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Category: D20

Redhurst Spellflag adventure posted

October 27, 2003 Allan Sugarbaker D20

Human Head Studios just posted a free d20 adventure to compliment The Redhurst Academy of Magic (which you can win a copy of in our Redhurst contest, by the way). The 11-page PDF, The Founder’s Day Cup, provides an adventure that makes use of Human Head’s other recent web freebie,

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Dawn of the mutants… again

October 18, 2003 Allan Sugarbaker D20, Roleplaying Games

Sci-fi roleplayers are more than a little curious about the updated version of Gamma World coming up from Sword & Sorcery. That curiosity can be indulged now with the new Gamma World website, which details the reenvisioned setting, has a new adventure, a quick sampling of races, powers, and a

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Spellflag freebie up at Human Head

October 10, 2003 Allan Sugarbaker D20

Human Head Studios just sent word that the free PDF Matt Forbeck’s been feverishly working on is finally available. The free web enhancement for Redhurst: Academy of Magic presents rules for Spellflag, “the game of Wizards.” You can pick up your copy at the company’s download page, and see if

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Mhorann Games gets feet wet

October 7, 2003 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games

Mhorann Games, a new entry in the publishing field, is “testing the waters,” as it were. How? With an aquatic d20 adventure, of course. Terror in Paradise is a 46-page PDF that takes 3rd-4th level characters and strands them on an unchanrted tropical island filled with friendly-yet-duplicitous natives and a

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Green Ronin unburies Skull & Bones extras

October 7, 2003 Allan Sugarbaker D20

Having finally overcome the curse upon it’s release, Green Ronin‘s Skull & Bones has arrived in stores. To mark the occasion, GR has dug up a special, larger version of a period map that appears in the book, as well as the original Skull & Bones preview PDF. For those

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Artifacts of even more Ages

September 29, 2003 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games

Green Ronin has announced a special web enhancement for Artifacts of the Ages, the supplement from the Game Mechanics that brought us magic items which grow with your characters (“I’m just a tiny dagger now, but I’ve been drinking milk…”). In the free download, psionics are brought into the Artifacts

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Classic H.G. Wells novel reprinted – with rules

September 24, 2003 Mike Sugarbaker D20

If you’re like me, and therefore have an unhealthy interest in the meta-game of how RPG publishers are licensing their rules and content, you might be tickled by this: Gold Rush Games is doing what has the markings of a series of Action! Classics, the first of which is H.G.

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Other shoe falls: Book of Erotic Fantasy has D20 license revoked

September 23, 2003 Mike Sugarbaker D20 25 comments

That’s how they announced it – not that they’d decided to go OGL instead of D20, but that their D20 license has been revoked. The product will be published as OGL, in November rather than October. Full press release below.

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WotC’s spin control on D20 STL changes

September 14, 2003 Mike Sugarbaker D20, Dungeons & Dragons, Industry, Roleplaying Games One comment

WotC’s RPG category manager talks to ICv2 about the decency clause. He claims that Anthony Valterra was actually in on the beginnings of the decision, that the Book of Vile Darkness will remain in print, and that indie publishers have no more to fear from this version of the license

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Avalanche Press goes OGL, makes big deal of it

September 10, 2003 Mike Sugarbaker D20 13 comments

Avalanche Press is having a sale for a reason: they’ve decided to abandon use of the D20 logo. You know how CEOs always say when they get canned that they’re “pursuing other interests”? ” ‘The changes we are proposing are really things we have been discussing internally anyway,’ commented Mike

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New review: Twilight of Atlantis

September 8, 2003 Allan Sugarbaker D20, Dungeons & Dragons, Reviews, Roleplaying Games

Matthew gives us a look at another cheesecake-wrapped d20 supplement from Avalanche Press, and doesn’t seem to have been impressed by this one. In fact, his review of Twilight of Atlantis points out everything the book should have included, but didn’t. Sad, really.

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WarCraft RPG to add war in upcoming supplement

September 2, 2003 Mike Sugarbaker Computer and Console Games, D20, Roleplaying Games 6 comments

The anonymous comment at the end of this review of Sword and Sorcery’s WarCraft RPG claims that the mass combat system in the upcoming/available-now-if-you-like-PDFs Malhavoc book Cry Havoc will be included in a future WarCraft supplement. That’s pretty much rumor, and should be treated as such. Presumably, there will eventually

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CyberNet thrown on industry by Mongoose

September 2, 2003 Allan Sugarbaker D20

The collection of companies with openly licenced games grows ever larger. Mongoose has announced its upcoming D20 CyberNet core rulebook, due in October, will be released under the Open Game Licence, and that other publishers can contact Mongoose to be allowed to start using CyberNet in their own publications. As

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The shadows are coming

August 29, 2003 Allan Sugarbaker D20

The jumpgate is open and the Babylon 5 products are starting to flow out. Mongoose says the first season book, The Coming of Shadows, should be reaching stores in a week or so. While this first season book seems to be focused on Season Two, you’ll meet and greet the

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Malhavoc pulls up a chair

August 28, 2003 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games 5 comments

Hot off his win as Best Publisher at the ENnies, Monte Cook and Malhavoc Press have created quite a buzz with the alternate Player’s Handbook Arcana Unearthed. With a lion-humanoid PC race, a different selection of classes and magic, and a reorganization of D&D’s basic assumptions as a whole, it

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