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Um… Origins Awards nominees?

March 15, 2005 Mike Sugarbaker Industry One comment

Whatever, I’ve lost track of what they think their process is. Here they are.

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Before you die, you see the pentagon

March 15, 2005 Mike Sugarbaker Card Games 6 comments

If only it were true. I mean, if I knew I only had seven days to live, you can be damn sure I’d give ol’ Rumsfeld a little sump’in sump’in when I saw him. But, um, my actual point: I typed in www.wizards.com/hecatomb/ on a whim, and look what I

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GTS press wrapup, part deux

March 15, 2005 Mike Sugarbaker Industry 6 comments

Piles of news on smaller companies here – Face2Face is continuing their Sid Sackson revival line with an edition of Can’t Stop that goes back to the classic stop-sign board. Plus, Eagle has a new original(?) big-box combat game called Conquest of the Empire, and we see just how very

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FFG at GTS: perfecting the art of breeding larger and larger boxes

March 15, 2005 Mike Sugarbaker Board Games

Fantasy Flight is showing boatloads of stuff, including an English edition of Reiner Knizia’s excellent abstract Einfach Genial (under the new title Ingenious), a World of WarCraft boardgame in a mammoth Twilight Imperium-sized box (multiple win conditions: sell gold on eBay without getting caught and banned by Blizzard, or actually

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WotC maybe sort of announces Narnia tie-in CCG

March 15, 2005 Mike Sugarbaker Card Games

Brace yourselves for some actual reporting: a random source at GAMA tells us WotC will be doing a CCG in the second half of the year to tie in with the Chronicles of Narnia movies. According to the same source, this brings WotC’s total for new CCGs coming out this

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GTS press wrap-up, part the first

March 15, 2005 Mike Sugarbaker Industry 12 comments

Since we haven’t got a correspondent at GAMA this year, our coverage comes to you live from the OgreCave.com Worldwide Network GTS-CENTERPLEX Coverage Center (which looks suspiciously like the cubicles at our day jobs), where we tap into every GTS news source available to our high technology (which looks suspiciously

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Eden announces tabletop RPG based on City of Heroes

March 14, 2005 Mike Sugarbaker Uncategorized 8 comments

Eden enters the crowded supers market, but with the considerable force of this license behind them, might they actually prevail? Find out next issue! (Okay, Eden, after a joke that lame on my part, nobody else will be reading the rest of this post, so here: start putting your press

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Marvel’s case against City of Heroes falling apart

March 11, 2005 Allan Sugarbaker Computer and Console Games 6 comments

It looks as though City of Heroes has an excellent chance of emerging from Marvel’s copyright infringement lawsuit unscathed, due to today’s announcement of several charges against NCSoft and Cryptic Studios being dismissed. Agreeing with the defendants’ assertion that many of Marvel’s exhibits were “false and sham,” the judge pulled

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It’s not the size, it’s how you delve it

March 8, 2005 Allan Sugarbaker D20, Dungeons & Dragons, Roleplaying Games

The uberdungeon of the ’90s, TSR’s Ruins of Undermountain, is getting the floors redone and a new coat of paint in a series of web articles on the WotC site. Now this is the way to bring a mind-numbingly large, sprawling dungeon to the the gamer masses: in bite-sized chunks,

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Rio Grande Sells Smallest Continent

March 8, 2005 Demian Katz Board Games

It is once again Rio Grande Games newsletter time. Most of the featured games this issue were already shown last time around, but there is one new entry — Wolfgang Kramer and Michael Kiesling’s Australia, a board game giving players control of the continent’s destiny starting in the twenties, a

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There’s a monster in the Flash, and it does a modern dance

March 7, 2005 Mike Sugarbaker Roleplaying Games

Dan Davis, co-creator of the visually luscious free online campaign book Agyris, has started blogging over at Monster Machine. Those interested in blingin’ illustrations and the future of online RPG distribution might want to add it to their inventory. If you need some room, chuck out that old dagger +1.

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DragonMech: Second Age preview online

March 7, 2005 Allan Sugarbaker D20, Roleplaying Games

Giant mechs of dwarven design will continue to dent and blast the mechs of other races, in DragonMech: Second Age of Walkers. Fresh today, Goodman Games has a 15-page preview download on the autocratic Stenian Confederacy, providing the first detailed look at the DragonMech world. Though I haven’t taken the

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Equip your GM for GM’s Day

March 4, 2005 Allan Sugarbaker Roleplaying Games

Or grab stuff for yourself, take your pick. Lots of folks are offering savings today in celebration of GM’s Day: the RPGnet Store, as well as DriveThruRPG.com (who have their sale through the whole weekend), and RPGnow, among others. Purchase your GM bribes now, and ensure your survival in the

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From the “abandonware isn’t just for PCs anymore” desk

March 1, 2005 Mike Sugarbaker Board Games

So in 1981 or so, this company Dwarfstar Games came out with some 2-player hexes-and-counters wargames, along fantasy and sci-fi thematic lines, and allegedly made a big splash. Over the years, Dwarfstar went as wargaming companies were going in those days (hint: opposite of north), and after a while the

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Issaries’ next order: one HeroQuest, hold the Glorantha

February 24, 2005 Mike Sugarbaker Roleplaying Games 19 comments

At DunDraCon this past weekend, Issaries announced QuestWorlds, a new “poly-genre” roleplaying system built on top of Robin Laws’ system for HeroQuest. Here’s the closest thing I can find to an official online announcement. The authors have done some work before for HeroQuest and All Flesh Must Be Eaten; at

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