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Category: OgreCave

OgreCave review: Grand Tribunal

August 11, 2006 Allan Sugarbaker Board Games, OgreCave, Roleplaying Games

We’ve got a new review to squeeze in between all the Gen Con reports. Today Brian gives us his take on Grand Tribunal, the Ars Magica themed boardgame from Atlas Games. If you couldn’t make it to the Best Four Days in Gaming… well, console yourself by reading some of

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Audio Report: the big con big pre-show

August 5, 2006 Mike Sugarbaker OgreCave 17 comments

In which we call out a mess of Gen Con releases to which we look forward, and include a review from the 2d6 Feet crew of our Ogre’s Choice honoree True 20. And as always, a whole mess of other crap. Talk about it below.

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Audio Report: the glitzy Ogre’s Choice ceremony

July 29, 2006 Mike Sugarbaker OgreCave One comment

Seriously, you should have seen my gown. It was fabulous.

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Announcing the winners of the 2006 Ogre’s Choice Awards

July 28, 2006 Allan Sugarbaker OgreCave

Welcome to the Ogre’s Choice Awards, the first of our long-threatened annual awards, honoring what we of OgreCave deem to be the best products in the tabletop gaming industry. These are the games we’ve enjoyed most over the past year, and simply had to seek out, bash over the head,

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Audio Report: if you squint it looks like someone announced a product

July 26, 2006 Mike Sugarbaker OgreCave 4 comments

But only kind of. At last, here’s our post-Origins wrapup of what Mike saw, or at least of what he had written down. Also I share some thoughts on the actually-timely post-show interview that Paul Tevis did with Ken Hite. That’s over here and is totally worth the time if

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Bleat helplessly in the presence of your masters!

July 24, 2006 admin OgreCave 12 comments

By which I mean that comments should be working again (the phrasing is adapted from one of my favorite cards in The Shab-al-Hiri Roach – it’s inexact, I don’t have it in front of me right now BAA BAAA oh god make it stop BAAAA). I was going to solve

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Audio Report: post-everything, pre-everything else

July 16, 2006 Mike Sugarbaker OgreCave 4 comments

We recorded this show the day the WizKids layoffs were announced… and literally the day before the departure of Jordan Weisman was confirmed. So, we have a variety of perspectives on that, some of which have now proven false. The rest is what we thought would happen at Origins, what

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Audio Report: three short podcasts from Origins

July 5, 2006 Mike Sugarbaker OgreCave

The Volity team, Brennan Taylor of Indie Press Revolution, and Rob Dougherty of Your Move (publishers of Battlegrounds). I talked to them on the show floor (generally) and the sound is good, unless you try to listen with the in-page widget. So there.

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Audio Report: the death of the grown-up CCG

June 25, 2006 Mike Sugarbaker OgreCave 27 comments

BSG is great, and it doesn’t matter. That’s the crux of the first half of this show, with Gen Con talk comprising most of the rest. Our question to you for the comments: what, literally speaking, stops you from buying $20 worth of BSG and pretending it’s a non-collectible 2-player

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Audio Report: KublaCon and the business of cons

June 21, 2006 Mike Sugarbaker OgreCave 5 comments

After we get through with the KublaCon recap, Chris runs down a thumbnail sketch of the business side of game conventions. I think it’s a fascinating listen. And a lot of the usual gaming goodness too. Get on it!

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Audio Report: feel the hate flowing through you!

June 15, 2006 Mike Sugarbaker Conventions, OgreCave, Podcast, Roleplaying Games 9 comments

We do bring the love by the end of the show, but wow. Some of this is old news, but it’s worth it for Chris’ perspectives and, as always, for the philosophy. We get going on Gen Con, Privateer, Ptolus, D&D, The Shadow of Yesterday, Infinity, and some Spanish RPG

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Audio Report: her first name ain’t baby, it’s Diana, Ms. Jones if you’re nasty

June 7, 2006 Mike Sugarbaker OgreCave 8 comments

Another good reason to subscribe to the podcast feed: if you had, you would have heard this show yesterday. Whereas my dumb ass is just now getting around to posting it here. Anyway, this time we talk about the Diana Jones shortlist, that Star Wars starship game announcement, make wild

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Audio Report: blue light nostalgia special

May 24, 2006 Mike Sugarbaker OgreCave 13 comments

This ep’s all about fondly remembering days gone past, whether they’re the days when we used to play that game we’ve been kind of thinking about playing again, or just the day and a half when we all felt really sorry for Palladium. And um, this ep is also about

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Audio Report: roleplaying-o-rama

May 13, 2006 Mike Sugarbaker OgreCave 11 comments

What happens when I play a roleplaying game – like, a normal one – and two other Audio Reporters are there to see it? Hear all about it in this show with frequent guest Brian Isikoff. Fans of Fudge, True20 and those interested in roleplaying’s general place in the industry

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Audio Report: awards, awards, awards

May 1, 2006 Mike Sugarbaker OgreCave 6 comments

Our run-through (with a halberd) of the Origins Awards nominations finally hits the air. Also discussed before too long are a lot of possibilities for the Ogre’s Choice awards, which we really are working on. And the usual sundry stuff.

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