Archive for May, 2003

I Guess the Wayans Brothers Need the Work

Thursday, May 22nd, 2003

Gaming Report has posted a short message so shocking that I hesitate to even broach the subject (and I am not talking about the rumored Giuffria reunion). There are apparently plans to release a sequel to the rightly panned Dungeons and Dragons movie in 2004. That is about all that exists right now, perhaps if we can get The WB to reinstate the Wayans Brothers show we can head this thing off at the pass.

Again with the MechWarrior: new expansion in August

Thursday, May 22nd, 2003

MWRealms has quality discussion on Liao Incursion, a 124-piece expansion for MechWarrior due in August. Lovely new features include abilities you only get access to if you have some “faction purity” in your army (that’s not a direct quote, but my interpretation of speculation). That’s three MW expansions this year, people. When does it all come crashing down, is my question.

So You Think you are an Artist

Thursday, May 22nd, 2003

Well here is your chance to prove it. Green Ronin, publishers of Mutants and Masterminds have offered all aspiring fan artists the chance to be included in a new art gallery at This new gallery is just for fan generated art (so no worries about being shown up by any of those pesky pros in the Freelancers Forum at RPG.NET). So give your elbow a workout and see how you stack up. Are you a mutant or a mastermind (or the ever-popular mutantmind with cruel master)?

Hey I just Killed Some Lizardmen Last Sunday

Wednesday, May 21st, 2003

This seems to be a good week for Lizardmen. Not only did I personally kill some of the lovely beasts last Sunday, but Games Workshop is featuring the new Lizardmen on their site this week. Surf over to the GW site and you can check out designer’s notes from the real Lizard King Anthony Reynolds and the new Warhammer Fantasy gallery of Lizardmen Art (that’s pictures of Lizardmen and not paintings BY them).

Godsend Agenda d20 Conversion

Wednesday, May 21st, 2003

If the pierced Drow and Bugbear bankers of d20 Urban Arcana are just not your style, check out the goodies from Khepera Publishing home of Godsend Agenda. These nice folks have released a d20 conversion for the game to be compatible with the d20 Modern core. As an enticement they have posted almost a full third of the new 144 page book as a sample. Need some reasons to check it out? See if this pulls you in:

  • Creating superhuman characters with innovative point based powers purchased system.
  • Concise rules for gadgets and artifacts construction.
  • A complete deck of role-playing cards and paper miniatures.
  • Time line/ background information of the world of Godsend Agenda.
  • Clever new super heroic and godlike feats!
  • An Exciting new prestige class: The Young God.
  • Mysterious new races including the Angelos, Chimerans, and Elohim.

And all manner of killin’ for fun!

Free Savage Worlds Adventure from Pinnacle

Wednesday, May 21st, 2003

Pinnacle has released a free PDF adventure for its new Savage Worlds system. Dungeon Crawl is an adventure for 4-6 players (unfortunately not an introductory adventure). It’s a short adventure, only seven pages, but hey its free… Whaddaya want!

New console titles based on MtG, White Wolf games

Monday, May 19th, 2003

According to this article at ICv2, yet another electronic version of Magic: the Gathering was announced the big E3 video game expo thingy. This one will be for the Xbox. Whether the game, announced by what is now called Atari, will bear much resemblance to the card game is unknown. We just know it has 3D graphics. Hey, that’s pretty cutting edge, or something… that… 3D. Also, the ICv2 piece says some stuff about White Wolf. Vampire: The Masquerade – Bloodlines will allow players “to increase their powers as they continue to play the game.” Innovative! Also, there will be an Exalted game, which… might actually be okay in the console-games market, to tell the truth. Wuxia!

Hey, I hear those MMPOPRORRPG things are “hep”

Thursday, May 15th, 2003

Atari (née Infogrames, née Hasbro Interactive) has co-announced with Wizards a massively multiplayer online game called, hold your breath for this one, Dungeons & Dragons Online. Hey, because there’s hardly any competition in the Tolkienesque-online-fantasy-world space. They plan to ship in two years, just like Master Tools (cough). To be fair, the developer, Turbine Entertainment, has both Asheron’s Call games under its belt, so some expertise is going into this. Click Read More for the gory details.

New candidate for world's scariest abstract board game

Wednesday, May 14th, 2003

Rhythmomachy was created 1000 years ago and translated to English in the 16th century. Before the Rennaissance, its popularity allegedly rivaled that of chess. It’s chess-like, or shogi-like maybe, but has more ways of winning, way too many numbers, and is generally a prime example of the historical heights of geekery. Also check out this contemporary take from an AI project at Carnegie-Mellon (PDF), the game’s original English text, and this .

A savage journey into the joke I’ve used before

Tuesday, May 13th, 2003

So we got this press release from Pinnacle, click Read More to read it. They’re taking their Savage Worlds system, just released to apparently strong sales (I had a look at it… looks disappointingly ordinary, but I haven’t looked that closely, to say nothing of actually playing) and doing a standalone game world with it. The world is a Tolkienesque utopia that suddenly faces some vague kind of threat. There’s this other game called Midnight, and this one says it’s gonna be dark… hmm, I wonder if it’s gonna be similar.

OgreCave reviews: Dungeoneer & Ghost Stories

Monday, May 12th, 2003

Another pair of reviews are being lobbed your way from the Cave Dwellers. First up, Mike gives us his take on Dungeoneer from Citizen Games, and sneaks in a few thoughts on dungeon exploration games in general. Demian sits down with Ghost Stories from Politically Incorrect Games, and provides a glimpse of what lies beyond the PDF’s cover.

Magic still casting expansions

Monday, May 12th, 2003

Wizards of the Coast‘s new Magic expansion, Scourge, will be in stores in a couple of weeks (as per the press release, under the “Read More” link below). The set will contain the first card designed by players, Forgotten Ancient, the new “Storm” mechanic, and other nifty stuff. It all reminds me of when I first caught the CCG bug, way back when M:TG – Antiquities was out and the next nasty set was to be The Dark. I still remember some of the grudge match sessions, four or five players strong, and our buddy Brian winning a majority of the time. In talking with a younger gamer on Sunday, I realized how long it’s been since I was actively pursuing CCGs, as he rattled off a few expansion names I simply hadn’t remembered. I must be getting old.

But I could still crush him with my green deck.

Alien recruiting drive

Saturday, May 10th, 2003

The guys at Alien Menace, the diabolical geniuses behind some of our favorite weird games, are looking to line up some playtesters for a new historical wargame they’re working on. If you think you’ve got what it takes, head over to their playtest page for details and to apply.

Interplay to do Exalted titles

Friday, May 9th, 2003

So it seems that White Wolf liked how their previous arrangement with Interplay turned out, because the pale lupine has granted an agreement to “develop, publish and distribute interactive entertainment games based on the characters and fiction” from the Exalted RPG line. The full press release doesn’t say much more, but this seems like a smart move. From the way reviewers at RPGnet clamor for Exalted products when they arrive at my office, there’s definitely a solid fanbase.

Player’s Handbook spotted on TV

Wednesday, May 7th, 2003

Yes, your eyes are fine; they weren’t deceiving you while watching West Wing earlier tonight. In this GE commercial, you did indeed see the D&D Player’s Handbook prominently displayed. And this time, the nerd gets the supermodel, too. You know what they say: the bigger the dice bag…