Dungeons & Dragons 4 comments

“To play D&D, all that is required is a core rule book, D&D dice, a pencil, some paper, and imagination.” And, apparently, an eight-hour online course.

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Tabletop RPG theory for the casually curious

November 12, 2005 Mike Sugarbaker Roleplaying Games

Ron Edwards is a great writer – from what I’ve seen, he can accomplish pretty much anything he decides he wants to accomplish. But there are times that I really wonder about what he wants to accomplish, such as when I try to read his RPG theory articles at the

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Audio Report from an undisclosed location

November 10, 2005 Mike Sugarbaker OgreCave 11 comments

We join up with OC correspondent Steve Kani for a brief, actually-live-in-person Audio Report. To discuss: hey, it’ll be time for the Xmas gift guides soon… what do you want under the tree?

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AEG spins off Spycraft

November 10, 2005 Mike Sugarbaker Roleplaying Games

Yes, AEG is unloading Spycraft, and to whom? Stalwart Spycraft developer Patrick Kapera is creating a new business to take it on. Seems like good news all around, except some poor guy now has to start a company to support a CCG. Or, you know, not, I guess – there

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New GAMES 100 out, Australia is Game of the Year

November 3, 2005 Mike Sugarbaker Board Games

And you thought it was just the only country that’s also a continent! (Which I’m not even sure it is.)

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Audio Report: special guest Clinton R. Nixon

October 31, 2005 Mike Sugarbaker OgreCave 12 comments

RPG author and Forge co-admin Clinton R. Nixon joins us for an in-depth and rollicking hour of discussion that I just described as though it were the Dick Cavett Program. Follow up here with your questions and comments on anything from indie RPGs to exactly what the hell is up

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Audio Report: action and drama

October 25, 2005 Mike Sugarbaker OgreCave 8 comments

If you subscribe to the Audio Report feed, you got your show this morning. If you don’t, why the hell not, and you can get it now. Wide ranging discussion this week. To discuss: are any buyers of WizKids’ old stuff looking to buy any of their new stuff? And,

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AEG announces layoffs

October 18, 2005 Mike Sugarbaker Industry

Apparently there is a limit to how many high-production-value collectible games a smallish company can launch and keep running at one time. AEG’s front page is a note from John Zinser – we’ll try and update the link when it moves, but the text is included below – saying that

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WizKids takes another crack at CMGs for the kids

October 17, 2005 Mike Sugarbaker Miniatures Games 6 comments

Zypods are basically Russian nested dolls with Clix-oid rules and game features instead of little babushka faces. The press release says it’s launching in a test market now… but the product page indicates that the test market is essentially half the major cities in the center of the country. (Plus

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Audio Report: cons, RPGs, healthy antics

October 16, 2005 Mike Sugarbaker OgreCave 17 comments

Listen, listen, listen! This week we’d like to know something from the role-players in the audience, insofar as you’re willing to say: how much would you guess that you’ve spent on RPGs this year? If you want to break it out into con expenditures vs. book expenditures vs. other that

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Racer Knights of Falconus video shows cars, small dice, strange woodchips

October 13, 2005 Mike Sugarbaker Miniatures Games

WhiteWolf is opening the kimono on next month’s CSG entry Racer Knights of Falconus with a 10MB downloadable video about setting up the game. It clearly shows the cars and some of the other widgets that structure the game, including something odd to demarcate their play area that reminds me

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