Getting a product to market can be problematic in any industry, but the game industry gets more than its share of complications. Today AEG revealed that its shipper, currently in the throes of cutbacks, has misplaced Thunderstone and Infinite City, which were due to arrive last month. Todd Rowland, AEG’s
Beware of lurking ninja
Today is the Day of the Ninja, December 5th, and we nearly failed our Spot check. We didn’t manage to get a Games of the Ninja mini-feature put together this year (feel free to check out last year’s page, though), partly because we couldn’t think of any new ninja-related games
Now it feels like the holidays – Wizards layoffs again
You can almost set your watch by it at this point: Wizards of the Coast has started its annual layoffs. ENWorld is reporting that Rob Heinsoo, Logan Bonner, and Chris Sims have been laid off, which has since been confirmed by Sims. A later post added Stephen Radney-McFarland to the
OgreCave Christmas Gift Guide 2009, part 1
If you haven’t noticed the holiday decorations yet, you just aren’t paying attention – around here, it started showing up Halloween morning. It seems like folks are anxious to get back to celebrating the season, and retailers are ready to receive the droves of gift givers. Don’t let the anxiety
Can Wormhole make papercraft gaming work in the box?
This might be really dumb or really smart: I honestly can’t tell. Wormhole is a complete starship-combat minis game for $25 MSRP. How has this amazing feat been accomplished, you ask? Well, the models are printed on paper, without so much as a single die cut. Gamers are to assemble
OgreCave review – The Grinding Gear
Things are settling to a nice pseudo-calm around here, so we’ll start throwing some goodies up onto the site real quick before something else crops up to delay us. Gerald leads the charge with his review of The Grinding Gear by LotFP Publishing, an old school “deathtrap dungeon” of considerable
Free trick-taking double-feature
In case you haven’t been keeping an eye on Invisible City lately, you might want to check their free games page. They’ve just released a pair of trick-taking games for your amusement: Hidden Rules, a Mao-inspired affair in which different players know different rules to the game, but nobody knows
OgreCave review – Adaptoid
As the holiday gift shopping season closes in on us, OgreCave continues to offer insight on worthwhile game products. To that end, Lee has provided his review of Adaptoid by nestorgames. This abstract strategy board game is thematically similar to Ursuppe/Primordial Soup in that little critters are growing and attacking
Taste the donut: FreeMarket RPG beta available
There’s still some capacity in the “Colony Program,” a.k.a. beta-PDF giveaway, for FreeMarket, the transhumanist RPG by Luke Crane of Burning Wheel and Jared Sorenson of inSpectres, Action Castle and many others. The beta is capped at 1000 copies, just like the lavish print edition planned for next year. Me,
Evil dice approaching from Steve Jackson Games
I was just commenting to a friend that I hadn’t seen any new dice games for a while, and suddenly Steve Jackson Games has added two dice games to its product release schedule next year. Zombie Dice invites 3-8 players to “Eat brains” and “Don’t get shotgunned” in an attempt
Bella Sara now has flocked pastel-colored collectible minis
For all your Warhammer 40K proxying needs!
OgreCave review – Ticket to Ride: Europa 1912
Adding value to a great boardgame is – well, great, and that’s exactly what Days of Wonder has provided for Ticket to Ride: Europe in the form of a new expansion. Lee gives us the scoop today in his review of Ticket to Ride: Europa 1912, a card-based expansion that
OgreCave review – Cortex System
While some of the Cave dwellers were busy reviewing fearsome games, Andy was kind enough to take a look at a general RPG system (which could undoubtedly be used for some horror roleplaying). The result is his review of The Cortex System RPG by Margaret Weis Productions. Does your game
OgreCave reviews – A Touch of Evil expansions
The night of tricks or treats may have passed, but Screams from the Cave has bled into All Saints Day as OgreCave continues to answer the need for ghoulish gaming this time of year. Lee has two reviews for us today, both on expansions to Flying Frog Productions’ A Touch
OgreCave review – Pandemic: On the Brink
Our Screams from the Cave continue through Halloween weekend with an in-depth review of a game that evokes thoughts of Swine Flu and much worse. Lee’s had a lengthy look at Pandemic: On the Brink by Z-Man Games, and has a blow-by-blow account of the game’s hot zones. We’ll have