Skip to content

OgreCave

Unplugged gaming news and views

  • About Us / Contact
  • Reviews
  • Interviews
  • InstaCave OgreGram
  • Desktop Site
  • OgreCave’s Linktree

Author: Allan Sugarbaker

Hidden treasures of GTS ’04

March 26, 2004 Allan Sugarbaker Conventions

There were a number of unexpected products lurking in the exhibit hall at GTS last week, which is always refreshing to see. When a product I’ve never heard of appears at a major industry show, it gives me a touch of the wonder I had when I discovered my first

Continue reading

Big exclusives hurting conventions

March 23, 2004 Allan Sugarbaker Conventions 3 comments

The GAMA Trade Show was always at least partly about the free swag retailers could load up on. For many game store owners, those products, brought back and plopped on the store shelves, paid for the trip. But with the big giveaway figures WizKids is using as a draw at

Continue reading

GTS ’04 wrap-up: Pirates of the Spanish Main

March 22, 2004 Allan Sugarbaker Conventions 7 comments

I was fortunate enough to finally track down Mike Selinker and James Ernest at GTS last week, lead designers of the new WizKids “contructible” game, Pirates of the Spanish Main, announced at the Galactus banquet. After walking with the two of them to the WizKids booth, I watched the two

Continue reading

OgreCave interviews: Mike Selinker

March 22, 2004 Allan Sugarbaker Interviews

We’re still mopping up the mess from last week’s technical failure, so we’re a bit slow in getting this to you: our interview with Mike Selinker, formerly of Wizards of the Coast and Avalon Hill. The interview should have gone up right after the WizKids banquet presentation, but our website

Continue reading

Live at GTS 2004: Neon Genesis Evangelion, and much more

March 18, 2004 Allan Sugarbaker Conventions 3 comments

Games were not only the topic of Wednesday evening’s banquet presentation, they were the activity. Amidst the clusters of green balloons, and accompanied by the sometimes deafening sound of party horns and maracas, retailers were kept on their toes with a word search contest, a guess-the-number of jellybeans contest, and

Continue reading

Live at GTS 2004: Galactus takes GTS, with side of fries

March 18, 2004 Allan Sugarbaker Conventions

Though they seemed a bit frantic, WizKids managed the horde of retailer registrations for Galactus HeroClix figures with only an hour delay. While the majority of retailers lined up outside the banquet hall to complete their check-in process, a handfull of WizKids employees carted massive pallets of Galactus figures into

Continue reading

Live from GTS 2004: Sucking Vacuum doesn’t

March 17, 2004 Allan Sugarbaker Board Games

Alien Menace is back in the swing of things with a revised version of Sucking Vacuum, which the company announced last week. The new boxed version is a gorgeous full-color product, with 18 tiles that are played to make the doomed International Space Station each player must escape from. Sci-fi

Continue reading

Live at GTS 2004: Situation Normal at Human Head

March 16, 2004 Allan Sugarbaker Conventions, Roleplaying Games

Left out of the Green Ronin presentation this morning was Human Head‘s next roleplaying project, Normal, Texas. Scheduled for the end of 2004, the game will be about an everyday little town with ooze monsters, giant spiders, aliens, miniaturized humans, and other freakish goodies. According to Matt Forbeck, head of

Continue reading

Live at GTS 2004: Green Ronin, SJ Games, others announce lots o’ stuff

March 16, 2004 Allan Sugarbaker Conventions 6 comments

Staggering out bleary-eyed for the retailer breakfast presentation, I walked toward the banquet hall through the Orleans casino and was suddenly joined by a well-dressed, middle-aged man who seemed to appear out of nowhere. He immediately caught me off guard by calmly, matter-of-factly stating “Yeah, the works of Satan are

Continue reading

Live from GTS 2004: WotC wins crowd with GI Joe

March 16, 2004 Allan Sugarbaker Board Games, Card Games, Conventions, Miniatures Games

I just staggered back from Peter Adkison’s party (thanks, Peter!), and find Mike has one-upped me. Curses! I’ll get you, evil brother of mine. Anyway… To kick off the banquet presentations here at the GAMA Trade Show, Wizards of the Coast gave a recap of a successful 2003, and previewed

Continue reading

Fighting Fantasy on warpath at Myriador

March 12, 2004 Allan Sugarbaker D20, Dungeons & Dragons, Gamebooks, Roleplaying Games

Myriador Ltd. has announced their product schedule for most of this year. Of particular interest is the Fighting Fantasy Role Play Game due in June 2004. The game will use the d20 System, just as the other Fighting Fantasy derived Myriador releases, but remain a “fully contained game.” The company’s

Continue reading

Beer Money images on tap

March 12, 2004 Allan Sugarbaker Card Games One comment

Atlas Games just now (like, half an hour ago) posted some sample card art from the upcoming Lunch Money sequel, Beer Money. Some of my buddies from the days back at Gamers.com will be thrilled. In fact, the only way they’d be more thrilled is if Beer Money were also

Continue reading

Omlevex, the multi-talented supers supplement

March 10, 2004 Allan Sugarbaker Roleplaying Games

Spectrum Games and Z-Man Games have set loose a new take on the superhero RPG supplement. Omlevex poses as the official sourebook of Omlevex Comics Group, a fictional comic group. With stats for Silver Age Sentinels, M&M Superlink, and the Hero System, it seems like all the bases are covered.

Continue reading

OgreCave review: Big Top

March 9, 2004 Allan Sugarbaker Card Games, Reviews

Matthew gives us his take on a new card game today: Big Top by APE Games. Did this circus-themed revision of a classic card game perform well under Matthew’s watchful gaze? Find out in his review.

Continue reading

Z-Man shows us the funny

March 8, 2004 Allan Sugarbaker Dungeons & Dragons, Roleplaying Games

Z-Man Games will soon be publishing the Tome of Levity, a 48 page book of unusual spells. No, not levitation, levity. As in, “funny but useful spells for most fantasy campaigns.” Like what? I’ll let the press release below clue you in.

Continue reading

Posts pagination

«Previous Posts 1 … 48 49 50 51 52 … 104 Next Posts»
  • We're on Mastodon!
  • We're on Facebook!
  • We're on Instagram!
  • We're on YouTube!
WordPress Theme: Tortuga by ThemeZee.