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WotC senior designer on why books are not great sometimes

February 23, 2005 Mike Sugarbaker D20, Dungeons & Dragons, Industry, Roleplaying Games 3 comments

You don’t see this getting talked about in public much. And, well, it’s possible we weren’t supposed to see it in public at all. But more likely it came out of a forum or something. This (specifically, the curtailing of the scope and selection of Forgotten Realms sourcebooks) is what

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Invisible City Plays Hide and Seek

February 22, 2005 Demian Katz Board Games

Invisible City has just announced their free game of the month for February. In Navigator, two to four players explore a map, trying to track down each other’s hideouts. On a related note, the Invisible City site has a new comment system in place, so it’s now possible to suggest

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Between the headgear and the rotting tongue, “arrr!” just comes out sounding like a broken telephone

February 22, 2005 Mike Sugarbaker Miniatures Games

Privateer has figured out how to improve on the now-hackneyed idea of the undead pirate crew: put a diving bell on one of their heads. AWESOME Seriously, these are great sculpts. I was a little let down not to see the actual ship, but I guess Privateer is still run

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OgreCave reviews: Argonauts and Campers

February 18, 2005 Allan Sugarbaker Reviews

Let’s get our reviews rolling ahead again with a d20 PDF and a card game. Justin gives us the details on The New Argonauts by Sean K. Reynolds Games, but even after reading his review, it’s all Greek to me. And I regret saying that last bit so much, I’m

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AEG loses Stargate license

February 17, 2005 Allan Sugarbaker Roleplaying Games 2 comments

In a forum post on the Alderac boards, Stargate SG-1 RPG Brand Manager Rob Vaux announced that AEG will no longer be publishing Stargate products. According to Vaux, negotiations with Sony Entertainment to renew the license failed. AEG hopes to continue supporting the game online, but no additional products will

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Tom Jolly’s Camelot rules up for Valentine’s Day

February 14, 2005 Allan Sugarbaker Board Games

Just in time for the lovers out there (huh?), Wingnut Games has posted a PDF of the full rules to Tom Jolly’s Camelot. Fellow Cave Dweller Steve and I first experienced Tom’s Lightning system, which powers the Camelot boardgame, in an early form at GenCon SoCal ’03, and even then,

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Slaying enemies is hard! Let’s go shopping!

February 14, 2005 Mike Sugarbaker Roleplaying Games 7 comments

Hasbro’s showing something at Toy Fair that they are openly calling a roleplaying game for pre-teenage girls. Star Sisters didn’t teach them a lesson, apparently. It’s called Dreamlife, and it seems to be some sort of self-contained electronic thingie. I’m actually really intrigued by this. I’m not sure whether it’ll

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U.S.A.! U.S.A! Arrr! Arrr!

February 10, 2005 Mike Sugarbaker Miniatures Games

So Pirates of the Revolution will be standalone, which takes care of the slight no-core-set-in-print problem that Pirates of the Spanish Main is about to have. “New Events and Fire effects add depth to the game.” Setting ships on fire is awesome. There was this old PlayStation game called Shipwreckers

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Hero emphasizes direct sales; retailers emphasize unhappiness

February 6, 2005 Mike Sugarbaker Industry, Roleplaying Games

After giving a respectful shout to their colleagues at Guardians of Order, the Hero Games folks announce a preemptive strike to keep from meeting the same fate. “Effective immediately, we’re going to start putting all of our books in the Online Store as soon as they become available to retailers.

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Arkham Horror details loose at Yog-Sothoth

February 5, 2005 Allan Sugarbaker Board Games

Yog-Sothoth.com, the haven of all things Cthulhu, has new details on the second edition of Arkham Horror coming in May from Fantasy Flight. According to Y-S, the classic boardgame has been reworked by Kevin Wilson and original designer Richard Launius; has new art for the gameboard, cards, and other pieces

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The grotesquely enormous hand of Chewbacca presents: ATTACKTIX!!

February 4, 2005 Mike Sugarbaker Miniatures Games

Hasbro is probably the only company that still has any chance at all of bringing off an action-figure combat game. Which is what they’ve just announced, even if they’re only half size. “Launching with Star Wars: Episode III toys, ATTACKTIX is a battle figure game that combines great action figures

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Duel Masters Trade Day: Beefy card swapping

February 4, 2005 Allan Sugarbaker Card Games 3 comments

The latest promo event announced for the Duel Masters TCG, the game with some of the most entertaining (and longest) expansion set titles, is the Duel Masters Trade Day on March 5th. Yes, this means Duel Masters fans will gather at participating stores to swap cards, and undoubtedly engage in

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WizKids announces standalone family game – no, seriously this time

February 4, 2005 Mike Sugarbaker Board Games

Despite how it frequently appears, we at OgreCave actually want WizKids to succeed – we just want them to do it by making successful games, not successful lines of collectible plastic posing as games. The latter only does violence to the industry’s ecosystem, and it must be admitted even by

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Great pics of Monsters Menace America

February 1, 2005 Mike Sugarbaker Board Games One comment

Release isn’t scheduled ’til tax day, but for now, peep out those stompy token things. This game looks lavish but not ridiculously so, which seems very appropriate and like a positive sign about AH’s general health. I hope the new RoboRally looks like this.

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New Arborell Gamebook Arrives

February 1, 2005 Demian Katz Gamebooks

Although the elusive Earth and Stone is still under development, a new interactive mini-gamebook has been added to the online Chronicles of Arborell series. In Shards of Moonlight, a prequel to the main series, the reader takes on the role of Tansen’Delving, a character who figures into the later Chronicles.

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