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Author: Mike Sugarbaker

Pirates gets all Nemo on your ass

May 18, 2006 Mike Sugarbaker Miniatures Games

WizKids announces the Pirates of the Mysterious Islands expansion for PotSM, set for release in October. So what have we got here… new faction of submariney guys who hate everybody, new Mysterious Islands in every pack that have a bunch of game text to mess with you. And more monsters.

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WizKids announces followup to Tsuro

May 17, 2006 Mike Sugarbaker Board Games

And it’s… a board game with simple, elegant mechanics and nice, pseudo-Asian components? Say it ain’t so! But hey, why mess with a winning formula – they’ve obviously found a recipe for something people really want; I just worry they might push it too hard, especially if they do more

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Star Wars Starship Battles announced for November

May 17, 2006 Mike Sugarbaker Miniatures Games 4 comments

I guess we should go ahead and post about this, as it’ll likely be one of the few recognizable bits of flotsam in the coming CMG flood. “[S]pace vehicles of all sizes, from star fighters to capital ships, all represented in relative scale.” How will they do that and still

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Audio Report: roleplaying-o-rama

May 13, 2006 Mike Sugarbaker OgreCave 11 comments

What happens when I play a roleplaying game – like, a normal one – and two other Audio Reporters are there to see it? Hear all about it in this show with frequent guest Brian Isikoff. Fans of Fudge, True20 and those interested in roleplaying’s general place in the industry

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OSU, GAMA and the Wargamer want to ask you some questions

May 8, 2006 Mike Sugarbaker Industry 17 comments

In the “Do Market Research or Die” sweepstakes, it would seem that someone’s finally chosen the former. Although really this survey is more about “[w]hat motivates continued game play and preferences for types of games,” that can’t help but be useful to the industry. For some reason the online survey

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Audio Report: awards, awards, awards

May 1, 2006 Mike Sugarbaker OgreCave 6 comments

Our run-through (with a halberd) of the Origins Awards nominations finally hits the air. Also discussed before too long are a lot of possibilities for the Ogre’s Choice awards, which we really are working on. And the usual sundry stuff.

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Audio Report: James Szubski of WizKids

April 26, 2006 Mike Sugarbaker OgreCave 15 comments

In which the WK director of brand management is authorized to discuss whatever upcoming products he wants. And he pretty much does. He doesn’t out-and-out announce anything, but… let’s say that if you don’t think you could ever get excited about clicky games again, well, you might wanna listen to

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Palladium embezzlement fire sale is go

April 19, 2006 Mike Sugarbaker Industry 16 comments

For goodness’ sake. Some bastard allegedly embezzled and stole a bunch of money from Palladium, and now Kevin Siembieda has made an appeal to Rifts fans to save the company by buying limited edition prints. The saddest thing here, to my eye, is the testimony on Siembieda’s part that he’s

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The awesomest new-style RPG you can learn in 90 seconds

April 17, 2006 Mike Sugarbaker Roleplaying Games

Crispin Glover Is Here To Kill Me. (There’s two games on the page, scroll down for this one.) Found via the author’s post at Story Games. Yeah, it’s basically a Baron Munchausen variant; I think we can stand to have a handful more of those given how many D&D variants

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Audio Report: GTS wrap-up, finally

April 8, 2006 Mike Sugarbaker OgreCave 14 comments

At long last, Chris’ near-immediate GTS post-show impressions claw their way loose from our production entanglements. It’s still a pretty eye-opening show, and we still want to hear from you about that big roleplaying question. Bring it!

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New-style roleplaying in 30 seconds

March 31, 2006 Mike Sugarbaker Roleplaying Games

That’s 30 seconds from when you start explaining the rules, in full, to when you start playing. And probably not much longer than that until everyone playing is suffused with awesome. It’s also unlikely ever to be packaged in a hardcover, softcover, POD book, or (spits on ground) PDF. Its

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Star Chamber’s new version shiny, possibly jangly as well

March 27, 2006 Mike Sugarbaker Computer and Console Games One comment

Some good news and bad news about Star Chamber, an old favorite ’round this way. Bad news is, the new version of their client costs money if you want to play against any human beings. (The demo has a single-player tutorial plus a little bit of AI play beyond that

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Audio Report: Chris Pramas of Green Ronin Publishing

March 24, 2006 Mike Sugarbaker OgreCave 6 comments

As rumored and whispered, the famed designer and publisher joins us for a full-length, in-depth chat. Many thoughts will be provoked and you can note them here, but don’t let us stop you from continuing to noodle on Chris H.’s big Role-Playing question from last time. And of course, if

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More scattered announcements from GTS

March 14, 2006 Mike Sugarbaker Board Games, Roleplaying Games

FFG will be doing a StarCraft board game in the fall, which is great news to these ears, and a CMG based, oddly enough, on Mutant Chronicles. It seems difficult to believe that FFG could make a wrong move, although if any other company announced the latter I would probably

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Rumored WizKids Clix announcement tonight at GTS

March 14, 2006 Mike Sugarbaker Miniatures Games 2 comments

So another source tells us that the mysterious extra product WizKids will announce tonight after their BSG shpiel is Toon Clix. This would give them the trifecta of stuff that people buy action figures of in comic book shops, scaled down to clicky size. Which is not a bad strategy

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