That’s 30 seconds from when you start explaining the rules, in full, to when you start playing. And probably not much longer than that until everyone playing is suffused with awesome. It’s also unlikely ever to be packaged in a hardcover, softcover, POD book, or (spits on ground) PDF. Its creator thinks it’s called Death Stakes, but he’s wrong: it’s called How Does Someone Die. I want to play it immediately. Check it out.
Archive for March, 2006
Some good news and bad news about Star Chamber, an old favorite ’round this way. Bad news is, the new version of their client costs money if you want to play against any human beings. (The demo has a single-player tutorial plus a little bit of AI play beyond that – I haven’t checked it out yet but it’s more than enough to get a feel for things.) Good news is, there’s now a version for Mac OS X, so all you
whiners iconoclasts can check out the first truly great virtual CCG.
As rumored and whispered, the famed designer and publisher joins us for a full-length, in-depth chat. Many thoughts will be provoked and you can note them here, but don’t let us stop you from continuing to noodle on Chris H.’s big Role-Playing question from last time. And of course, if you haven’t yet, get up ons.
In a press release on Saturday, Marvel Comics announced plans to release the Halo Graphic Novel, an anthology of original stories based on the wildly successful Halo and Halo 2 X-Box games. Produced independently by Bungie, creators of Halo, the book will be a 128-page full-color jacketed hardcover, which Marvel will print and distribute for release in July. According to the release, “additional Halo comic projects are in the works”. With a rumored movie still in the works as well, do gamers dare hope for an RPG or other game properties? Or for Halo 3, for that matter?
Perhaps bowing to pressure from attendees and a competing trade show, GAMA has announced it will be relocating to Bally’s Las Vegas for the GAMA Trade Show 2007, and changing from mid-March to April 23-26, 2007. The went on to favorably compare Bally’s to the Orleans, former home of GTS and attendee favorite. I have to agree with Dan over at Gaming Report: the fact that this sort of announcement was just casually left lying around to find (and stuffed in the show bags, apparently) is a cause for concern.
So another source tells us that the mysterious extra product WizKids will announce tonight after their BSG shpiel is Toon Clix. This would give them the trifecta of stuff that people buy action figures of in comic book shops, scaled down to clicky size. Which is not a bad strategy for business, actually. Allegedly they have licensed hundreds of characters, to be sold two figures per pack (because that worked so well last time) and the goal of the game is to find your toons’ “happy place.” All the best toons don’t have anything even resembling a happy place, so I guess I’m not the target market (although old school toons like Hong Kong Phooey are in the mix, suggesting a nostalgia angle). I don’t know, I guess there’s no reason to get upset about WizKids using Clix non-games for collectors as cash cows to support more experimental games. If this is even true.
UPDATE: There was also an announcement of Great Cthulhu being the big promo figure for HorrorClix.
Just a little conceptual glue for ya. Plenty of roleplaying capsule reviews in this one, and Chris has a question for you which we hope will lead to a lot of interesting talk: “What does roleplaying mean to you?” That’s deliberately open-ended… give us what you’ve got below.
Chris’ own title for his report on WotC’s Dreamblade reveal at GTS is subtitled “How not to make a presentation at a trade show.” So there’s your roaring start.
On a happier note, he’s hearing unconfirmed reports that a new hardcover edition 2.0 of Flames of War will be announced at the show, featuring a plan for free rules updates for those who own the old rulebooks. Not sure how that will look, but presumably we’ll be hearing more soon.