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Author: Allan Sugarbaker

Kobold Quarterly offers free issue download

January 24, 2010 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games Leave a comment

The crew at Kobold Quarterly just let us know about the special offer they launched today. From now through January 31, gamers can go to the KQ Store and use the coupon code “KQ10Free” to download a free PDF copy of Kobold Quarterly #10. Released just prior to Gen Con

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Gamers Help Haiti at DriveThruRPG

January 22, 2010 Allan Sugarbaker Geek Culture, Industry 5 comments

Gamers have shown again and again how they can rally to the aid of those in need, and right now there’s no one in greater need than the earthquake-stricken citizens of Haiti. DriveThruRPG is running one of the most successful gaming charities in a while, Gamers Help Haiti. The DriveThruRPG

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The One Ring RPG coming from Cubicle 7

January 21, 2010 Allan Sugarbaker Roleplaying Games 2 comments

The Doctor Who RPG has shown Cubicle 7 has the know-how to do a licensed RPG well, so it should be no surprise the company has pursued other significant licenses. The RPG licenses don’t get much bigger than what Cubicle 7 and Sophisticated Games have just announced: The One Ring

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OgreCave review – Mansions of Madness

January 13, 2010 Allan Sugarbaker Reviews, Roleplaying Games

Today our review section expands yet again. Demian’s latest write-up gives us a look at the new edition of Mansions of Madness, the Call of Cthulhu adventure compilation from Chaosium. Click through and find out if the scenario you need is lurking within this updated release.

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OgreCave review – Summoner Wars

January 5, 2010 Allan Sugarbaker Card Games, Reviews

Lee has provided us with another review to add to the Cave’s stockpile today. This time, we hear all about Summoner Wars, a card-based wargame from Plaid Hat Games. How does it compare to other wargame choices you’ve tried over the years? You won’t know until you read it.

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OgreCave review – Secrets of New Orleans

January 1, 2010 Allan Sugarbaker Reviews, Roleplaying Games

Happy New Year, folks! Yes, as of today, it’s 2010 for real, not just a science fiction flick. We anticipate continued bouts of gaming for all who are so inclined, and plan to keep you informed of what’s available in the big bad world. Demian kicks off this year’s reviews

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OgreCave’s Christmas Gift Guide 2009, part 4

December 24, 2009 Allan Sugarbaker Board Games, Card Games, Computer and Console Games, Dungeons & Dragons, Features, Roleplaying Games

This is it – Christmas looms on the horizon, just one day away. But say you’ve forgotten to get a gift for someone, a fellow gamer, and there’s no time to get to the stores anymore. Fear not, for the Cave dwellers have compiled one more list of gift suggestions

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OgreCave review – Claustrophobia

December 22, 2009 Allan Sugarbaker Board Games, Reviews

In case you’re looking for a new game to dive into, Lee has provided us with a detailed look at Claustrophobia. Don’t fear this new game from Asmodée Editions – the spacious box is full of prepainted figures and skirmish combat goodness. Read on and see what Lee’s full review

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OgreCave’s Christmas Gift Guide 2009, part 3

December 13, 2009 Allan Sugarbaker Board Games, Card Games, Features, Gamebooks, Miniatures Games, OgreCave

If you plan to give gifts this holiday season – or better yet, receive them – you’ve surely been perusing local stores and forming a list. The Cave dwellers have done the same, in the third section of our OgreCave Christmas Gift Guide 2009. This portion, the Twelve Boxes for

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OgreCave’s Christmas Gift Guide 2009, part 2

December 11, 2009 Allan Sugarbaker D20, Dungeons & Dragons, Gamebooks, Geek Culture, OgreCave, Roleplaying Games

Another weekend of holiday shopping is here, and you’ve probably formed some ideas of the larger-cost items you’ll be picking up (or requesting from others). In case your mind’s not quite made up yet, the OgreCave Christmas Gift Guide 2009 continues with its second section, Twelve Days of Roleplaying. This

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AEG’s Thunderstone, Infinite City get lost in transit

December 10, 2009 Allan Sugarbaker Board Games, Card Games, Industry 3 comments

Getting a product to market can be problematic in any industry, but the game industry gets more than its share of complications. Today AEG revealed that its shipper, currently in the throes of cutbacks, has misplaced Thunderstone and Infinite City, which were due to arrive last month. Todd Rowland, AEG’s

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Beware of lurking ninja

December 5, 2009 Allan Sugarbaker Board Games, Card Games, Features, Geek Culture, Miniatures Games, Roleplaying Games 4 comments

Today is the Day of the Ninja, December 5th, and we nearly failed our Spot check. We didn’t manage to get a Games of the Ninja mini-feature put together this year (feel free to check out last year’s page, though), partly because we couldn’t think of any new ninja-related games

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Now it feels like the holidays – Wizards layoffs again

December 4, 2009 Allan Sugarbaker Industry, Roleplaying Games Leave a comment

You can almost set your watch by it at this point: Wizards of the Coast has started its annual layoffs. ENWorld is reporting that Rob Heinsoo, Logan Bonner, and Chris Sims have been laid off, which has since been confirmed by Sims. A later post added Stephen Radney-McFarland to the

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OgreCave Christmas Gift Guide 2009, part 1

December 4, 2009 Allan Sugarbaker Board Games, Card Games, Features, Geek Culture, OgreCave, Roleplaying Games

If you haven’t noticed the holiday decorations yet, you just aren’t paying attention – around here, it started showing up Halloween morning. It seems like folks are anxious to get back to celebrating the season, and retailers are ready to receive the droves of gift givers. Don’t let the anxiety

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OgreCave review – The Grinding Gear

December 3, 2009 Allan Sugarbaker Dungeons & Dragons, Reviews, Roleplaying Games

Things are settling to a nice pseudo-calm around here, so we’ll start throwing some goodies up onto the site real quick before something else crops up to delay us. Gerald leads the charge with his review of The Grinding Gear by LotFP Publishing, an old school “deathtrap dungeon” of considerable

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