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Author: Allan Sugarbaker

Tyranny Acquires Rights to Terminator CCG

October 11, 2002 Allan Sugarbaker Uncategorized

Like it’s namesake, the Terminator CCG is proving hard to kill. Despite Precedence’s demise, the game now has a second chance with Tyranny Games, which has just acquired the rights to the game’s Game Design System. I haven’t tried Terminator, but it uses the same system as Aliens vs. Predator,

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New Review: Mean Streets

October 10, 2002 Allan Sugarbaker Uncategorized

Demian gives us his impression of Mean Streets, the film noir RPG from Deep7. Will he tell us to “Play it again, Sam,” or will he tell us not to play at all? Find out here.

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Interview: Goodman Games

October 9, 2002 Allan Sugarbaker Uncategorized

We put a few questions to Goodman Games in our latest interview. So how’d the idea of deep-space Confederates with laser guns and giant lizards come about? Find out more about the company that’s bringing dinosaurs, Aerial Adventure Guides, and more to the d20 industry.

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Z-Man to Bring Cartoon Action Hour RPG to Print

October 8, 2002 Allan Sugarbaker Uncategorized

Z-Man Games just announced plans to publish its first roleplaying game, Cartoon Action Hour. Sound familiar? That’s because CAH was originally designed and electronically published by Spectrum Game Studios. Z-Man President Zev Shlasinger is confident people will enjoy the game, stating “I think people are going to be surprised at

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Interview: Revisiting Green Ronin

October 4, 2002 Allan Sugarbaker D20, Dungeons & Dragons, Interviews, Roleplaying Games

Blame it on an email glitch, Chris Pramas’ busy schedule, or the usual luck around here, but we’ve finally got follow-up questions to our Green Ronin Publishing interview. It took a while to get the answers back, so we’ve got the latest news on several GR subjects. Check out the

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Goodman Games Contracts Rare Form of Lycanthropy

September 30, 2002 Allan Sugarbaker Uncategorized

Next January, Goodman Games will expand upon its Complete Guide line with the Complete Guide to Wererats. The d20 sourcebook will be usable in any setting, and will give details on the “secretive Council of the Flesh” (which sounds rude, but I’m sure it isn’t), along with new feats, classes,

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Mutants & Masterminds Skips d20 Logo

September 30, 2002 Allan Sugarbaker Uncategorized

This just in: Green Ronin Publishing has announced that Mutants & Masterminds, the upcoming superhero RPG, will be released under the Open Game License only. Yes folks, this means the d20 logo will not be on the cover (though the book will still use the d20 System). “The game was

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New Reviews: Tower Siege & GURPS Prime Directive

September 29, 2002 Allan Sugarbaker Uncategorized

For our latest salvo of new reviews, we’ve got a card game and a trip down Trek memory lane. First, Craig gives us his impression of Tower Siege from Arcane Games. Then Matthew spills the details of GURPS Prime Directive, which follows the Star Fleet Battles version of Federation history.

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Steer-ing Toward Battle Cattle: Third Edition

September 24, 2002 Allan Sugarbaker Uncategorized

Okay, no more puns in this post. I promise. Because the world demanded it, Wingnut Games just announced plans for Battle Cattle: Third Edition. The new, revised rules will include “more cow breeds, weapons, modifications and accessories” equalling 48 pages of bovine combat fun. The book will arrive this December

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Review : Basic Roleplaying

September 21, 2002 Allan Sugarbaker Uncategorized

Demian’s given us his less-than-excited opinion of Basic Roleplaying, by Chaosium. Could the re-release be worth a look, or is it worse than the original? Read on and find out.

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New Interview: Robin Laws

September 16, 2002 Allan Sugarbaker Uncategorized

Our ever-curious interviewer Joe Kushner brings us today’s Q&A to start the week off right. This time, Joe’s brought us an interview with Robin Laws, the impressive and prolific game designer. Have a look, and find the answer to that all-important question: what smells of ferret?

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WotC: Stirring up Trouble, or Playing the Hits?

September 15, 2002 Allan Sugarbaker Uncategorized

The latest d20 buzz is all involving the upcoming Book of Vile Darkness, WotC‘s hardcover D&D3e book of “mature subjects” written by Monte Cook. The book will go where no other “official” D&D rulebook has gone: deep into the nature of evil. Reportedly, the book will contain rules for human

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Aerial Adventure Guide Preview

September 12, 2002 Allan Sugarbaker Uncategorized

Breaking from their dinosaur theme, Goodman Games will soon be releasing three Aerial Adventure Guides and be the first to take d20 into the clouds. The first volume, Rulers of the Sky, should arrive in stores on Monday. In the meantime, a new 9-page preview of the Guides is up,

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New Cave Add-ons: FFG Interview & Longest Night Review

September 12, 2002 Allan Sugarbaker Uncategorized

The title says it all. The d20 onslaught continues with Joe’s interview of Wil Upchurch and Greg Benage from Fantasy Flight Games. Also, Demian brings us a glowing review of The Longest Night, part one of The Witchfire Trilogy from Privateer Press.

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Cross-licensed Settings for EABA & Action Exploits

September 12, 2002 Allan Sugarbaker Uncategorized

We just received this tidbit from Brett at PI Games: “BTRC and Politically Incorrect Games have reached a cross-licensing agreement to release settings for their respective universal rpg systems, EABA and Action Exploits Diceless Roleplaying.” Okay, so what are they? Well, Action Exploits is a free diceless RPG system from

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