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AEG’s Thunderstone, Infinite City get lost in transit

December 10, 2009 Allan Sugarbaker Board Games, Card Games, Industry 3 comments

Getting a product to market can be problematic in any industry, but the game industry gets more than its share of complications. Today AEG revealed that its shipper, currently in the throes of cutbacks, has misplaced Thunderstone and Infinite City, which were due to arrive last month. Todd Rowland, AEG’s

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Beware of lurking ninja

December 5, 2009 Allan Sugarbaker Board Games, Card Games, Features, Geek Culture, Miniatures Games, Roleplaying Games 4 comments

Today is the Day of the Ninja, December 5th, and we nearly failed our Spot check. We didn’t manage to get a Games of the Ninja mini-feature put together this year (feel free to check out last year’s page, though), partly because we couldn’t think of any new ninja-related games

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Now it feels like the holidays – Wizards layoffs again

December 4, 2009 Allan Sugarbaker Industry, Roleplaying Games Leave a comment

You can almost set your watch by it at this point: Wizards of the Coast has started its annual layoffs. ENWorld is reporting that Rob Heinsoo, Logan Bonner, and Chris Sims have been laid off, which has since been confirmed by Sims. A later post added Stephen Radney-McFarland to the

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OgreCave Christmas Gift Guide 2009, part 1

December 4, 2009 Allan Sugarbaker Board Games, Card Games, Features, Geek Culture, OgreCave, Roleplaying Games

If you haven’t noticed the holiday decorations yet, you just aren’t paying attention – around here, it started showing up Halloween morning. It seems like folks are anxious to get back to celebrating the season, and retailers are ready to receive the droves of gift givers. Don’t let the anxiety

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Can Wormhole make papercraft gaming work in the box?

December 4, 2009 Mike Sugarbaker Geek Culture, Industry, Miniatures Games One comment

This might be really dumb or really smart: I honestly can’t tell. Wormhole is a complete starship-combat minis game for $25 MSRP. How has this amazing feat been accomplished, you ask? Well, the models are printed on paper, without so much as a single die cut. Gamers are to assemble

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OgreCave review – The Grinding Gear

December 3, 2009 Allan Sugarbaker Dungeons & Dragons, Reviews, Roleplaying Games

Things are settling to a nice pseudo-calm around here, so we’ll start throwing some goodies up onto the site real quick before something else crops up to delay us. Gerald leads the charge with his review of The Grinding Gear by LotFP Publishing, an old school “deathtrap dungeon” of considerable

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Free trick-taking double-feature

December 2, 2009 Demian Katz Card Games Leave a comment

In case you haven’t been keeping an eye on Invisible City lately, you might want to check their free games page. They’ve just released a pair of trick-taking games for your amusement: Hidden Rules, a Mao-inspired affair in which different players know different rules to the game, but nobody knows

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OgreCave review – Adaptoid

November 23, 2009 Allan Sugarbaker Board Games, Reviews

As the holiday gift shopping season closes in on us, OgreCave continues to offer insight on worthwhile game products. To that end, Lee has provided his review of Adaptoid by nestorgames. This abstract strategy board game is thematically similar to Ursuppe/Primordial Soup in that little critters are growing and attacking

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Taste the donut: FreeMarket RPG beta available

November 23, 2009 Mike Sugarbaker Uncategorized 5 comments

There’s still some capacity in the “Colony Program,” a.k.a. beta-PDF giveaway, for FreeMarket, the transhumanist RPG by Luke Crane of Burning Wheel and Jared Sorenson of inSpectres, Action Castle and many others. The beta is capped at 1000 copies, just like the lavish print edition planned for next year. Me,

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Evil dice approaching from Steve Jackson Games

November 14, 2009 Allan Sugarbaker Board Games 3 comments

I was just commenting to a friend that I hadn’t seen any new dice games for a while, and suddenly Steve Jackson Games has added two dice games to its product release schedule next year. Zombie Dice invites 3-8 players to “Eat brains” and “Don’t get shotgunned” in an attempt

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Bella Sara now has flocked pastel-colored collectible minis

November 12, 2009 Mike Sugarbaker Uncategorized 5 comments

For all your Warhammer 40K proxying needs!

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OgreCave review – Ticket to Ride: Europa 1912

November 9, 2009 Allan Sugarbaker Board Games, Reviews

Adding value to a great boardgame is – well, great, and that’s exactly what Days of Wonder has provided for Ticket to Ride: Europe in the form of a new expansion. Lee gives us the scoop today in his review of Ticket to Ride: Europa 1912, a card-based expansion that

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OgreCave review – Cortex System

November 2, 2009 Allan Sugarbaker Reviews, Roleplaying Games

While some of the Cave dwellers were busy reviewing fearsome games, Andy was kind enough to take a look at a general RPG system (which could undoubtedly be used for some horror roleplaying). The result is his review of The Cortex System RPG by Margaret Weis Productions. Does your game

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OgreCave reviews – A Touch of Evil expansions

November 1, 2009 Allan Sugarbaker Board Games, Features, Reviews

The night of tricks or treats may have passed, but Screams from the Cave has bled into All Saints Day as OgreCave continues to answer the need for ghoulish gaming this time of year. Lee has two reviews for us today, both on expansions to Flying Frog Productions’ A Touch

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OgreCave review – Pandemic: On the Brink

October 31, 2009 Allan Sugarbaker Board Games, Features, Reviews

Our Screams from the Cave continue through Halloween weekend with an in-depth review of a game that evokes thoughts of Swine Flu and much worse. Lee’s had a lengthy look at Pandemic: On the Brink by Z-Man Games, and has a blow-by-blow account of the game’s hot zones. We’ll have

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