As you can see from the full press release below, Living Room Games has snagged the license to put out tabletop RPGs based on some of the classic CAPCOM video games. This means that sometime next year, we’ll start seeing RPGs for Street Fighter, Darkstalkers, Final Fight, and Rival Schools. If Living Room Games’ energetic support of Earthdawn is any indication, CAPCOM’s properties are in good hands, and are sure to fare better than the White Wolf Street Fighter attempt of the early ’90s.
Archive for August, 2003
The jumpgate is open and the Babylon 5 products are starting to flow out. Mongoose says the first season book, The Coming of Shadows, should be reaching stores in a week or so. While this first season book seems to be focused on Season Two, you’ll meet and greet the movers and shakers that will shape the Babylon 5 story, as each episode gets its own synopsis, along with the new rules to cover them in game terms. A galactic map of the Narn/Centauri war, several more ship write-ups, and prestige classes like Imperial Telepath and Techno-Mage round out the 144-page supplement. See the press release below for more details, if you like.
Just a couple days left to enter our P3 contest, where you can win every d20 supplement Phil Reed currently has to offer. That’s right, every single one. Wait… no, just the 30+ PDF products he’s offering at his site, we’re not offering up his entire personal library. You can’t hold us to that!
Aw, crap. Phil’s gonna kill me.
This would make an awfully nice screensaver for an All Flesh fan. (You know, I think the real experiment here is to see how fast this link has spread around the Internet. I’m off to eat some yummy brains now. Bye!)
You’ve only got one day left to wait for Indy HeroClix. Well, one day left if you’re going to DragonCon in Atlanta, that is. A limited stash of the new CMG addiction will be available from WizKids at the con, so if you plan to be there, get your starter and three boosters early. A few MechWarrior Dropships, as well as a few Liao Incursion boosters will be lurking nearby. As for the rest of us, we’ll have to be content with the Indy HeroClix rule book, the Powers and Abilities card, and other tidbits until the official street date of October 1.
I’m tempted to declare it Matthew Monday due to all the reviews he’s sent in that are up today. First, he tells us about the d20 adaptation of Caverns of the Snow Witch by Myriador Ltd. Then he regales us with the ups and downs of Signs & Portents #1, the first issue of Mongoose Publishing‘s new in-house magazine. Finally, a review of his that’s been languishing in my computer for a while gives us a look at the Buffy the Vampire Slayer RPG by Eden Studios.
This looks seriously freakin’ hot. Avalon Hill’s official incorporation into WotC is bearing fruit: “Wizards of the Coast is producing its first board game expansions as part of this program. The expansions, which are taken home by the winners of the event, will serve to alter play for experienced players, who have often figured out the strategies and counter-strategies that work best with the game as it came out of the box. And they’ll help WotC evaluate the concept of board game expansions as add-on products, which it’s interested in as a way to expand sales of the Avalon Hill properties.” That’s right, kids: Risk 2210 expansion boards, available first (possibly only) to winners at store events. Axis and Allies and Acquire (!!!) will also be getting the “Avalon Hill Frontline” treatment. Evil? Brilliant? Both?
It’s game of the month time once again at Invisible City, and this time it’s something a little different: 1,000 Blank White Questions, a trivia game in which the players make up all of the questions. You can ask anything you like, but you run the risk of losing points if none of your opponents are able to come up with a correct response. Of course, there’s more to the game than just answering questions — there’s also a nifty printable board which helps to determine who asks the questions and when the game is over. As always, it’s good fun at an unbeatable price.
The next D&D tome headed out the door at Mongoose Publishing is the Slayer’s Guide to Giants. With the same expanded size as the Guides to Undead and Dragons (128 pages), the new book gives giants the full treatment. Gamemasters can expect to find Half-Giant and Giant King templates, giant feats, the Giant spell domain, lairs, tactics, and for those who are feeling generous, ways for characters to fight back. Too bad this book wasn’t available a few years back, when I used such large giant miniatures that my players insisted “miniatures” was no longer the correct term, and they should be referred to as “action figures.”
Jane’s RPGnet report on girls at Gen Con does not read like the eleven million “women in gaming” articles you’ve already read in your short, damned life. Jane gets the perspectives of four specific people and focuses on that, not the same old generalizations. Women already feel like outsiders too often in gaming culture, but Jane’s magic combo of double outsider-hood, along with her keen interest in both gaming and people, really makes this article fire on all cylinders. Read it.
While I was at ICv2, I found this stuff about Rio Grande’s recent successes and big plans for the rest of the year… mostly for September. The lede is about the 2-player Balrog game or whatever. We’ll see about that, but I’m excited that Carcassonne and Puerto Rico may be on their way to being franchises on par with Settlers of Catan.