You’ve seen his name floating around the industry for years now, at companies like TSR and Wizards of the Coast, to recent ventures like The Game Mechanics and Super Genius Games, and even in Kobold Quarterly – the man, the
The talk of fearful things continues with the first of OgreCave’s new Random Encounter interviews, in which we roll up a few questions to ask Harley Stroh of Goodman Games. The Cave Dwellers simply must know more about the upcoming
We chat with Brendan LaSalle of Pandahead Productions, creators of XCrawl, about the new fiction contest they’ve put on with publisher Goodman Games. Yes, there are prizes, and yes, one of the judges tells you exactly how to curry favor.
Assuming you got to a participating store on Free RPG Day, of course. In this episode recorded last week, I met up with Free RPG Day founder Aldo Ghiozzi and Gary of Black Diamond Games to get their respective takes
OgreCave lackey Steve Kani got himself out to GTS ’07… for one day. What jumped out at him while doing his rounds as a retailer? Listen to our GTS post-show show and find out. Also, a question for roleplayers: how
Allan’s interview with two D20 survivors – Goodman Games and Troll Lord games, respectively – is the meat of this show. We also report on DDC more generally, and threaten to talk about lots of other stuff. Get with it.
Steve’s prepping more video footage, so he asked me to point out Mike’s interview with Jason Mical, WizKids Marketing Director. Watch the video and learn more about WizKids’ current plans, including some tidbits on NASCAR Race Day and the Battlestar
We dragged lead Hecatomb R&D guy, Ryan Miller, to the back recesses of the press room to find out more about Hecatomb. Check out this video clip of the full interview. Ryan Miller on Hecatomb (Quicktime required)
OgreCave’s visit to last month’s Magic: The Gathering Worlds ’04 in San Francisco now has icing on the cake: Steve’s sent in his interview with game design guru Richard Garfield. Be a fly on the wall as Richard talks about
We’re still mopping up the mess from last week’s technical failure, so we’re a bit slow in getting this to you: our interview with Mike Selinker, formerly of Wizards of the Coast and Avalon Hill. The interview should have gone
As a special treat this Thanksgiving holiday, we’ve got a new interview for you to tear into. This time around, our target is Matt Forbeck, freelance author and game developer extraordinaire. From Deadlands to Space Hulk, from Redhurst to Dark
Though a bit laid up with the latest tropical disease, I can still manage to post a new interview. This time we’ve put a few questions to James Ernest, founder and President of , and prolific game designer. Which of
We kick off a week long look at Mongoose Publishing today with a new interview. Find out what the men of Mongoose are up to and what’ll be gracing your shelf in the months ahead. Also, Joe’s provided our first
Joe’s on an interview rampage, having brought us another Q&A session to peruse. This time, Matt Wilson of Privateer Press provides the answers to Joe’s inquiries. What’s next for the Iron Kingdoms? What about WarMachine? You’ll have to read the
Joe brings us another interview today, this time with the folks at Otherworld Creations. What is The Secret of Zir’An? Just what posessed the company to write a blaxploitation d20 game? Find out inside.